This commit is contained in:
Nordi98 2025-07-01 12:45:49 +02:00
parent 30c73f0bfb
commit 75db08b9a1
3 changed files with 204 additions and 238 deletions

View file

@ -6,7 +6,7 @@ local fishing = false
if Config.sellShop.enabled then
CreateThread(function()
local ped, textUI
--CreateBlip(Config.sellShop.coords, 356, 1, Strings.sell_shop_blip, 0.80)
CreateBlip(Config.sellShop.coords, 356, 1, Strings.sell_shop_blip, 0.80)
local point = lib.points.new({
coords = Config.sellShop.coords,
distance = 30
@ -51,9 +51,8 @@ if Config.sellShop.enabled then
end)
end

-- Function to select bait from available options
-- Function to select bait from available options
local function SelectBait()
-- Function to check for available baits and select the best one
local function GetBestAvailableBait()
local availableBaits = {}
-- Check all bait types
@ -68,31 +67,15 @@ local function SelectBait()
return nil
end
-- If only one bait type is available, use it directly
if #availableBaits == 1 then
return availableBaits[1]
end
-- Create a notification about available baits
local baitNames = ""
for i, bait in ipairs(availableBaits) do
if i > 1 then baitNames = baitNames .. ", " end
baitNames = baitNames .. bait.label
end
TriggerEvent('wasabi_fishing:notify', 'Available Baits', 'You have: ' .. baitNames, 'inform')
-- Just use the best bait available (highest catch bonus)
-- Sort baits by catch bonus (highest first)
table.sort(availableBaits, function(a, b)
return a.catchBonus > b.catchBonus
return (a.catchBonus or 0) > (b.catchBonus or 0)
end)
TriggerEvent('wasabi_fishing:notify', 'Selected Bait', 'Using ' .. availableBaits[1].label .. ' (best available)', 'inform')
-- Return the best bait
return availableBaits[1]
end



-- Function to handle the fishing process
local function StartFishingProcess(selectedBait, waterLoc)
fishing = true
@ -154,16 +137,14 @@ local function StartFishingProcess(selectedBait, waterLoc)
TriggerServerEvent('wasabi_fishing:loseBait', selectedBait.itemName)
TriggerEvent('wasabi_fishing:notify', Strings.bait_lost, Strings.bait_lost_desc, 'error')
-- Check if we still have bait
-- Check if we still have this bait
local hasBait = lib.callback.await('wasabi_fishing:checkItem', 100, selectedBait.itemName)
if not hasBait then
TriggerEvent('wasabi_fishing:notify', Strings.no_more_bait, Strings.no_more_bait_desc, 'error')
-- Try to select a new bait
local newBait = SelectBait()
-- Try to get a new bait
local newBait = GetBestAvailableBait()
if newBait then
selectedBait = newBait
TriggerEvent('wasabi_fishing:notify', Strings.new_bait, string.format(Strings.new_bait_desc, selectedBait.label), 'inform')
TriggerEvent('wasabi_fishing:notify', 'New Bait', 'Using ' .. selectedBait.label .. ' as bait', 'inform')
else
TriggerEvent('wasabi_fishing:notify', Strings.no_bait, Strings.no_bait_desc, 'error')
fishing = false
@ -186,11 +167,11 @@ local function StartFishingProcess(selectedBait, waterLoc)
elseif IsControlJustReleased(0, 194) then
-- Cancel fishing with backspace
ClearPedTasks(cache.ped)
TriggerEvent('wasabi_fishing:notify', Strings.fishing_canceled, Strings.fishing_canceled_desc, 'inform')
TriggerEvent('wasabi_fishing:notify', 'Fishing Canceled', 'You stopped fishing', 'inform')
break
elseif #(GetEntityCoords(cache.ped) - waterLoc) > 30 then
-- Too far from water
TriggerEvent('wasabi_fishing:notify', Strings.too_far, Strings.too_far_desc, 'error')
TriggerEvent('wasabi_fishing:notify', 'Too Far', 'You moved too far from the water', 'error')
break
end
end
@ -211,7 +192,7 @@ RegisterNetEvent('wasabi_fishing:startFishing', function()
-- Check if already fishing
if fishing then
TriggerEvent('wasabi_fishing:notify', Strings.already_fishing, Strings.already_fishing_desc, 'error')
TriggerEvent('wasabi_fishing:notify', 'Already Fishing', 'You are already fishing', 'error')
return
end
@ -223,14 +204,14 @@ RegisterNetEvent('wasabi_fishing:startFishing', function()
end
-- Select bait
local selectedBait = SelectBait()
local selectedBait = GetBestAvailableBait()
if not selectedBait then
TriggerEvent('wasabi_fishing:notify', Strings.no_bait, Strings.no_bait_desc, 'error')
return
end
-- Start fishing process
TriggerEvent('wasabi_fishing:notify', Strings.bait_selected, string.format(Strings.bait_selected_desc, selectedBait.label), 'inform')
TriggerEvent('wasabi_fishing:notify', 'Bait Selected', 'Using ' .. selectedBait.label .. ' as bait', 'inform')
StartFishingProcess(selectedBait, waterLoc)
end)

@ -239,27 +220,12 @@ RegisterNetEvent('wasabi_fishing:processFish', function(fishItem)
-- Check if player has knife
local hasKnife = lib.callback.await('wasabi_fishing:checkItem', 100, Config.processing.knifeItem)
if not hasKnife then
TriggerEvent('wasabi_fishing:notify', Strings.no_knife, Strings.no_knife_desc, 'error')
return
end
-- Find processing data for this fish
local processData = nil
for _, data in pairs(Config.processing.products) do
if data.sourceItem == fishItem then
processData = data
break
end
end
if not processData then
TriggerEvent('wasabi_fishing:notify', Strings.cannot_process, Strings.cannot_process_desc, 'error')
TriggerEvent('wasabi_fishing:notify', 'No Knife', 'You need a knife to process fish', 'error')
return
end
-- Start processing animation
local playerPed = cache.ped
local coords = GetEntityCoords(playerPed)
lib.requestAnimDict('anim@amb@business@coc@coc_unpack_cut@', 100)
TaskPlayAnim(playerPed, 'anim@amb@business@coc@coc_unpack_cut@', 'fullcut_cycle_v6_cokecutter', 8.0, -8.0, -1, 1, 0, false, false, false)
@ -267,7 +233,7 @@ RegisterNetEvent('wasabi_fishing:processFish', function(fishItem)
-- Processing progress bar
if lib.progressBar({
duration = 5000,
label = Strings.processing_fish,
label = 'Processing Fish',
useWhileDead = false,
canCancel = true,
disable = {
@ -284,7 +250,7 @@ RegisterNetEvent('wasabi_fishing:processFish', function(fishItem)
TriggerServerEvent('wasabi_fishing:processItem', fishItem)
else
-- Cancelled
TriggerEvent('wasabi_fishing:notify', Strings.canceled, Strings.canceled_desc, 'error')
TriggerEvent('wasabi_fishing:notify', 'Canceled', 'Fish processing canceled', 'error')
end
ClearPedTasks(playerPed)
@ -295,4 +261,3 @@ RegisterNetEvent('wasabi_fishing:interupt', function()
fishing = false
ClearPedTasks(cache.ped)
end)