ADD REST CARS

This commit is contained in:
Miho931 2025-06-09 16:42:05 +02:00
parent 62b435c655
commit 18c43daf18
2934 changed files with 1670202 additions and 0 deletions

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resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'

files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
'vehiclelayouts.meta'
}

data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta'

client_script 'vehicle_names.lua'

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<?xml version="1.0" encoding="UTF-8"?>

<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>mattrackx3</modelName>
<colors>
<Item>
<indices content="char_array">
0
4
0
0
</indices>
</Item>
<Item>
<indices content="char_array">
8
4
0
8
</indices>
</Item>
<Item>
<indices content="char_array">
30
4
0
30
</indices>
</Item>
<Item>
<indices content="char_array">
5
4
0
5
</indices>
</Item>
<Item>
<indices content="char_array">
73
4
0
73
</indices>
</Item>
<Item>
<indices content="char_array">
34
4
0
34
</indices>
</Item>
<Item>
<indices content="char_array">
27
4
0
27
</indices>
</Item>
<Item>
<indices content="char_array">
52
4
0
52
</indices>
</Item>
<Item>
<indices content="char_array">
53
4
0
53
</indices>
</Item>
<Item>
<indices content="char_array">
11
4
0
11
</indices>
</Item>
<Item>
<indices content="char_array">
28
4
0
28
</indices>
</Item>
<Item>
<indices content="char_array">
111
4
0
0
</indices>
</Item>
<Item>
<indices content="char_array">
103
4
0
103
</indices>
</Item>
<Item>
<indices content="char_array">
99
4
0
99
</indices>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Blue Plate</Name>
<Value value="50" />
</Item>
<Item>
<Name>Yellow Plate</Name>
<Value value="50" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="2" />
<sirenSettings value="0" />
</Item>
</variationData>
</CVehicleModelInfoVariation>

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<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>

<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>mattrackx3</handlingName>
<fMass value="550.000000" />
<fInitialDragCoeff value="11.00000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.00000" z="-0.100000" />
<vecInertiaMultiplier x="1.100000" y="1.100000" z="1.100000" />
<fDriveBiasFront value="0.500000" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.250000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="2.300000" />
<fClutchChangeRateScaleDownShift value="2.300000" />
<fInitialDriveMaxFlatVel value="125.000000" />
<fBrakeForce value="1.000000" />
<fBrakeBiasFront value="0.650000" />
<fHandBrakeForce value="0.500000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="2.700000" />
<fTractionCurveMin value="2.500000" />
<fTractionCurveLateral value="20.500000" />
<fTractionSpringDeltaMax value="0.090000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.430000" />
<fTractionLossMult value="0.100000" />
<fSuspensionForce value="3.800000" />
<fSuspensionCompDamp value="2.000000" />
<fSuspensionReboundDamp value="2.500000" />
<fSuspensionUpperLimit value="0.120000" />
<fSuspensionLowerLimit value="-0.130000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.550000" />
<fRollCentreHeightFront value="0.000000" />
<fRollCentreHeightRear value="0.00000" />
<fCollisionDamageMult value="0.500000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="10.000000" />
<fOilVolume value="2.500000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="12000" />
<strModelFlags>42004808</strModelFlags>
<strHandlingFlags>C200001</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CVehicleWeaponHandlingData">
<uWeaponHash>
<Item>VEHICLE_WEAPON_HALFTRACK_DUALMG</Item>
<Item>VEHICLE_WEAPON_HALFTRACK_QUADMG</Item>
<Item />
<Item />
</uWeaponHash>
<WeaponSeats content="int_array">
2
2
0
0
</WeaponSeats>
<WeaponVehicleModType>
<Item>VMT_ROOF</Item>
<Item>VMT_ROOF</Item>
<Item />
<Item />
</WeaponVehicleModType>
<fTurretSpeed content="float_array">
10.000000
10.000000
</fTurretSpeed>
<fTurretPitchMin content="float_array">
-0.200000
-0.150000
</fTurretPitchMin>
<fTurretPitchMax content="float_array">
0.707000
0.707000
</fTurretPitchMax>
<fTurretCamPitchMin content="float_array">
-1.707000
-1.707000
</fTurretCamPitchMin>
<fTurretCamPitchMax content="float_array">
0.000000
0.000000
</fTurretCamPitchMax>
<fBulletVelocityForGravity content="float_array">
0.000000
0.000000
</fBulletVelocityForGravity>
<fTurretPitchForwardMin content="float_array">
-0.040000
-0.025000
</fTurretPitchForwardMin>
<TurretPitchLimitData>
<Item>
<fForwardAngleMin value="28.00000" />
<fForwardAngleMax value="60.00000" />
<fBackwardAngleMin value="125.00000" />
<fBackwardAngleMid value="150.00000" />
<fBackwardAngleMax value="169.00000" />
<fBackwardForcedPitch value="-0.150" />
</Item>
<Item>
<fForwardAngleMin value="45.00000" />
<fForwardAngleMax value="90.00000" />
<fBackwardAngleMin value="125.00000" />
<fBackwardAngleMid value="139.00000" />
<fBackwardAngleMax value="169.00000" />
<fBackwardForcedPitch value="-0.150" />
</Item>
</TurretPitchLimitData>
<fUvAnimationMult value="0.360000" />
<fMiscGadgetVar value="1.000000" />
<fWheelImpactOffset value="0.050000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
<fWeaponDamageScaledToVehHealthMult value="0.340000" />
</Item>
</HandlingData>
</CHandlingDataMgr>

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[.ShellClassInfo]
IconResource=C:\Program Files\Google\Drive File Stream\58.0.3.0\GoogleDriveFS.exe,23

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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>mattrackx3</modelName>
<txdName>mattrackx3</txdName>
<handlingId>mattrackx3</handlingId>
<gameName>mattrackx3</gameName>
<vehicleMakeName>GODz</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>blazer4</audioNameHash>
<layout>LAYOUT_LOW_BFINJECTION</layout>
<coverBoundOffsets>BFINJECT_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.148000" y="0.203000" z="0.540000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.161000" z="0.445000" />
<PovCameraOffset x="0.000000" y="-0.210000" z="0.665000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.243300" />
<wheelScaleRear value="0.267400" />
<dirtLevelMin value="0.300000" />
<dirtLevelMax value="1.000000" />
<envEffScaleMin value="0.600000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.500000" />
<envEffScaleMax2 value="0.900000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="0.55" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
150.000000
250.000000
600.000000
1200.000000
5000.000000
5000.000000
</lodDistances>
<minSeatHeight value="0.863" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="3" />
<flags>FLAG_BOOT_IN_FRONT FLAG_EXTRAS_REQUIRE FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_OFF_ROAD</vehicleClass>
<wheelType>VWT_OFFROAD</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_BFINJECT_FRONT_LEFT</Item>
<Item>LOW_BFINJECT_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_cav_interior</parent>
<child>mattrackx3</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>