forked from Simnation/Main
neue version
This commit is contained in:
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9fecb76a14
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4 changed files with 158 additions and 230 deletions
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@ -1,205 +1,148 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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local QBCore = exports['qb-core']:GetCoreObject()
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-- Check if lib exists (ox_lib)
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-- Debug-Funktion
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if not lib then
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print("^1ERROR: lib is not defined. Make sure ox_lib is properly installed and loaded.^7")
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end
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-- Debug Print Function
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local function Debug(msg)
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local function Debug(msg)
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print("^2[Grill Debug] ^7" .. msg)
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print("^2[Grill Debug] ^7" .. msg)
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end
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end
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-- Wait for QBCore to be fully initialized
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-- Warte auf vollständige Initialisierung von QBCore
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CreateThread(function()
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CreateThread(function()
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while not QBCore do
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if not QBCore then
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Wait(100)
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Debug("QBCore nicht gefunden, warte...")
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while not QBCore do
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QBCore = exports['qb-core']:GetCoreObject()
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Wait(100)
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end
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end
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end
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while not QBCore.Shared or not QBCore.Shared.Items do
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Debug("QBCore initialisiert")
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Debug("Waiting for QBCore.Shared.Items to be initialized...")
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Wait(1000)
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end
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Debug("Script starting...")
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-- Registriere Grill-Props für qb-target
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for _, prop in pairs(Config.GrillProps) do
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for _, prop in pairs(Config.GrillProps) do
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Debug("Registriere Target für Prop: " .. tostring(prop))
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exports['qb-target']:AddTargetModel(prop, {
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exports['qb-target']:AddTargetModel(prop, {
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options = {
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options = {
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{
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{
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num = 1,
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type = "client",
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type = "client",
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event = "nordi_bbq:client:OpenMenu",
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event = "nordi_bbq:OpenGrillMenu",
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icon = 'fas fa-fire',
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icon = "fas fa-fire",
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label = 'Grillen',
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label = "Grillen",
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}
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}
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},
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},
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distance = 2.0
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distance = 2.0
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})
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})
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end
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end
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Debug("Target options registered")
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Debug("Target-Optionen registriert")
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end)
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end)
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-- Event Handler for opening the menu
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-- Event zum Öffnen des Grill-Menüs
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RegisterNetEvent('nordi_bbq:client:OpenMenu')
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RegisterNetEvent('nordi_bbq:OpenGrillMenu', function()
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AddEventHandler('nordi_bbq:client:OpenMenu', function()
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Debug("Öffne Grill-Menü")
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Debug("Opening menu...")
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OpenGrillMenu()
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OpenGrillMenu()
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end)
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end)
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function CheckIngredients(requirements)
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-- Funktion zum Überprüfen der Zutaten
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function CheckIngredients(recipe)
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local hasItems = true
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local hasItems = true
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local missingItems = {}
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local missingItems = {}
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if not requirements then
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if not recipe or not recipe.requires then
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Debug("FEHLER: requirements ist nil")
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Debug("Rezept oder Anforderungen fehlen")
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return false, {}
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return false, {}
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end
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end
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for _, requirement in ipairs(requirements) do
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for _, item in pairs(recipe.requires) do
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if not requirement or not requirement.item then
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if not QBCore.Functions.HasItem(item.item, item.amount) then
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Debug("FEHLER: requirement oder requirement.item ist nil")
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hasItems = false
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goto continue_req
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end
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local amount = requirement.amount or 1
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local hasItem = QBCore.Functions.HasItem(requirement.item, amount)
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if not hasItem then
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hasItems = false
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hasItems = false
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table.insert(missingItems, {
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table.insert(missingItems, {
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item = requirement.item,
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item = item.item,
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required = amount
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amount = item.amount
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})
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})
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end
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end
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::continue_req::
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end
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end
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return hasItems, missingItems
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return hasItems, missingItems
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end
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end
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function ShowMissingIngredientsWarning(missingItems)
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-- Funktion zum Anzeigen fehlender Zutaten
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local warningText = "Fehlende Zutaten:\n"
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function ShowMissingIngredients(missingItems)
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for _, item in ipairs(missingItems) do
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local text = "Fehlende Zutaten:\n"
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if not item or not item.item then
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Debug("FEHLER: item oder item.item ist nil")
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goto continue_missing
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end
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local itemLabel = item.item -- Default to item name if label not found
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for _, item in pairs(missingItems) do
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local itemLabel = QBCore.Shared.Items[item.item] and QBCore.Shared.Items[item.item].label or item.item
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-- Safely check if the item exists in QBCore.Shared.Items
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text = text .. "- " .. itemLabel .. " (" .. item.amount .. "x)\n"
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if QBCore.Shared and QBCore.Shared.Items and QBCore.Shared.Items[item.item] and QBCore.Shared.Items[item.item].label then
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itemLabel = QBCore.Shared.Items[item.item].label
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end
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warningText = warningText .. "- " .. itemLabel .. " (benötigt: " .. item.required .. ")\n"
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::continue_missing::
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end
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end
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QBCore.Functions.Notify(warningText, "error", 5000)
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QBCore.Functions.Notify(text, "error", 5000)
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end
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end
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-- Funktion zum Öffnen des Grill-Menüs
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function OpenGrillMenu()
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function OpenGrillMenu()
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Debug("Building menu options...")
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Debug("Erstelle Grill-Menü")
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-- Make sure Config.GrillOptions exists
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local menuOptions = {}
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if not Config or not Config.GrillOptions then
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Debug("ERROR: Config.GrillOptions is nil")
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QBCore.Functions.Notify("Fehler beim Laden des Grillmenüs", "error")
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return
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end
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local options = {}
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for _, recipe in pairs(Config.GrillRecipes) do
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local hasIngredients, _ = CheckIngredients(recipe)
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local status = hasIngredients and "~g~✓" or "~r~✗"
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for _, food in ipairs(Config.GrillOptions) do
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-- Erstelle Beschreibung mit Zutaten
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-- Make sure food.requires exists
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local description = recipe.description .. "\n\nZutaten:"
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if not food or not food.requires then
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for _, item in pairs(recipe.requires) do
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Debug("ERROR: food oder food.requires ist nil für " .. (food.label or "unbekanntes Essen"))
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local itemLabel = QBCore.Shared.Items[item.item] and QBCore.Shared.Items[item.item].label or item.item
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goto continue
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local hasItem = QBCore.Functions.HasItem(item.item, item.amount)
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local itemStatus = hasItem and "~g~✓" or "~r~✗"
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description = description .. "\n- " .. item.amount .. "x " .. itemLabel .. " " .. itemStatus
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end
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end
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local hasIngredients, missing = CheckIngredients(food.requires)
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table.insert(menuOptions, {
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local description = (food.description or "Keine Beschreibung") .. "\n\nBenötigt:"
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title = recipe.label,
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for _, req in ipairs(food.requires) do
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-- Make sure req.item exists
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if not req or not req.item then
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Debug("ERROR: req oder req.item ist nil")
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goto continue_req
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end
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local itemLabel = req.item -- Default to item name if label not found
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local hasItem = false
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-- Safely check if the item exists in QBCore.Shared.Items
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if QBCore.Shared and QBCore.Shared.Items and QBCore.Shared.Items[req.item] then
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if QBCore.Shared.Items[req.item].label then
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itemLabel = QBCore.Shared.Items[req.item].label
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end
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hasItem = QBCore.Functions.HasItem(req.item, req.amount or 1)
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else
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Debug("Warnung: Item " .. req.item .. " nicht in QBCore.Shared.Items gefunden")
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end
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local status = hasItem and "~g~✓" or "~r~✗"
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description = description .. "\n- " .. (req.amount or 1) .. "x " .. itemLabel .. " " .. status
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::continue_req::
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end
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table.insert(options, {
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title = food.label or "Unbekanntes Essen",
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description = description,
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description = description,
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icon = food.icon or "fas fa-question",
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icon = recipe.icon or "fas fa-drumstick-bite",
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onSelect = function()
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onSelect = function()
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local canMake, missingItems = CheckIngredients(food.requires)
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StartGrilling(recipe)
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if canMake then
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PrepareFood(food)
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else
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ShowMissingIngredientsWarning(missingItems)
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end
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end
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end
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})
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})
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::continue::
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end
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end
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Debug("Showing menu with " .. #options .. " options")
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-- Registriere und zeige das Menü mit ox_lib
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-- Safely register and show context
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if lib and lib.registerContext then
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if lib and lib.registerContext then
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lib.registerContext({
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lib.registerContext({
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id = 'grill_menu',
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id = 'grill_menu',
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title = 'Grill',
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title = 'Grill',
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options = options
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options = menuOptions
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})
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})
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if lib.showContext then
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lib.showContext('grill_menu')
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lib.showContext('grill_menu')
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else
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Debug("ERROR: lib.showContext is not available")
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QBCore.Functions.Notify("Fehler beim Anzeigen des Menüs", "error")
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end
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else
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else
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Debug("ERROR: lib.registerContext is not available")
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Debug("FEHLER: ox_lib nicht verfügbar")
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QBCore.Functions.Notify("Fehler beim Erstellen des Menüs", "error")
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QBCore.Functions.Notify("Fehler beim Laden des Menüs", "error")
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end
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end
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end
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end
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function PrepareFood(selectedFood)
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-- Funktion zum Starten des Grillvorgangs
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Debug("Starting food preparation...")
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function StartGrilling(recipe)
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local player = PlayerPedId()
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Debug("Starte Grillvorgang für: " .. recipe.label)
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-- Überprüfe Zutaten erneut
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local hasIngredients, missingItems = CheckIngredients(recipe)
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if not hasIngredients then
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ShowMissingIngredients(missingItems)
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return
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end
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-- Animation und Progressbar
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local animDict = "amb@prop_human_bbq@male@base"
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local animDict = "amb@prop_human_bbq@male@base"
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local anim = "base"
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local anim = "base"
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RequestAnimDict(animDict)
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RequestAnimDict(animDict)
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while not HasAnimDictLoaded(animDict) do
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while not HasAnimDictLoaded(animDict) do
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Wait(0)
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Wait(10)
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end
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end
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QBCore.Functions.Progressbar("grill_food", selectedFood.label.." wird gegrillt...", Config.ProgressTime or 5000, false, true, {
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QBCore.Functions.Progressbar("grill_food", "Grille " .. recipe.label .. "...", Config.GrillTime, false, true, {
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disableMovement = true,
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disableMovement = true,
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disableCarMovement = true,
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disableCarMovement = true,
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disableMouse = false,
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disableMouse = false,
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@ -209,18 +152,10 @@ function PrepareFood(selectedFood)
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anim = anim,
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anim = anim,
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flags = 49,
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flags = 49,
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}, {}, {}, function() -- Success
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}, {}, {}, function() -- Success
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Debug("Food preparation successful, triggering server event...")
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Debug("Grillvorgang abgeschlossen")
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TriggerServerEvent('grill-script:giveFood', selectedFood.item, selectedFood.requires)
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TriggerServerEvent('nordi_bbq:server:GiveGrilledFood', recipe.item, recipe.requires)
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end, function() -- Cancelled
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end, function() -- Cancel
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Debug("Food preparation cancelled")
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Debug("Grillvorgang abgebrochen")
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QBCore.Functions.Notify("Zubereitung abgebrochen", "error")
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QBCore.Functions.Notify("Grillvorgang abgebrochen", "error")
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end)
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end)
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end
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end
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-- Debug Event
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RegisterNetEvent('grill-script:debug')
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AddEventHandler('grill-script:debug', function(msg)
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Debug(msg)
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end)
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@ -1,24 +1,51 @@
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Config = {}
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Config = {}
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-- Validate that the items exist in QBCore.Shared.Items
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-- Grill-Props (Standard-GTA-Props)
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Config.GrillProps = {
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"prop_bbq_1",
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"prop_bbq_2",
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"prop_bbq_3",
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"prop_bbq_4",
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"prop_bbq_5"
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}
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-- Zeit zum Grillen (in ms)
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Config.GrillTime = 5000
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-- Grill-Rezepte
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Config.GrillRecipes = {
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{
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label = "Steak",
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description = "Ein perfekt gegrilltes Steak",
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item = "cooked_bbq_ribeye",
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icon = "fas fa-drumstick-bite",
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requires = {
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{item = "rawmeat", amount = 1}
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}
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}
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-- Hier kannst du weitere Rezepte hinzufügen
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}
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-- Überprüfe, ob alle Items existieren
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CreateThread(function()
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CreateThread(function()
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Wait(2000) -- Wait for QBCore to be fully initialized
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Wait(5000) -- Warte auf vollständige Initialisierung
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local QBCore = exports['qb-core']:GetCoreObject()
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local QBCore = exports['qb-core']:GetCoreObject()
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if not QBCore or not QBCore.Shared or not QBCore.Shared.Items then
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if not QBCore or not QBCore.Shared or not QBCore.Shared.Items then
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print("^1ERROR: QBCore.Shared.Items is not available^7")
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print("^1FEHLER: QBCore.Shared.Items nicht verfügbar^7")
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return
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return
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end
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end
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-- Check if all required items exist
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local missingItems = {}
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local missingItems = {}
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for _, option in ipairs(Config.GrillOptions) do
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-- Überprüfe Rezept-Items
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if not QBCore.Shared.Items[option.item] then
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for _, recipe in pairs(Config.GrillRecipes) do
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table.insert(missingItems, option.item)
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if not QBCore.Shared.Items[recipe.item] then
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table.insert(missingItems, recipe.item)
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end
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end
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for _, req in ipairs(option.requires) do
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-- Überprüfe Zutaten
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for _, req in pairs(recipe.requires) do
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if not QBCore.Shared.Items[req.item] then
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if not QBCore.Shared.Items[req.item] then
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table.insert(missingItems, req.item)
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table.insert(missingItems, req.item)
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end
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end
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@ -26,37 +53,13 @@ CreateThread(function()
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end
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end
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if #missingItems > 0 then
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if #missingItems > 0 then
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print("^1WARNING: The following items are missing from QBCore.Shared.Items:^7")
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print("^1WARNUNG: Folgende Items fehlen in QBCore.Shared.Items:^7")
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for _, item in ipairs(missingItems) do
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for _, item in ipairs(missingItems) do
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print("^1- " .. item .. "^7")
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print("^1- " .. item .. "^7")
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end
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end
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else
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else
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print("^2All grill items exist in QBCore.Shared.Items^7")
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print("^2Alle Grill-Items existieren in QBCore.Shared.Items^7")
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end
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end
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end)
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end)
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-- Change coffee props to grill props
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Config.GrillProps = {
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`prop_bbq_1`,
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`prop_bbq_2`,
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`prop_bbq_3`,
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`prop_bbq_4`,
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`prop_bbq_5`,
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}
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-- Progressbar duration in ms
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Config.ProgressTime = 5000
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-- Change coffee options to grilling options
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Config.GrillOptions = {
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{
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label = "Steak",
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description = "Ein perfekt gegrilltes Steak",
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item = "cooked_bbq_ribeye",
|
|
||||||
icon = "fa-solid fa-drumstick-bite",
|
|
||||||
requires = {
|
|
||||||
{item = "rawmeat", amount = 1},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
fx_version 'cerulean'
|
fx_version 'cerulean'
|
||||||
game 'gta5'
|
game 'gta5'
|
||||||
|
|
||||||
description 'Grill mit qb_target'
|
description 'Grill-Script'
|
||||||
author 'Nordi'
|
author 'Nordi'
|
||||||
version '1.0.0'
|
version '1.0.0'
|
||||||
|
|
||||||
|
|
|
@ -1,68 +1,58 @@
|
||||||
local QBCore = exports['qb-core']:GetCoreObject()
|
local QBCore = exports['qb-core']:GetCoreObject()
|
||||||
|
|
||||||
-- Debug Print Function
|
-- Debug-Funktion
|
||||||
local function Debug(msg)
|
local function Debug(msg)
|
||||||
print("^2[Grill Debug] ^7" .. msg)
|
print("^2[Grill Debug] ^7" .. msg)
|
||||||
end
|
end
|
||||||
|
|
||||||
RegisterNetEvent('grill-script:giveFood')
|
-- Event zum Geben des gegrillten Essens
|
||||||
AddEventHandler('grill-script:giveFood', function(itemName, requirements)
|
RegisterNetEvent('nordi_bbq:server:GiveGrilledFood', function(itemName, requirements)
|
||||||
Debug("Give food event triggered")
|
|
||||||
local src = source
|
local src = source
|
||||||
local Player = QBCore.Functions.GetPlayer(src)
|
local Player = QBCore.Functions.GetPlayer(src)
|
||||||
|
|
||||||
if not Player then
|
if not Player then
|
||||||
Debug("ERROR: Player not found")
|
Debug("Spieler nicht gefunden")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Check if the item is in the allowed grill options
|
-- Überprüfe, ob das Item in den erlaubten Rezepten ist
|
||||||
local isValidItem = false
|
local validRecipe = false
|
||||||
for _, food in ipairs(Config.GrillOptions) do
|
for _, recipe in pairs(Config.GrillRecipes) do
|
||||||
if food.item == itemName then
|
if recipe.item == itemName then
|
||||||
isValidItem = true
|
validRecipe = true
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if isValidItem then
|
if not validRecipe then
|
||||||
Debug("Valid food item requested: " .. itemName)
|
Debug("Ungültiges Rezept: " .. itemName)
|
||||||
-- Double-check ingredients
|
|
||||||
local hasAllItems = true
|
|
||||||
for _, requirement in ipairs(requirements) do
|
|
||||||
if not Player.Functions.HasItem(requirement.item, requirement.amount) then
|
|
||||||
hasAllItems = false
|
|
||||||
Debug("Player missing item: " .. requirement.item)
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if hasAllItems then
|
|
||||||
Debug("Player has all required items")
|
|
||||||
-- Remove required items
|
|
||||||
for _, requirement in ipairs(requirements) do
|
|
||||||
Player.Functions.RemoveItem(requirement.item, requirement.amount)
|
|
||||||
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[requirement.item], "remove")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Give the finished food
|
|
||||||
Player.Functions.AddItem(itemName, 1)
|
|
||||||
|
|
||||||
-- Safely get the item label
|
|
||||||
local itemLabel = itemName
|
|
||||||
if QBCore.Shared.Items[itemName] and QBCore.Shared.Items[itemName].label then
|
|
||||||
itemLabel = QBCore.Shared.Items[itemName].label
|
|
||||||
end
|
|
||||||
|
|
||||||
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[itemName], "add")
|
|
||||||
TriggerClientEvent('QBCore:Notify', src, "Du hast " .. itemLabel .. " gegrillt!", "success")
|
|
||||||
else
|
|
||||||
Debug("Player missing required items")
|
|
||||||
TriggerClientEvent('QBCore:Notify', src, "Du hast nicht alle benötigten Zutaten!", "error")
|
|
||||||
end
|
|
||||||
else
|
|
||||||
Debug("Invalid food item requested: " .. itemName)
|
|
||||||
TriggerClientEvent('QBCore:Notify', src, "Fehler beim Grillen!", "error")
|
TriggerClientEvent('QBCore:Notify', src, "Fehler beim Grillen!", "error")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Überprüfe Zutaten
|
||||||
|
local hasAllItems = true
|
||||||
|
for _, requirement in pairs(requirements) do
|
||||||
|
if not Player.Functions.HasItem(requirement.item, requirement.amount) then
|
||||||
|
hasAllItems = false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if hasAllItems then
|
||||||
|
-- Entferne Zutaten
|
||||||
|
for _, requirement in pairs(requirements) do
|
||||||
|
Player.Functions.RemoveItem(requirement.item, requirement.amount)
|
||||||
|
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[requirement.item], "remove")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Gib das fertige Essen
|
||||||
|
Player.Functions.AddItem(itemName, 1)
|
||||||
|
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[itemName], "add")
|
||||||
|
|
||||||
|
local itemLabel = QBCore.Shared.Items[itemName] and QBCore.Shared.Items[itemName].label or itemName
|
||||||
|
TriggerClientEvent('QBCore:Notify', src, "Du hast " .. itemLabel .. " gegrillt!", "success")
|
||||||
|
else
|
||||||
|
TriggerClientEvent('QBCore:Notify', src, "Du hast nicht alle benötigten Zutaten!", "error")
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue