This commit is contained in:
Nordi98 2025-06-10 20:01:53 +02:00
parent b3be5bbddd
commit 4a0eae647e
134 changed files with 0 additions and 0 deletions

View file

@ -0,0 +1,31 @@
exports('GetLesterFactoryObject', function()
return LesterFactory
end)

LesterFactory = {
interiorId = 92674,

Details = {
bluePrint = "V_53_Agency_Blueprint", -- Blueprint on the office desk
bag = "V_35_KitBag", -- Bag under the office desk
fireMan = "V_35_Fireman", -- Firemans helmets in the office
armour = "V_35_Body_Armour", -- Body armor in storage
gasMask = "Jewel_Gasmasks", -- Gas mask and suit in storage
janitorStuff = "v_53_agency _overalls", -- Janitor stuff in the storage (yes, there is a whitespace)

Enable = function(details, state, refresh)
SetIplPropState(LesterFactory.interiorId, details, state, refresh)
end
},

LoadDefault = function()
LesterFactory.Details.Enable(LesterFactory.Details.bluePrint, false)
LesterFactory.Details.Enable(LesterFactory.Details.bag, false)
LesterFactory.Details.Enable(LesterFactory.Details.fireMan, false)
LesterFactory.Details.Enable(LesterFactory.Details.armour, false)
LesterFactory.Details.Enable(LesterFactory.Details.gasMask, false)
LesterFactory.Details.Enable(LesterFactory.Details.janitorStuff, false)

RefreshInterior(LesterFactory.interiorId)
end
}