Saltychat Remove and PMA install
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94 changed files with 8799 additions and 5199 deletions
91
resources/[voice]/pma-voice/client/module/phone.lua
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91
resources/[voice]/pma-voice/client/module/phone.lua
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local callChannel = 0
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---function createPhoneThread
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---creates a phone thread to listen for key presses
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local function createPhoneThread()
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Citizen.CreateThread(function()
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local changed = false
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while callChannel ~= 0 do
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-- check if they're pressing voice keybinds
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if MumbleIsPlayerTalking(PlayerId()) and not changed then
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changed = true
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playerTargets(radioPressed and radioData or {}, callData)
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TriggerServerEvent('pma-voice:setTalkingOnCall', true)
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elseif changed and MumbleIsPlayerTalking(PlayerId()) ~= 1 then
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changed = false
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MumbleClearVoiceTargetPlayers(voiceTarget)
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TriggerServerEvent('pma-voice:setTalkingOnCall', false)
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end
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Wait(0)
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end
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end)
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end
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RegisterNetEvent('pma-voice:syncCallData', function(callTable, channel)
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callData = callTable
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for tgt, enabled in pairs(callTable) do
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if tgt ~= playerServerId then
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toggleVoice(tgt, enabled, 'phone')
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end
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end
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end)
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RegisterNetEvent('pma-voice:setTalkingOnCall', function(tgt, enabled)
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if tgt ~= playerServerId then
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callData[tgt] = enabled
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toggleVoice(tgt, enabled, 'phone')
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end
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end)
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RegisterNetEvent('pma-voice:addPlayerToCall', function(plySource)
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callData[plySource] = false
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end)
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RegisterNetEvent('pma-voice:removePlayerFromCall', function(plySource)
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if plySource == playerServerId then
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for tgt, _ in pairs(callData) do
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if tgt ~= playerServerId then
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toggleVoice(tgt, false, 'phone')
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end
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end
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callData = {}
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MumbleClearVoiceTargetPlayers(voiceTarget)
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playerTargets(radioPressed and radioData or {}, callData)
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else
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callData[plySource] = nil
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toggleVoice(plySource, false, 'phone')
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if MumbleIsPlayerTalking(PlayerId()) then
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MumbleClearVoiceTargetPlayers(voiceTarget)
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playerTargets(radioPressed and radioData or {}, callData)
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end
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end
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end)
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function setCallChannel(channel)
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if GetConvarInt('voice_enablePhones', 1) ~= 1 then return end
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TriggerServerEvent('pma-voice:setPlayerCall', channel)
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callChannel = channel
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sendUIMessage({
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callInfo = channel
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})
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createPhoneThread()
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end
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exports('setCallChannel', setCallChannel)
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exports('SetCallChannel', setCallChannel)
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exports('addPlayerToCall', function(_call)
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local call = tonumber(_call)
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if call then
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setCallChannel(call)
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end
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end)
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exports('removePlayerFromCall', function()
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setCallChannel(0)
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end)
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RegisterNetEvent('pma-voice:clSetPlayerCall', function(_callChannel)
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if GetConvarInt('voice_enablePhones', 1) ~= 1 then return end
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callChannel = _callChannel
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createPhoneThread()
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end)
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