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Update config.lua

This commit is contained in:
Nordi98 2025-06-17 23:03:34 +02:00
parent d72c9da166
commit 2696775b7e

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@ -1429,7 +1429,7 @@ Config.Items = {
},
["ecola_zero_flasche"] = {
uses = 2,
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
@ -1443,7 +1443,7 @@ Config.Items = {
},
["ecola_flasche"] = {
uses = 2,
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
@ -1471,7 +1471,7 @@ Config.Items = {
},
["sprunk_zero_flasche"] = {
uses = 2,
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
@ -1485,7 +1485,7 @@ Config.Items = {
},
["orange_o_tang_zero_flasche"] = {
uses = 2,
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
@ -1499,7 +1499,7 @@ Config.Items = {
},
["orange_o_tang_flasche"] = {
uses = 2,
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
@ -1513,7 +1513,7 @@ Config.Items = {
},
["water_bottle"] = {
uses = 2,
prop = { model = `h4_prop_club_water_bottle`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
prop = { model = `h4_prop_club_water_bottle`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.