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								resources/[freizeit]/[gym]/mz-skills/server/main.lua
									
										
									
									
									
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								resources/[freizeit]/[gym]/mz-skills/server/main.lua
									
										
									
									
									
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local QBCore = exports['qb-core']:GetCoreObject()
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QBCore.Functions.CreateCallback('skillsystem:fetchStatus', function(source, cb)
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	local Player = QBCore.Functions.GetPlayer(source)
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	if Player then
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		local status = MySQL.scalar.await('SELECT skills FROM players WHERE citizenid = ?', {Player.PlayerData.citizenid})
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		if status ~= nil then
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			cb(json.decode(status))
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		else
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			cb(nil)
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		end
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	else
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		cb()
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	end
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end)
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RegisterServerEvent('skillsystem:update', function (data)
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     local Player = QBCore.Functions.GetPlayer(source)
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	 MySQL.query('UPDATE players SET skills = @skills WHERE citizenid = @citizenid', {
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		['@skills'] = data,
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		['@citizenid'] = Player.PlayerData.citizenid
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	})
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end)
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