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42
resources/[jobs]/[crime]/r_bridge/framework/esx/client.lua
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42
resources/[jobs]/[crime]/r_bridge/framework/esx/client.lua
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if GetResourceState('es_extended') ~= 'started' then return end
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Core.Info.Framework = 'ESX'
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local ESX = exports["es_extended"]:getSharedObject()
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Core.Framework = {}
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function Core.Framework.Notify(message, type)
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local resource = Cfg.Notification or 'default'
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if resource == 'default' then
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ESX.ShowNotification(message, type)
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elseif resource == 'ox' then
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lib.notify({ description = message, type = type, position = 'top' })
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elseif resource == 'custom' then
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-- insert your notification system here
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end
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end
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function Core.Framework.GetPlayerName()
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local first = ESX.PlayerData.firstName
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local last = ESX.PlayerData.lastName
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return first, last
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end
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function Core.Framework.ToggleOutfit(wear, outfits)
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if wear then
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ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin)
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local gender = skin.sex
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local outfit = gender == 1 and outfits.Female or outfits.Male
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if not outfit then return end
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TriggerEvent('skinchanger:loadClothes', skin, outfit)
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end)
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else
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ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin)
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TriggerEvent('skinchanger:loadSkin', skin)
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end)
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end
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end
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function Core.Framework.GetPlayerMetadata(meta)
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return ESX.GetPlayerData().metadata[meta]
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end
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99
resources/[jobs]/[crime]/r_bridge/framework/esx/server.lua
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99
resources/[jobs]/[crime]/r_bridge/framework/esx/server.lua
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if GetResourceState('es_extended') ~= 'started' then return end
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Core.Info.Framework = 'ESX'
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local ESX = exports["es_extended"]:getSharedObject()
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Core.Framework = {}
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function Core.Framework.Notify(src, message, type)
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local src = src or source
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local resource = Cfg.Notification
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if resource == 'default' then
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TriggerClientEvent('esx:showNotification', src, message, type)
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elseif resource == 'ox' then
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TriggerClientEvent('ox_lib:notify', src, { description = message, type = type, position = 'top' })
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elseif resource == 'custom' then
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-- insert your notification export here
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end
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end
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function Core.Framework.GetPlayerIdentifier(src)
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local src = src or source
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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return xPlayer.getIdentifier()
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end
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function Core.Framework.GetPlayerName(src)
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local src = src or source
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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return xPlayer.variables.firstName, xPlayer.variables.lastName
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end
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function Core.Framework.GetPlayerJob(src)
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local src = src or source
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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return xPlayer.getJob().name, xPlayer.getJob().label
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end
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function Core.Framework.GetPlayerJobGrade(src)
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local src = src or source
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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return xPlayer.getJob().grade, xPlayer.getJob().grade_label
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end
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function Core.Framework.GetAccountBalance(src, account)
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local src = src or source
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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return xPlayer.getAccount(account).money
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end
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function Core.Framework.AddAccountBalance(src, account, amount)
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local src = src or source
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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xPlayer.addAccountMoney(account, amount)
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end
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function Core.Framework.RemoveAccountBalance(src, account, amount)
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local src = src or source
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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xPlayer.removeAccountMoney(account, amount)
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end
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function Core.Framework.SetPlayerMetadata(src, meta, value)
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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xPlayer.setMeta(meta, value)
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end
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function Core.Framework.GetPlayerMetadata(src, meta)
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local xPlayer = ESX.GetPlayerFromId(src)
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if not xPlayer then return end
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return xPlayer.getMeta(meta) or nil
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end
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function Core.Framework.AddSocietyBalance(job, amount)
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local society = exports['esx_society']:GetSociety(job)
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if not society then return end
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TriggerEvent('esx_addonaccount:getSharedAccount', society.account, function(account)
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account.addMoney(amount)
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end)
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end
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function Core.Framework.RemoveSocietyBalance(job, amount)
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local society = exports['esx_society']:GetSociety(job)
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if not society then return end
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TriggerEvent('esx_addonaccount:getSharedAccount', society.account, function(account)
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account.removeMoney(amount)
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end)
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end
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function Core.Framework.RegisterUsableItem(item, cb)
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ESX.RegisterUsableItem(item, cb)
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end
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if GetResourceState('qb-core') ~= 'started' then return end
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if GetResourceState('qbx_core') == 'started' then return end
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Core.Info.Framework = 'QBCore'
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local QBCore = exports['qb-core']:GetCoreObject()
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Core.Framework = {}
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function Core.Framework.Notify(message, type)
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local resource = Cfg.Notification or 'default'
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if resource == 'default' then
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TriggerEvent('QBCore:Notify', message, 'primary', 3000)
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elseif resource == 'ox' then
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lib.notify({ description = message, type = type, position = 'top' })
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elseif resource == 'custom' then
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-- insert your notification export here
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end
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end
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function Core.Framework.GetPlayerName()
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local playerData = QBCore.Functions.GetPlayerData()
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return playerData.charinfo.firstname, playerData.charinfo.lastname
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end
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function Core.Framework.ToggleOutfit(wear, outfits)
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if wear then
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local gender = QBCore.Functions.GetPlayerData().charinfo
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local outfit = gender == 1 and outfits.Female or outfits.Male
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if not outfit then return end
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TriggerEvent('qb-clothing:client:loadOutfit', { outfitData = outfit })
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else
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TriggerServerEvent('qb-clothing:loadPlayerSkin')
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end
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end
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function Core.Framework.GetPlayerMetadata(meta)
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return QBCore.Functions.GetPlayerData().metadata[meta]
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end
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if GetResourceState('qb-core') ~= 'started' then return end
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if GetResourceState('qbx_core') == 'started' then return end
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Core.Info.Framework = 'QBCore'
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local QBCore = exports['qb-core']:GetCoreObject()
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Core.Framework = {}
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function Core.Framework.Notify(src, message, type)
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local src = src or source
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local resource = Cfg.Notification
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if resource == 'default' then
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TriggerClientEvent('QBCore:Notify', src, message, type)
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elseif resource == 'ox' then
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TriggerClientEvent('ox_lib:notify', src, { description = message, type = type, position = 'top' })
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elseif resource == 'custom' then
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-- insert your notification export here
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end
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end
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function Core.Framework.GetPlayerIdentifier(src)
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local src = src or source
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local playerData = QBCore.Functions.GetPlayer(src).PlayerData
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if not playerData then return end
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return playerData.citizenid
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end
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function Core.Framework.GetPlayerName(src)
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local src = src or source
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local playerData = QBCore.Functions.GetPlayer(src).PlayerData
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if not playerData then return end
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return playerData.charinfo.firstname, playerData.charinfo.lastname
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end
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function Core.Framework.GetPlayerJob(src)
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local src = src or source
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local playerData = QBCore.Functions.GetPlayer(src).PlayerData
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if not playerData then return end
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return playerData.job.name, playerData.job.label
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end
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function Core.Framework.GetPlayerJobGrade(src)
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local src = src or source
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local playerData = QBCore.Functions.GetPlayer(src).PlayerData
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if not playerData then return end
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return playerData.job.grade.level, playerData.job.grade.name
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end
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function Core.Framework.GetAccountBalance(src, account)
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local src = src or source
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local playerData = QBCore.Functions.GetPlayer(src).PlayerData
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if not playerData then return end
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if account == 'money' then account = 'cash' end
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return playerData.money[account]
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end
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function Core.Framework.AddAccountBalance(src, account, amount)
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local src = src or source
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local player = QBCore.Functions.GetPlayer(src)
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if not player then return end
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if account == 'money' then account = 'cash' end
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player.Functions.AddMoney(account, amount)
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end
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function Core.Framework.RemoveAccountBalance(src, account, amount)
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local src = src or source
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local player = QBCore.Functions.GetPlayer(src)
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if not player then return end
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if account == 'money' then account = 'cash' end
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player.Functions.RemoveMoney(account, amount)
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end
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function Core.Framework.SetPlayerMetadata(src, meta, value)
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local player = QBCore.Functions.GetPlayer(src)
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if not player then return end
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player.Functions.SetMetaData(meta, value)
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end
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function Core.Framework.GetPlayerMetadata(src, meta)
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local player = QBCore.Functions.GetPlayer(src)
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if not player then return end
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return player.PlayerData.metadata[meta] or nil
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end
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function Core.Framework.AddSocietyBalance(job, amount)
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local society = exports['qb-banking']:GetAccount(job)
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if not society then return end
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exports['qb-banking']:AddMoney(job, amount, 'cause qb')
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end
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function Core.Framework.RemoveSocietyBalance(job, amount)
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local society = exports['qb-banking']:GetAccount(job)
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if not society then return end
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exports['qb-banking']:RemoveMoney(job, amount, 'cause qb')
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end
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function Core.Framework.RegisterUsableItem(item, cb)
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QBCore.Functions.CreateUseableItem(item, cb)
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end
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36
resources/[jobs]/[crime]/r_bridge/framework/qbox/client.lua
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36
resources/[jobs]/[crime]/r_bridge/framework/qbox/client.lua
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if GetResourceState('qbx_core') ~= 'started' then return end
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Core.Info.Framework = 'QBox'
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local QBox = exports.qbx_core
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Core.Framework = {}
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function Core.Framework.Notify(message, type)
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local resource = Cfg.Notification or 'default'
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if resource == 'default' then
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QBox:Notify(message, type)
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elseif resource == 'ox' then
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lib.notify({ description = message, type = type, position = 'top' })
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elseif resource == 'custom' then
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-- insert your notification export here
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end
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end
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function Core.Framework.GetPlayerName()
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return QBX.PlayerData.charinfo.firstname, QBX.PlayerData.charinfo.lastname
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end
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function Core.Framework.ToggleOutfit(wear, outfits)
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if wear then
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local gender = QBX.PlayerData.charinfo.gender
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local outfit = gender == 1 and outfits.Female or outfits.Male
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if not outfit then return end
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TriggerEvent('qb-clothing:client:loadOutfit', { outfitData = outfit })
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else
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TriggerServerEvent('qb-clothing:loadPlayerSkin')
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end
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end
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function Core.Framework.GetPlayerMetadata(meta)
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return QBX.PlayerData.metadata[meta]
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end
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98
resources/[jobs]/[crime]/r_bridge/framework/qbox/server.lua
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98
resources/[jobs]/[crime]/r_bridge/framework/qbox/server.lua
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if GetResourceState('qbx_core') ~= 'started' then return end
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Core.Info.Framework = 'QBox'
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local QBox = exports.qbx_core
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Core.Framework = {}
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function Core.Framework.Notify(src, message, type)
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local src = src or source
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local resource = Cfg.Notification
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if resource == 'default' then
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QBox:Notify(src, message, type)
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elseif resource == 'ox' then
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TriggerClientEvent('ox_lib:notify', src, { description = message, type = type, position = 'top' })
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elseif resource == 'custom' then
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-- insert your notification export here
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end
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end
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function Core.Framework.GetPlayerIdentifier(src)
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local src = src or source
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local playerData = QBox:GetPlayer(src).PlayerData
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if not playerData then return end
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return playerData.citizenid
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end
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function Core.Framework.GetPlayerName(src)
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local src = src or source
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local playerData = QBox:GetPlayer(src).PlayerData
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if not playerData then return end
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return playerData.charinfo.firstname, playerData.charinfo.lastname
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end
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function Core.Framework.GetPlayerJob(src)
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local src = src or source
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local playerData = QBox:GetPlayer(src).PlayerData
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if not playerData then return end
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return playerData.job.name, playerData.job.label
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end
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function Core.Framework.GetPlayerJobGrade(src)
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local src = src or source
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local playerData = QBox:GetPlayer(src).PlayerData
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if not playerData then return end
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return playerData.job.grade.level, playerData.job.grade.name
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end
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function Core.Framework.GetAccountBalance(src, account)
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local src = src or source
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local playerData = QBox:GetPlayer(src).PlayerData
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if not playerData then return end
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if account == 'money' then account = 'cash' end
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return playerData.money[account]
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end
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function Core.Framework.AddAccountBalance(src, account, amount)
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local src = src or source
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local player = QBox:GetPlayer(src)
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if not player then return end
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if account == 'money' then account = 'cash' end
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player.Functions.AddMoney(account, amount)
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end
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function Core.Framework.RemoveAccountBalance(src, account, amount)
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local src = src or source
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local player = QBox:GetPlayer(src)
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if not player then return end
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if account == 'money' then account = 'cash' end
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player.Functions.RemoveMoney(account, amount)
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end
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function Core.Framework.SetPlayerMetadata(src, meta, value)
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local player = QBox:GetPlayer(src)
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if not player then return end
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player.Functions.SetMetaData(meta, value)
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end
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function Core.Framework.GetPlayerMetadata(src, meta)
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local player = QBox:GetPlayer(src)
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if not player then return end
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return player.PlayerData.metadata[meta] or nil
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end
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function Core.Framework.AddSocietyBalance(job, amount)
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local society = exports['Renewed-Banking']:getAccountMoney(job)
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if not society then return end
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exports['Renewed-Banking']:addAccountMoney(job, amount)
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end
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function Core.Framework.RemoveSocietyBalance(job, amount)
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local society = exports['Renewed-Banking']:getAccountMoney(job)
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if not society then return end
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exports['Renewed-Banking']:removeAccountMoney(job, amount)
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end
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function Core.Framework.RegisterUsableItem(item, cb)
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QBox:CreateUseableItem(item, cb)
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end
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