Update config.lua
This commit is contained in:
		
							parent
							
								
									d72c9da166
								
							
						
					
					
						commit
						2696775b7e
					
				
					 1 changed files with 6 additions and 6 deletions
				
			
		|  | @ -1429,7 +1429,7 @@ Config.Items = { | |||
|     }, | ||||
|     ["ecola_zero_flasche"] = { | ||||
|         uses = 2, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. | ||||
|  | @ -1443,7 +1443,7 @@ Config.Items = { | |||
|     }, | ||||
|     ["ecola_flasche"] = { | ||||
|         uses = 2, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. | ||||
|  | @ -1471,7 +1471,7 @@ Config.Items = { | |||
|     }, | ||||
|     ["sprunk_zero_flasche"] = { | ||||
|         uses = 2, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. | ||||
|  | @ -1485,7 +1485,7 @@ Config.Items = { | |||
|     }, | ||||
|     ["orange_o_tang_zero_flasche"] = { | ||||
|         uses = 2, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. | ||||
|  | @ -1499,7 +1499,7 @@ Config.Items = { | |||
|     }, | ||||
|     ["orange_o_tang_flasche"] = { | ||||
|         uses = 2, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         prop = { model = `ng_proc_sodabot_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. | ||||
|  | @ -1513,7 +1513,7 @@ Config.Items = { | |||
|     },     | ||||
|     ["water_bottle"] = { | ||||
|         uses = 2, | ||||
|         prop = { model = `h4_prop_club_water_bottle`,  boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         prop = { model = `h4_prop_club_water_bottle`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) }, | ||||
|         idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, | ||||
|         status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Nordi98
						Nordi98