Saltychat Remove and PMA install
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94 changed files with 8799 additions and 5199 deletions
94
resources/[voice]/pma-voice/server/module/phone.lua
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94
resources/[voice]/pma-voice/server/module/phone.lua
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--- removes a player from the call for everyone in the call.
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---@param source number the player to remove from the call
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---@param callChannel number the call channel to remove them from
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function removePlayerFromCall(source, callChannel)
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logger.verbose('[phone] Removed %s from call %s', source, callChannel)
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callData[callChannel] = callData[callChannel] or {}
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for player, _ in pairs(callData[callChannel]) do
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TriggerClientEvent('pma-voice:removePlayerFromCall', player, source)
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end
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callData[callChannel][source] = nil
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voiceData[source] = voiceData[source] or defaultTable(source)
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voiceData[source].call = 0
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end
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--- adds a player to a call
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---@param source number the player to add to the call
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---@param callChannel number the call channel to add them to
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function addPlayerToCall(source, callChannel)
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logger.verbose('[phone] Added %s to call %s', source, callChannel)
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-- check if the channel exists, if it does set the varaible to it
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-- if not create it (basically if not callData make callData)
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callData[callChannel] = callData[callChannel] or {}
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for player, _ in pairs(callData[callChannel]) do
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-- don't need to send to the source because they're about to get sync'd!
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if player ~= source then
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TriggerClientEvent('pma-voice:addPlayerToCall', player, source)
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end
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end
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callData[callChannel][source] = false
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voiceData[source] = voiceData[source] or defaultTable(source)
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voiceData[source].call = callChannel
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TriggerClientEvent('pma-voice:syncCallData', source, callData[callChannel])
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end
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--- set the players call channel
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---@param source number the player to set the call off
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---@param _callChannel number the channel to set the player to (or 0 to remove them from any call channel)
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function setPlayerCall(source, _callChannel)
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if GetConvarInt('voice_enablePhones', 1) ~= 1 then return end
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voiceData[source] = voiceData[source] or defaultTable(source)
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local isResource = GetInvokingResource()
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local plyVoice = voiceData[source]
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local callChannel = tonumber(_callChannel)
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if not callChannel then
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-- only full error if its sent from another server-side resource
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if isResource then
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error(("'callChannel' expected 'number', got: %s"):format(type(_callChannel)))
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else
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return logger.warn("%s sent a invalid call, 'callChannel' expected 'number', got: %s", source,type(_callChannel))
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end
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end
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if isResource then
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-- got set in a export, need to update the client to tell them that their call
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-- changed
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TriggerClientEvent('pma-voice:clSetPlayerCall', source, callChannel)
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end
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Player(source).state.callChannel = callChannel
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if callChannel ~= 0 and plyVoice.call == 0 then
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addPlayerToCall(source, callChannel)
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elseif callChannel == 0 then
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removePlayerFromCall(source, plyVoice.call)
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elseif plyVoice.call > 0 then
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removePlayerFromCall(source, plyVoice.call)
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addPlayerToCall(source, callChannel)
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end
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end
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exports('setPlayerCall', setPlayerCall)
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RegisterNetEvent('pma-voice:setPlayerCall', function(callChannel)
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setPlayerCall(source, callChannel)
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end)
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function setTalkingOnCall(talking)
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if GetConvarInt('voice_enablePhones', 1) ~= 1 then return end
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local source = source
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voiceData[source] = voiceData[source] or defaultTable(source)
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local plyVoice = voiceData[source]
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local callTbl = callData[plyVoice.call]
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if callTbl then
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logger.verbose('[phone] %s %s talking in call %s', source, talking and 'started' or 'stopped', plyVoice.call)
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for player, _ in pairs(callTbl) do
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if player ~= source then
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logger.verbose('[call] Sending event to %s to tell them that %s is talking', player, source)
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TriggerClientEvent('pma-voice:setTalkingOnCall', player, source, talking)
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end
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end
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else
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logger.verbose('[phone] %s tried to talk in call %s, but it doesnt exist.', source, plyVoice.call)
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end
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end
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RegisterNetEvent('pma-voice:setTalkingOnCall', setTalkingOnCall)
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