housing update

This commit is contained in:
Nordi98 2025-08-12 12:35:46 +02:00
parent 7dfe792351
commit 630007bbdc
17 changed files with 28 additions and 25 deletions

View file

@ -68,6 +68,11 @@ if Config['Core']:upper() == 'ESX' then
function GetItemCount(source, item)
local xPlayer = GETPFI(source)

if xPlayer.getInventoryItem(item) == nil then
print("^1PROBLEM!^7 The ^3" ..item.. "^7 item is not created.")
return 0
end

if _esx_ == 'new' then
return xPlayer.getInventoryItem(item).count
else
@ -151,7 +156,7 @@ elseif Config['Core']:upper() == 'QBCORE' then
RESCB = Core.Functions.CreateCallback
GETPFI = Core.Functions.GetPlayer
RUI = Core.Functions.CreateUseableItem
SetJobEvent = 'QBCore:Server:SetGang'
SetJobEvent = 'QBCore:Server:SetJob'
onPlayerDeath = GetResourceState("brutal_ambulancejob") == "started" and 'onPlayerDeath' or 'hospital:server:SetDeathStatus'
SQLData = {
players = 'players',
@ -232,7 +237,7 @@ elseif Config['Core']:upper() == 'QBCORE' then

function GetPlayerJob(source)
local xPlayer = GETPFI(source)
return xPlayer.PlayerData.gang.name
return xPlayer.PlayerData.job.name
end

function CreateCoreJob(name, label, grades)