forked from Simnation/Main
resources/[jobs]/[civ]/mh_jobgarage/client/chiefsettings.lua aktualisiert
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@ -41,6 +41,7 @@ function OpenChiefAddVehicleMenu()
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local opt = {}
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local opt = {}
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QBCore.Functions.TriggerCallback('mh_jobgarage:CallOwnerVehicles', function(vehicles)
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QBCore.Functions.TriggerCallback('mh_jobgarage:CallOwnerVehicles', function(vehicles)
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Wait(300)
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print(json.encode(vehicles))
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print(json.encode(vehicles))
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if vehicles ~= false then
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if vehicles ~= false then
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local opt = {}
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local opt = {}
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