Update config.lua
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					 1 changed files with 2 additions and 2 deletions
				
			
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			@ -1527,7 +1527,7 @@ Config.Items = {
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    },
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    ["junk_energy"] = {
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        uses = 1,
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        prop = { model = `sf_p_sf_grass_gls_s_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.07), rotation = vec3(0.0, 0.0, 0.0) },
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        prop = { model = `sf_prop_sf_can_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.07), rotation = vec3(0.0, 0.0, 0.0) },
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        idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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        animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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        status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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			@ -1569,7 +1569,7 @@ Config.Items = {
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    },
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    ["campers_fuel"] = {
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        uses = 1,
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        prop = { model = `sf_p_sf_grass_gls_s_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.07), rotation = vec3(0.0, 0.0, 0.0) },
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        prop = { model = `sf_prop_sf_can_01a`,  boneId = 28422, offset = vec3(0.0, 0.00, -0.07), rotation = vec3(0.0, 0.0, 0.0) },
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        idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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        animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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        status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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