ADD REST CARS
This commit is contained in:
parent
62b435c655
commit
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2934 changed files with 1670202 additions and 0 deletions
1496
resources/[cars]/nebulaw/data/carcols.meta
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1496
resources/[cars]/nebulaw/data/carcols.meta
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128
resources/[cars]/nebulaw/data/carvariations.meta
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128
resources/[cars]/nebulaw/data/carvariations.meta
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<?xml version="1.0" encoding="UTF-8"?>
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<CVehicleModelInfoVariation>
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<variationData>
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<Item>
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<modelName>nebulaw</modelName>
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<colors>
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<Item>
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<indices content="char_array">
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6
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6
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8
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156
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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112
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112
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0
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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34
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34
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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11
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11
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4
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156
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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49
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49
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50
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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63
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63
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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31
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31
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33
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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51
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51
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50
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156
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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74
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74
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68
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156
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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101
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101
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106
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156
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</indices>
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<liveries/>
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</Item>
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<Item>
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<indices content="char_array">
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38
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38
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36
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156
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</indices>
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<liveries/>
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</Item>
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</colors>
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<kits>
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<Item>963_nebulaw_modkit</Item>
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</kits>
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<windowsWithExposedEdges />
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<plateProbabilities>
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<Probabilities>
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<Item>
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<Name>Standard White</Name>
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<Value value="20"/>
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</Item>
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<Item>
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<Name>White Plate 2</Name>
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<Value value="80"/>
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</Item>
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</Probabilities>
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</plateProbabilities>
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<lightSettings value="2" />
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<sirenSettings value="0" />
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</Item>
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</variationData>
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</CVehicleModelInfoVariation>
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62
resources/[cars]/nebulaw/data/handling.meta
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62
resources/[cars]/nebulaw/data/handling.meta
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<?xml version="1.0" encoding="UTF-8"?>
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<CHandlingDataMgr>
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<HandlingData>
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<Item type="CHandlingData">
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<handlingName>NEBULAW</handlingName>
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<fMass value="1320.000000" />
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<fInitialDragCoeff value="11.000000" />
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<fPercentSubmerged value="85.000000" />
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<vecCentreOfMassOffset x="0.000000" y="0.00000" z="0.08000" />
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<vecInertiaMultiplier x="1.000000" y="1.400000" z="1.750000" />
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<fDriveBiasFront value="0.000000" />
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<nInitialDriveGears value="4" />
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<fInitialDriveForce value="0.240000" />
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<fDriveInertia value="1.000000" />
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<fClutchChangeRateScaleUpShift value="4.900000" />
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<fClutchChangeRateScaleDownShift value="4.900000" />
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<fInitialDriveMaxFlatVel value="138.000000" />
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<fBrakeForce value="0.500000" />
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<fBrakeBiasFront value="0.650000" />
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<fHandBrakeForce value="0.800000" />
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<fSteeringLock value="42.000000" />
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<fTractionCurveMax value="1.950000" />
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<fTractionCurveMin value="1.650000" />
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<fTractionCurveLateral value="21.500000" />
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<fTractionSpringDeltaMax value="0.150000" />
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<fLowSpeedTractionLossMult value="1.400000" />
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<fCamberStiffnesss value="0.000000" />
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<fTractionBiasFront value="0.500000" />
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<fTractionLossMult value="1.000000" />
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<fSuspensionForce value="2.400000" />
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<fSuspensionCompDamp value="1.400000" />
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<fSuspensionReboundDamp value="2.300000" />
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<fSuspensionUpperLimit value="0.08000" />
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<fSuspensionLowerLimit value="-0.140000" />
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<fSuspensionRaise value="0.000000" />
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<fSuspensionBiasFront value="0.500000" />
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<fAntiRollBarForce value="0.750000" />
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<fAntiRollBarBiasFront value="0.35000" />
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<fRollCentreHeightFront value="0.115000" />
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<fRollCentreHeightRear value="0.115000" />
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<fCollisionDamageMult value="0.700000" />
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<fWeaponDamageMult value="1.000000" />
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<fDeformationDamageMult value="0.700000" />
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<fEngineDamageMult value="1.500000" />
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<fPetrolTankVolume value="65.000000" />
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<fOilVolume value="5.000000" />
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<fSeatOffsetDistX value="0.000000" />
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<fSeatOffsetDistY value="-0.200000" />
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<fSeatOffsetDistZ value="-0.100000" />
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<nMonetaryValue value="150000" />
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<strModelFlags>440010</strModelFlags>
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<strHandlingFlags>0</strHandlingFlags>
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<strDamageFlags>0</strDamageFlags>
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<AIHandling>AVERAGE</AIHandling>
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<SubHandlingData>
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<Item type="CCarHandlingData">
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</Item>
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</SubHandlingData>
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</Item>
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</HandlingData>
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</CHandlingDataMgr>
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118
resources/[cars]/nebulaw/data/vehicles.meta
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118
resources/[cars]/nebulaw/data/vehicles.meta
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<?xml version="1.0" encoding="UTF-8"?>
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<CVehicleModelInfo__InitDataList>
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<residentTxd>vehshare</residentTxd>
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<residentAnims />
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<InitDatas>
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<Item>
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<modelName>nebulaw</modelName>
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<txdName>nebulaw</txdName>
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<handlingId>NEBULAW</handlingId>
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<gameName>NEBULAW</gameName>
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<vehicleMakeName>VULCAR</vehicleMakeName>
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<expressionDictName>null</expressionDictName>
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<expressionName>null</expressionName>
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<animConvRoofDictName>null</animConvRoofDictName>
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<animConvRoofName>null</animConvRoofName>
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<animConvRoofWindowsAffected />
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<ptfxAssetName>null</ptfxAssetName>
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<audioNameHash>NEBULA</audioNameHash>
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<layout>LAYOUT_STANDARD</layout>
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<coverBoundOffsets>NEBULA_COVER_OFFSET_INFO</coverBoundOffsets>
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<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
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<scenarioLayout />
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<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
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<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
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<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
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<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
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<FirstPersonDriveByIKOffset x="0.030000" y="-0.100000" z="-0.060000" />
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<FirstPersonDriveByUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.010000" />
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<FirstPersonProjectileDriveByIKOffset x="0.060000" y="-0.125000" z="-0.040000" />
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<FirstPersonProjectileDriveByPassengerIKOffset x="-0.060000" y="-0.125000" z="-0.040000" />
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<FirstPersonDriveByRightPassengerIKOffset x="-0.030000" y="-0.100000" z="-0.060000" />
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<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.010000" />
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<FirstPersonMobilePhoneOffset x="0.150000" y="0.080000" z="0.525000" />
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<FirstPersonPassengerMobilePhoneOffset x="0.201000" y="0.060000" z="0.402000" />
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<PovCameraOffset x="0.000000" y="-0.220000" z="0.630000" />
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<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
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<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
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<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
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<shouldUseCinematicViewMode value="true" />
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<shouldCameraTransitionOnClimbUpDown value="false" />
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<shouldCameraIgnoreExiting value="false" />
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<AllowPretendOccupants value="true" />
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<AllowJoyriding value="true" />
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<AllowSundayDriving value="true" />
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<AllowBodyColorMapping value="true" />
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<wheelScale value="0.211900" />
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<wheelScaleRear value="0.211900" />
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<dirtLevelMin value="0.000000" />
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<dirtLevelMax value="0.450000" />
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<envEffScaleMin value="0.000000" />
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<envEffScaleMax value="1.000000" />
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<envEffScaleMin2 value="0.000000" />
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<envEffScaleMax2 value="1.000000" />
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<damageMapScale value="0.600000" />
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<damageOffsetScale value="1.000000" />
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<diffuseTint value="0x00FFFFFF" />
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<steerWheelMult value="1.000000" />
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<HDTextureDist value="5.000000" />
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<lodDistances content="float_array">
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20.000000
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40.000000
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80.000000
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120.000000
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500.000000
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500.000000
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</lodDistances>
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<minSeatHeight value="0.844" />
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<identicalModelSpawnDistance value="80" />
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<maxNumOfSameColor value="1" />
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<defaultBodyHealth value="1000.000000" />
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<pretendOccupantsScale value="1.000000" />
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<visibleSpawnDistScale value="1.000000" />
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<trackerPathWidth value="2.000000" />
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<weaponForceMult value="1.000000" />
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<frequency value="5" />
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<swankness>SWANKNESS_1</swankness>
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<maxNum value="1" />
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<flags>FLAG_AVERAGE_CAR FLAG_HAS_SUPERCHARGER FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
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<type>VEHICLE_TYPE_CAR</type>
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<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
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<dashboardType>VDT_FUTO</dashboardType>
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<vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
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<wheelType>VWT_MUSCLE</wheelType>
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<trailers />
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<additionalTrailers />
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<drivers />
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<extraIncludes />
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<doorsWithCollisionWhenClosed />
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<driveableDoors />
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<bumpersNeedToCollideWithMap value="false" />
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<needsRopeTexture value="false" />
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<requiredExtras />
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<rewards />
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<cinematicPartCamera>
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<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
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<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
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<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
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<Item>WHEEL_REAR_LEFT_CAMERA</Item>
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</cinematicPartCamera>
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<NmBraceOverrideSet />
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<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
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<buoyancySphereSizeScale value="1.000000" />
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<pOverrideRagdollThreshold type="NULL" />
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<firstPersonDrivebyData>
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<Item>STD_NEBULA_FRONT_LEFT</Item>
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<Item>STD_NEBULA_FRONT_RIGHT</Item>
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</firstPersonDrivebyData>
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<numSeatsOverride value="2" />
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</Item>
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</InitDatas>
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<txdRelationships>
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<Item>
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<parent>vehicles_futo2_interior</parent>
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<child>nebulaw</child>
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</Item>
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</txdRelationships>
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</CVehicleModelInfo__InitDataList>
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4
resources/[cars]/nebulaw/desktop.ini
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resources/[cars]/nebulaw/desktop.ini
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[ViewState]
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Mode=
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Vid=
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FolderType=Generic
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26
resources/[cars]/nebulaw/fxmanifest.lua
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resources/[cars]/nebulaw/fxmanifest.lua
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-- fxmanifest.lua
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fx_version 'cerulean'
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game 'gta5'
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author 'Dein Name'
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description 'Addon Fahrzeug-Paket'
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version '1.0.0'
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files {
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'data/vehicles.meta',
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'data/carvariations.meta',
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'data/carcols.meta',
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'data/handling.meta',
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'data/dlctext.meta'
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}
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data_file 'HANDLING_FILE' 'data/handling.meta'
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data_file 'VEHICLE_METADATA_FILE' 'data/vehicles.meta'
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data_file 'CARCOLS_FILE' 'data/carcols.meta'
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data_file 'VEHICLE_VARIATION_FILE' 'data/carvariations.meta'
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data_file 'DLCTEXT_FILE' 'data/dlctext.meta'
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-- Stream für Modelle & Texturen
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-- Modelle liegen im stream-Ordner (z.B. .yft, .ytd, .hi.yft)
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-- Der stream-Ordner muss nicht extra deklariert werden, wird automatisch erkannt
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resources/[cars]/nebulaw/stream/nebulaw.yft
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resources/[cars]/nebulaw/stream/nebulaw.yft
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resources/[cars]/nebulaw/stream/nebulaw.ytd
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resources/[cars]/nebulaw/stream/nebulaw.ytd
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resources/[cars]/nebulaw/stream/nebulaw_boot_b.yft
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resources/[cars]/nebulaw/stream/nebulaw_boot_c.yft
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resources/[cars]/nebulaw/stream/nebulaw_boot_c.yft
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resources/[cars]/nebulaw/stream/nebulaw_boot_d.yft
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resources/[cars]/nebulaw/stream/nebulaw_boot_d.yft
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resources/[cars]/nebulaw/stream/nebulaw_bumf_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_bumf_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_bumfog_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_bumfog_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_bumfog_b.yft
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resources/[cars]/nebulaw/stream/nebulaw_bumfog_b.yft
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resources/[cars]/nebulaw/stream/nebulaw_bumr.yft
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resources/[cars]/nebulaw/stream/nebulaw_bumr.yft
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resources/[cars]/nebulaw/stream/nebulaw_cage.yft
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resources/[cars]/nebulaw/stream/nebulaw_cage.yft
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resources/[cars]/nebulaw/stream/nebulaw_cage2.yft
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resources/[cars]/nebulaw/stream/nebulaw_cage2.yft
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resources/[cars]/nebulaw/stream/nebulaw_exh_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_exh_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_exh_b.yft
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resources/[cars]/nebulaw/stream/nebulaw_exh_b.yft
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resources/[cars]/nebulaw/stream/nebulaw_exh_c.yft
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resources/[cars]/nebulaw/stream/nebulaw_exh_c.yft
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resources/[cars]/nebulaw/stream/nebulaw_fuelcell.yft
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resources/[cars]/nebulaw/stream/nebulaw_fuelcell.yft
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resources/[cars]/nebulaw/stream/nebulaw_grill_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_grill_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_grill_b.yft
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resources/[cars]/nebulaw/stream/nebulaw_grill_b.yft
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resources/[cars]/nebulaw/stream/nebulaw_hi.yft
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resources/[cars]/nebulaw/stream/nebulaw_hi.yft
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resources/[cars]/nebulaw/stream/nebulaw_hood_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_hood_a.yft
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resources/[cars]/nebulaw/stream/nebulaw_hood_d.yft
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resources/[cars]/nebulaw/stream/nebulaw_hood_d.yft
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resources/[cars]/nebulaw/stream/nebulaw_hood_e.yft
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resources/[cars]/nebulaw/stream/nebulaw_hood_e.yft
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resources/[cars]/nebulaw/stream/nebulaw_lightcover.yft
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resources/[cars]/nebulaw/stream/nebulaw_lightcover.yft
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resources/[cars]/nebulaw/stream/nebulaw_livery1.yft
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resources/[cars]/nebulaw/stream/nebulaw_livery1.yft
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resources/[cars]/nebulaw/stream/nebulaw_livery10.yft
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resources/[cars]/nebulaw/stream/nebulaw_livery10.yft
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resources/[cars]/nebulaw/stream/nebulaw_livery11.yft
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resources/[cars]/nebulaw/stream/nebulaw_livery11.yft
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resources/[cars]/nebulaw/stream/nebulaw_livery2.yft
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BIN
resources/[cars]/nebulaw/stream/nebulaw_livery2.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery3.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery3.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery4.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery4.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery5.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery5.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery6.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery6.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery7.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery7.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery8.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery8.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery9.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_livery9.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_a.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_a.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_a_lf.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_a_lf.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_a_rf.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_a_rf.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_b.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_b.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_b_lf.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_b_lf.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_b_rf.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_b_rf.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_c.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_c.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_c_lf.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_c_lf.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_c_rf.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_mud_c_rf.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_roofrack_a.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_roofrack_a.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_roofrack_b.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_roofrack_b.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_roofrack_c.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_roofrack_c.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_roofrack_d.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_roofrack_d.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_skirack.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_skirack.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_wing_a.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_wing_a.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_wing_b.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_wing_b.yft
Normal file
Binary file not shown.
BIN
resources/[cars]/nebulaw/stream/nebulaw_wing_d.yft
Normal file
BIN
resources/[cars]/nebulaw/stream/nebulaw_wing_d.yft
Normal file
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue