diff --git a/resources/[inventory]/pickle_consumables/config.lua b/resources/[inventory]/pickle_consumables/config.lua index fdb63c8e9..85e1dd78d 100644 --- a/resources/[inventory]/pickle_consumables/config.lua +++ b/resources/[inventory]/pickle_consumables/config.lua @@ -335,7 +335,7 @@ Config.Items = { }, ["fish_and_chips"] = { uses = 1, - prop = { model = `prop_food_cb_nugets`, boneId = 28422, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) }, + prop = { model = `prop_food_cb_nugets`, boneId = 60309, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) }, idle = { dict = "bzzz_popcorn_animation", anim = "bzzz_popcorn_animation", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "bzzz_popcorn_animation", anim = "bzzz_popcorn_animation", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1527,7 +1527,7 @@ Config.Items = { }, ["junk_energy"] = { uses = 1, - prop = { model = `sf_p_sf_grass_gls_s_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, + prop = { model = `sf_p_sf_grass_gls_s_01a`, boneId = 28422, offset = vec3(0.0, 0.00, -0.07), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.