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					 3 changed files with 31 additions and 206 deletions
				
			
		|  | @ -33,7 +33,7 @@ noTools = "Du hast nicht das benötigte Werkzeug!", | |||
| cooldown = "Du musst warten, bevor du den nächsten Überfall starten kannst!", | ||||
| globalCooldown = "Diese Art von Überfall ist derzeit gesperrt!", | ||||
| notEnoughPolice = "Es sind nicht genug Polizisten in der Stadt!", | ||||
| policeMessage = "Container Einbruch in der Nähe von %s", -- Diese Zeile fehlt | ||||
| policeMessage = "Einbruch in der Nähe von %s", -- Diese Zeile fehlt | ||||
| alreadyRobbed = "Dieser Container wurde bereits kürzlich ausgeraubt!", | ||||
| } | ||||
|  | ||||
|  |  | |||
|  | @ -1,125 +1,37 @@ | |||
| Open = false | ||||
| cam = nil | ||||
| Peds = {} | ||||
| local Actions = {} | ||||
| -- Replace the existing onResourceStart event handler with this: | ||||
| AddEventHandler('onResourceStart', function(resourceName) | ||||
|     if (GetCurrentResourceName() == resourceName) then | ||||
|         -- Use next() instead of # to check if the table has any entries | ||||
|         if next(Config.peds) ~= nil then  | ||||
|             print("Resource started, spawning peds") | ||||
|             SpawnPeds()  | ||||
|         else | ||||
|             print("Resource started, but Config.peds is empty") | ||||
|         end | ||||
|     end | ||||
| end) | ||||
|  | ||||
| -- Also update the framework loading event handler: | ||||
| if Config.FrameworkLoadinEvent ~= '' then | ||||
|     RegisterNetEvent(Config.FrameworkLoadinEvent, function() | ||||
|         SpawnPeds() | ||||
|         print("Framework loading event triggered") | ||||
|         if next(Config.peds) ~= nil then | ||||
|             print("Spawning peds after framework loaded") | ||||
|             SpawnPeds() | ||||
|         else | ||||
|             print("Framework loaded, but Config.peds is empty") | ||||
|         end | ||||
|     end) | ||||
| end | ||||
|  | ||||
| AddEventHandler('onResourceStart', function(resourceName) | ||||
|     if (GetCurrentResourceName() == resourceName) then | ||||
|         if #Config.peds ~= 0 then SpawnPeds() end | ||||
| -- Add a debug command to help troubleshoot | ||||
| RegisterCommand('debugpeds', function() | ||||
|     print("Debug peds command triggered") | ||||
|     local count = 0 | ||||
|     for k, v in pairs(Config.peds) do | ||||
|         count = count + 1 | ||||
|         print("Found ped: " .. k) | ||||
|     end | ||||
| end) | ||||
|  | ||||
| ---@param ped number # The id of the ped | ||||
| ---@param data table # The data for the interaction | ||||
| ---@param zoom number # Camera zoom level (optional, default: 40.0) | ||||
| ---@param x number # Camera X position (optional, default: 0) | ||||
| ---@param y number # Camera Y position (optional, default: 1.5) | ||||
| ---@param z number # Camera Z position (optional, default: 0.3) | ||||
| ---@param rotX number # Camera X rotation (optional, default: 0.0) | ||||
| ---@param rotY number # Camera Y rotation (optional, default: 0.0) | ||||
| ---@param rotZ number # Camera Z rotation (optional, default: GetEntityHeading(ped) + 180) | ||||
| OpenDialog = function(ped, data, zoom, x, y, z, rotX, rotY, rotZ) | ||||
|     -- Setting defaults | ||||
|     local newX, newY, newZ = x or 0, y or 1.5, z or 0.3 | ||||
|     local newRotX, newRotY, newRotZ = rotX or 0.0, rotY or 0.0, rotZ or GetEntityHeading(ped) + 180 | ||||
|     local fov = zoom or 40.0 | ||||
|  | ||||
|     local coords = GetOffsetFromEntityInWorldCoords(ped, newX, newY, newZ) | ||||
|  | ||||
|     -- camera setup | ||||
|     cam = CreateCam('DEFAULT_SCRIPTED_CAMERA', true) | ||||
|     SetEntityLocallyInvisible(PlayerPedId()) | ||||
|     SetCamActive(cam, true) | ||||
|     RenderScriptCams(true, true, 500, true, true) | ||||
|     SetCamCoord(cam, coords.x, coords.y, coords.z + 0.2) | ||||
|     SetCamRot(cam, newRotX, newRotY, newRotZ, 5) | ||||
|     SetCamFov(cam, fov) | ||||
|  | ||||
|     local Dialog = data | ||||
|  | ||||
|     local function extractEvents(tbl) | ||||
|         for k, v in pairs(tbl) do | ||||
|             if type(v) == "table" then | ||||
|                 extractEvents(v) | ||||
|             elseif k == "event" and type(v) == "string" then | ||||
|                 Actions[v] = v | ||||
|             end | ||||
|         end | ||||
|     end | ||||
|  | ||||
|     extractEvents(Dialog) | ||||
|  | ||||
|     SetNuiFocus(true, true) | ||||
|     SendNUIMessage({ | ||||
|         type = 'New', | ||||
|         data = data | ||||
|     }) | ||||
|     Open = true | ||||
|     SetInvisible() | ||||
| end | ||||
|  | ||||
| SetDialog = function(data) | ||||
|     SendNUIMessage({ | ||||
|         type = 'Set', | ||||
|         data = data | ||||
|     }) | ||||
| end | ||||
|  | ||||
| CloseDialog = function() | ||||
|     Open = false | ||||
|     SendNUIMessage({ | ||||
|         type = 'Close', | ||||
|     }) | ||||
| end | ||||
|  | ||||
| SpawnPedByID = function(id, data) | ||||
|     Peds[id] = data | ||||
|     SpawnPed(id, data) | ||||
| end | ||||
|  | ||||
| DeletePedByID = function(id) | ||||
|     if Peds[id].ped then | ||||
|         exports['qb-target']:RemoveTargetEntity(Peds[id].ped) | ||||
|         DeleteEntity(Peds[id].ped) | ||||
|         Peds[id] = nil | ||||
|     end | ||||
| end | ||||
|  | ||||
| RegisterNuiCallback("click", function(data, cb) | ||||
|     if data.data then | ||||
|         SendNUIMessage({ | ||||
|             type = 'Continue', | ||||
|             data = data.data | ||||
|         }) | ||||
|         cb(false) | ||||
|         return | ||||
|     end | ||||
|  | ||||
|     if data.close then | ||||
|         SetNuiFocus(false, false) | ||||
|         if cam and DoesCamExist(cam) then | ||||
|             RenderScriptCams(false, true, 500, true, true) | ||||
|             DestroyCam(cam, true) | ||||
|         end | ||||
|         CloseDialog() | ||||
|     end | ||||
|  | ||||
|     if Actions[data.event] then | ||||
|         if data.server then | ||||
|             TriggerServerEvent(Actions[data.event], data) | ||||
|         else | ||||
|             TriggerEvent(Actions[data.event], data) | ||||
|         end | ||||
|     end | ||||
| end) | ||||
|  | ||||
| exports('OpenDialog', OpenDialog) | ||||
| exports('SetDialog', SetDialog) | ||||
| exports('CloseDialog', CloseDialog) | ||||
| exports('SpawnPed', SpawnPedByID) | ||||
|     print("Total peds in config: " .. count) | ||||
|     SpawnPeds() | ||||
| end, false) | ||||
|  |  | |||
|  | @ -1,87 +0,0 @@ | |||
|  | ||||
| RegisterCommand('deleteped', function() | ||||
|     DeletePedByID('test') | ||||
| end, false) | ||||
|  | ||||
| RegisterCommand('spawnped', function() | ||||
|     SpawnPedByID('test', { | ||||
|         label = 'Talk to stranger', | ||||
|         icon = 'fa-solid fa-comment', | ||||
|         model = "csb_avon", | ||||
|         coords = vector3(165.48, 6612.81, 31.9), | ||||
|         heading = 170, | ||||
|         data = { | ||||
|             firstname = 'John', | ||||
|             lastname = 'Doe', | ||||
|             text = 'Hey bud, how ya doin.', | ||||
|             buttons = { | ||||
|                 {  | ||||
|                     text = 'Im ok, how are you?', | ||||
|                     data = { | ||||
|                         text = 'Im cool rn, see you around!', | ||||
|                         buttons = { | ||||
|                             { | ||||
|                                 text = 'Se ya', | ||||
|                                 close = true | ||||
|                             }, | ||||
|                         } | ||||
|                     }  | ||||
|                 }, | ||||
|                 {  | ||||
|                     text = 'No sorry, im gonna leave',  | ||||
|                     close = true  | ||||
|                 }, | ||||
|             } | ||||
|         } | ||||
|     }) | ||||
| end, false) | ||||
|  | ||||
| RegisterNetEvent('con:mechanic', function(ped) | ||||
|     rep = 1 | ||||
|     data = { | ||||
|         firstname = 'John', | ||||
|         lastname = 'Doe', | ||||
|         text = 'Hey bud, what can i do for you', | ||||
|         type = 'Mechanic', | ||||
|         rep = rep, | ||||
|         buttons = { | ||||
|             { text = "I wanna clock in", data = { | ||||
|                 text = 'Alright', | ||||
|                 buttons = { | ||||
|                     { text = 'Clock in/out', event = 'con:clockin', close = true }, | ||||
|                     { text = 'Whatever, changed my mind', event = 'con:back' }, | ||||
|                 } | ||||
|             }}, | ||||
|             { text = "I'm gonna leave", close = true }, | ||||
|         } | ||||
|     } | ||||
|     OpenDialog(ped, data) | ||||
| end) | ||||
|  | ||||
| RegisterNetEvent('con:back', function() | ||||
|     data = { | ||||
|         firstname = 'John', | ||||
|         lastname = 'Doe', | ||||
|         text = 'Hey bud, what can i do for you', | ||||
|         type = 'Mechanic', | ||||
|         rep = '2', | ||||
|         buttons = { | ||||
|             { text = "I wanna clock in", data = { | ||||
|                     text = 'Alright', | ||||
|                     buttons = { | ||||
|                         { text = 'Clock in/out', event = 'con:clockin', close = true }, | ||||
|                         { text = 'Whatever changed my mind', event = 'con:back' }, | ||||
|                     } | ||||
|                 } | ||||
|             }, | ||||
|             { text = "I'm gonna leave", close = true }, | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     SetDialog(data) | ||||
| end) | ||||
|  | ||||
| RegisterNetEvent('con:clockin', function() | ||||
|     print('123') | ||||
|     TriggerEvent('QBCore:Notify', "clocked in", 'success') | ||||
| end) | ||||
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