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					 2 changed files with 8 additions and 1 deletions
				
			
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			@ -1841,7 +1841,8 @@ Config.Items = {
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            armor   = 0,
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            alcohol = 0,
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            stamina = 0,
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        }
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        },
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        return_item = "empty_bottle" -- This is the item that will be returned after all uses        
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    },
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    ["junk_energy"] = {
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        uses = 1,
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			@ -50,6 +50,11 @@ lib.callback.register("pickle_consumables:useItem", function(source)
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    end
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    metadata.uses = metadata.uses - 1
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    if metadata.uses < 1 then 
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        -- Check if we should return an item when fully consumed
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        if cfg.return_item then
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            -- Add the return item to player's inventory
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            Inventory.AddItem(source, cfg.return_item, 1)
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        end
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        Players[source] = nil
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    end
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    if cfg then
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			@ -63,6 +68,7 @@ lib.callback.register("pickle_consumables:useItem", function(source)
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    return true, metadata.uses
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end)
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RegisterNetEvent("pickle_consumables:returnItem", function(destroy)
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    local source = source
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    if not Players[source] then return end
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