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							|  | @ -1,174 +0,0 @@ | |||
| local admin = nil | ||||
|  | ||||
| ---@return boolean | ||||
| function isPlayerAdmin() | ||||
|     if admin == nil then | ||||
|         admin = lib.callback.await("tgiann-inventory:server:isAdmin", false) | ||||
|     end | ||||
|     return admin | ||||
| end | ||||
|  | ||||
| ---@param job string | ||||
| ---@return boolean | ||||
| function isPolice(job) | ||||
|     for i = 1, #config.weaponPoliceJobs do | ||||
|         if config.weaponPoliceJobs[i] == job then | ||||
|             return true | ||||
|         end | ||||
|     end | ||||
|     return false | ||||
| end | ||||
|  | ||||
| ---@param bool boolean | ||||
| function hotbarIsOpenEditable(bool) | ||||
|     TriggerEvent("tgiann-inventory:hotbar", bool) | ||||
| end | ||||
|  | ||||
| ---@return boolean | ||||
| function canOpen() | ||||
|     if not PlayerData then PlayerData = exports["tgiann-core"]:getPlayerData() end | ||||
|     return not IsNuiFocused() and not IsDisabledControlPressed(0, 19) and client.inventoryActive and not client.isDead and not IsPauseMenuActive() and client.playerLoaded and not PlayerData.metadata.kelepce and not PlayerData.metadata.pkelepce | ||||
| end | ||||
|  | ||||
| ---@param text string | ||||
| ---@param type? "me" | "do" | ||||
| function emote(text, type) | ||||
|     if not config.autoEmote then return end | ||||
|     ExecuteCommand((type or "me") .. " " .. text) | ||||
| end | ||||
|  | ||||
| RegisterNetEvent('tgiann-inventory:emote') | ||||
| AddEventHandler('tgiann-inventory:emote', emote) | ||||
|  | ||||
| function opened() | ||||
|     TriggerEvent("tgiann-hud:ui", false) | ||||
|     TriggerEvent("tgiann-lumihud:ui", false) | ||||
| end | ||||
|  | ||||
| function closed() | ||||
|     TriggerEvent("tgiann-hud:ui", true) | ||||
|     TriggerEvent("tgiann-lumihud:ui", true) | ||||
| end | ||||
|  | ||||
| ---@return boolean | ||||
| function disableClotheButton() | ||||
|     --[[  local onDuty = false | ||||
|     if PlayerData.job.name == "police" then | ||||
|         onDuty = PlayerData.job.onduty | ||||
|     end | ||||
|     return onDuty or (exports["tgiann-event"]:joinedAnyEvent() and true or false ) or exports["tgiann-clothing"]:isInspect() ]] | ||||
|     return false | ||||
| end | ||||
|  | ||||
| ---@param vehicle number | ||||
| ---@return {maxweight: number, slots: number} | ||||
| function getTrunkData(vehicle) | ||||
|     local modelData = config.vehicleModelSlotsMaxWeights[GetEntityModel(vehicle)] | ||||
|     if modelData then | ||||
|         return { | ||||
|             maxweight = modelData.maxWeight, | ||||
|             slots = modelData.slots, | ||||
|         } | ||||
|     end | ||||
|  | ||||
|     local classData = config.vehicleClassSlotsMaxWeights[GetVehicleClass(vehicle)] | ||||
|     if classData then | ||||
|         return { | ||||
|             maxweight = classData.maxWeight, | ||||
|             slots = classData.slots, | ||||
|         } | ||||
|     end | ||||
|  | ||||
|     return { | ||||
|         maxweight = 10000, | ||||
|         slots = 5, | ||||
|     } | ||||
| end | ||||
|  | ||||
| ---@return boolean | ||||
| function removeWeaponCustom() | ||||
|     --[[ if exports["tgiann-pvpinventory"]:isActive() then | ||||
|         SetCurrentWeapon() | ||||
|         return true | ||||
|     end ]] | ||||
|     return false | ||||
| end | ||||
|  | ||||
| ---@return boolean | ||||
| function dropWeaponWhenDieEditable() | ||||
|     --[[ local zoneIsRed = exports["tgiann-safezone"]:getZoneType() == "red" | ||||
|     if zoneIsRed and exports["tgiann-police"]:playerIsPolice() then | ||||
|         return | ||||
|     end | ||||
|  | ||||
|     if zoneIsRed and PlayerData.metadata.vip.level == 2 and math.random(1, 100) >= 50 then -- 2 Level VIP Özelliği %50 silah düşme oranı | ||||
|         TriggerEvent("inventory:client:removeWeapon") | ||||
|         return | ||||
|     end ]] | ||||
|  | ||||
|     return true | ||||
| end | ||||
|  | ||||
| ---@param status { hunger?:number, thirst?:number } | ||||
| function setPlayerStatus(status) | ||||
|     if config.framework == "esx" then | ||||
|         if status.hunger then | ||||
|             TriggerEvent("esx_status:getStatus", "hunger", function(value) | ||||
|                 value.set(value.val + status.hunger) | ||||
|             end) | ||||
|         end | ||||
|         if status.thirst then | ||||
|             TriggerEvent("esx_status:getStatus", "thirst", function(value) | ||||
|                 value.set(value.val + status.thirst) | ||||
|             end) | ||||
|         end | ||||
|     elseif config.framework == "qb" then | ||||
|         if status.hunger then | ||||
|             TriggerServerEvent("consumables:server:addHunger", tgiCore.core.Functions.GetPlayerData().metadata.hunger + status.hunger) | ||||
|         end | ||||
|         if status.thirst then | ||||
|             TriggerServerEvent("consumables:server:addThirst", tgiCore.core.Functions.GetPlayerData().metadata.thirst + status.thirst) | ||||
|         end | ||||
|     end | ||||
| end | ||||
|  | ||||
| ---@param itemConfig table | ||||
| ---@param itemName string | ||||
| function editableAddCarryItem(itemConfig, itemName) | ||||
|     -- LocalPlayer.state:set('hrCarry', itemName, false) | ||||
| end | ||||
|  | ||||
| ---@param carryItem {object:number, item:string} | ||||
| function editableRemoveCarryItem(carryItem) | ||||
|     -- LocalPlayer.state:set('hrCarry', nil, false) | ||||
| end | ||||
|  | ||||
| ---@return boolean | ||||
| function canUseRealisticArmor() | ||||
|     return true | ||||
| end | ||||
|  | ||||
| ---@param targetPlayerPed number PlayerPedId | ||||
| ---@param targetPlayerServerId number PlayerServerId | ||||
| function canRobTarget(targetPlayerPed, targetPlayerServerId) | ||||
|     local isDead = tgiCore.IsTargetDead(targetPlayerServerId) | ||||
|     if isDead then return config.searchPlayer.deadPlayer, lang.robDeadError end | ||||
|  | ||||
|     if not config.searchPlayer.animation.active then return true end | ||||
|  | ||||
|     for i = 1, #config.searchPlayer.animation.list do | ||||
|         local data = config.searchPlayer.animation.list[i] | ||||
|         if IsEntityPlayingAnim(targetPlayerPed, data.name, data.anim, 3) then | ||||
|             return true | ||||
|         end | ||||
|     end | ||||
|  | ||||
|     return false, lang.robAnimationError | ||||
| end | ||||
|  | ||||
| ---@param enable boolean | ||||
| function setFastSlotsEnable(enable) | ||||
|     client.fastSlotsEnable = enable | ||||
| end | ||||
|  | ||||
| exports("SetFastSlotsEnable", setFastSlotsEnable) | ||||
										
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							|  | @ -1,29 +0,0 @@ | |||
| -- headerClickMainFunction and headerClickShopFunction are test functions, you may need to edit them or delete them from config | ||||
| function headerClickMainFunction() | ||||
|     --[[ | ||||
|     -- Example | ||||
|     CloseInventory() | ||||
|     while IsNuiFocused() do Wait(100) end | ||||
|     exports["tgiann-esc"]:open() ]] | ||||
|     tgiCore.notif("I'm test button please edit me from client/topHeader.lua", 10000, "error") | ||||
| end | ||||
|  | ||||
| function headerClickShopFunction() | ||||
|     --exports["tgiann-coinshop"]:openUi() -- Example | ||||
|     tgiCore.notif("I'm test button please edit me from client/topHeader.lua", 10000, "error") | ||||
| end | ||||
|  | ||||
| function headerClickSettingsFunction() | ||||
|     CloseInventory() | ||||
|     while IsNuiFocused() do Wait(100) end | ||||
|     ActivateFrontendMenu(`FE_MENU_VERSION_LANDING_MENU`, 0, -1) | ||||
| end | ||||
|  | ||||
| function headerClickCraftFunction() | ||||
|     TriggerEvent("tgiann-inventory:craft:openDefault") | ||||
| end | ||||
|  | ||||
| RegisterNUICallback("headerClick", function(funcName, cb) | ||||
|     _G[funcName]() | ||||
|     cb("") | ||||
| end) | ||||
										
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