1
0
Fork 0
forked from Simnation/Main

Check Owner Funktion ADD

This commit is contained in:
Miho931 2025-06-25 13:18:34 +02:00
parent 0070350cd1
commit 105f6a85ca
2 changed files with 69 additions and 56 deletions

View file

@ -14,69 +14,73 @@ AddEventHandler('mh_garage:storeVehicle', function()
local lc_fuelLevel = exports["lc_fuel"]:GetFuel(vehicles[i]) -- Get the fuel level local lc_fuelLevel = exports["lc_fuel"]:GetFuel(vehicles[i]) -- Get the fuel level
mods.fuelLevel = lc_fuelLevel mods.fuelLevel = lc_fuelLevel
table.insert(opt, { QBCore.Functions.TriggerCallback('mh_garage:CheckownerVehicles', function(cb)
title = "Kennzeichen: "..mods.plate, if cb then
description = GetRandomCarDescription(), table.insert(opt, {
icon = "car", title = "Kennzeichen: "..mods.plate,
onSelect = function() description = GetRandomCarDescription(),
print(CurrentZone.price) icon = "car",
if CurrentZone.price ~= nil then onSelect = function()
lib.hideContext("StoredVehicles") print(CurrentZone.price)
if CurrentZone.price ~= nil then
lib.hideContext("StoredVehicles")
lib.registerContext({ lib.registerContext({
id = "thisVehicle", id = "thisVehicle",
title = random.name, title = random.name,
options = { options = {
{title = "Kosten: "..CurrentZone.price.."$"}, {title = "Kosten: "..CurrentZone.price.."$"},
{title = "", disabled = true}, {title = "", disabled = true},
{ {
title = "Akzeptieren", title = "Akzeptieren",
description = "Geld wird vom Bankkonto abgebucht!", description = "Geld wird vom Bankkonto abgebucht!",
icon = "check", icon = "check",
onSelect = function() onSelect = function()
lib.hideContext("thisVehicle") lib.hideContext("thisVehicle")
QBCore.Functions.TriggerCallback('mh_garage:storedVehicle', function(cb) QBCore.Functions.TriggerCallback('mh_garage:storedVehicle', function(cb)
if cb.status then if cb.status then
TriggerServerEvent('mh_Parking:deleteVehicle', mods.plate, NetworkGetNetworkIdFromEntity(vehicles[i])) TriggerServerEvent('mh_Parking:deleteVehicle', mods.plate, NetworkGetNetworkIdFromEntity(vehicles[i]))
--DeleteVehicle(vehicles[i]) --DeleteVehicle(vehicles[i])
Notification(cb.text, cb.type, CurrentZone.name) Notification(cb.text, cb.type, CurrentZone.name)
else else
if cb.police and Config.EnabledPolice then if cb.police and Config.EnabledPolice then
exports["roadphone"]:sendDispatch("Hier hat grade jemand versucht, ein Fahrzeug einzuparken.\nDas Zündschloss sah Beschädigt aus.\nKennzeichen: "..veh.plate, 'police', nil) exports["roadphone"]:sendDispatch("Hier hat grade jemand versucht, ein Fahrzeug einzuparken.\nDas Zündschloss sah Beschädigt aus.\nKennzeichen: "..veh.plate, 'police', nil)
end
Notification(cb.text, cb.type)
end end
Notification(cb.text, cb.type) end, mods, CurrentZone)
end end
end, mods, CurrentZone) },
end {
}, title = "Abbrechen",
{ description = "Das ist sehr Schade,",
title = "Abbrechen", icon = "close",
description = "Das ist sehr Schade,", onSelect = function()
icon = "close", lib.hideContext("thisVehicle")
onSelect = function() end
lib.hideContext("thisVehicle") }
end
} }
} })
})
lib.showContext("thisVehicle") lib.showContext("thisVehicle")
else else
QBCore.Functions.TriggerCallback('mh_garage:storedVehicle', function(cb) QBCore.Functions.TriggerCallback('mh_garage:storedVehicle', function(cb)
if cb.status then if cb.status then
TriggerServerEvent('mh_Parking:deleteVehicle', mods.plate, NetworkGetNetworkIdFromEntity(vehicles[i])) TriggerServerEvent('mh_Parking:deleteVehicle', mods.plate, NetworkGetNetworkIdFromEntity(vehicles[i]))
--DeleteVehicle(vehicles[i]) --DeleteVehicle(vehicles[i])
Notification(cb.text, cb.type, CurrentZone.name) Notification(cb.text, cb.type, CurrentZone.name)
else else
if cb.police and Config.EnabledPolice then if cb.police and Config.EnabledPolice then
exports["roadphone"]:sendDispatch("Hier hat grade jemand versucht, ein Fahrzeug einzuparken.\nDas Zündschloss sah Beschädigt aus.\nKennzeichen: "..veh.plate, 'police', nil) exports["roadphone"]:sendDispatch("Hier hat grade jemand versucht, ein Fahrzeug einzuparken.\nDas Zündschloss sah Beschädigt aus.\nKennzeichen: "..veh.plate, 'police', nil)
end
Notification(cb.text, cb.type)
end end
Notification(cb.text, cb.type) end, mods, CurrentZone)
end end
end, mods, CurrentZone)
end end
})
end end
}) end, mods.plate)
lib.registerContext({ lib.registerContext({
id = "StoredVehicles", id = "StoredVehicles",
title = random.name.."\n\n"..random.description, title = random.name.."\n\n"..random.description,

View file

@ -148,4 +148,13 @@ end)
RegisterServerEvent('mh_garage:spawnedVehicle') RegisterServerEvent('mh_garage:spawnedVehicle')
AddEventHandler('mh_garage:spawnedVehicle', function(netID, plate) AddEventHandler('mh_garage:spawnedVehicle', function(netID, plate)
MySQL.query("UPDATE player_vehicles SET garage = ? WHERE plate = ?", {"OUT", plate}) MySQL.query("UPDATE player_vehicles SET garage = ? WHERE plate = ?", {"OUT", plate})
end)
QBCore.Functions.CreateCallback('mh_garage:CheckownerVehicles', function(source, cb, plate)
MySQL.query("SELECT * FROM player_vehicles WHERE plate = ?", {plate}, function(rs)
if rs ~= nil and rs[1] ~= nil then
cb(true)
else
cb(false)
end)
end) end)