Update config.lua
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					 1 changed files with 21 additions and 3 deletions
				
			
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			@ -119,8 +119,8 @@ Config.Options = { -- Item Options
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}
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Config.MaxValues = { -- If you want a custom maximum for a value, change -1 to the number. This is already handled in the bridge.
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    hunger  = -1,
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    thirst  = -1,
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    hunger  = 100,
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    thirst  = 100,
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    stress  = -1,
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    armor   = -1,
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    stamina = -1,
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			@ -155,8 +155,9 @@ Config.Items = {
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        }
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    },
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    ["spazi"] = {
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        uses = 3,
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        uses = 2,
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        prop = { model = `prop_ecola_can`, boneId = 18905, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) },
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        idle = { dict = "amb@world_human_drinking@coffee@male@idle_a", anim = "idle_c", time = 2000, params = { nil, nil, nil, 49 } },
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        animation = { dict = "mp_player_intdrink", anim = "loop_bottle", time = 2000, params = { nil, nil, nil, 49 } },
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        status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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            hunger  = 0,
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			@ -167,6 +168,23 @@ Config.Items = {
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            stamina = 0,
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        }
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    },
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    ["spazi_limo"] = {
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        uses = 2,
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        prop = { model = `prop_ecola_can`, boneId = 18905, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) },
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        idle = { dict = "amb@world_human_drinking@coffee@male@idle_a", anim = "idle_c", time = 2000, params = { nil, nil, nil, 49 } },
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        animation = { dict = "mp_player_intdrink", anim = "loop_bottle", time = 2000, params = { nil, nil, nil, 49 } },
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        status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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            hunger  = 0,
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            thirst  = 10,
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            stress  = 0,
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            armor   = 0,
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            alcohol = 0,
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            stamina = 0,
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        }
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    },
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    ["coffee"] = {
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        uses = 1,
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        prop = { model = `p_amb_coffeecup_01`, boneId = 28422, offset = vec3(0.0, 0.0, 0.0), rotation = vec3(0.0, 0.0, 0.0) },
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