diff --git a/resources/[jobs]/[crime]/lation_247robbery/LICENSE b/resources/[jobs]/[crime]/lation_247robbery/LICENSE
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+ GNU GENERAL PUBLIC LICENSE
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+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/resources/[jobs]/[crime]/lation_247robbery/bridge/client.lua b/resources/[jobs]/[crime]/lation_247robbery/bridge/client.lua
new file mode 100644
index 000000000..4403d4cab
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/bridge/client.lua
@@ -0,0 +1,167 @@
+-- Initialize global variables to store framework & inventory
+Framework, Inventory = nil, nil
+
+-- Initialize global player variables
+PlayerLoaded, PlayerData = nil, {}
+
+-- Get framework
+local function InitializeFramework()
+ if GetResourceState('es_extended') == 'started' then
+ ESX = exports['es_extended']:getSharedObject()
+ Framework = 'esx'
+
+ RegisterNetEvent('esx:playerLoaded', function(xPlayer)
+ PlayerData = xPlayer
+ PlayerLoaded = true
+ TriggerEvent('lation_247robbery:onPlayerLoaded')
+ end)
+
+ RegisterNetEvent('esx:onPlayerLogout', function()
+ table.wipe(PlayerData)
+ PlayerLoaded = false
+ end)
+
+ AddEventHandler('onResourceStart', function(resourceName)
+ if GetCurrentResourceName() ~= resourceName then return end
+ PlayerData = GetPlayerData()
+ PlayerLoaded = true
+ TriggerEvent('lation_247robbery:onPlayerLoaded')
+ end)
+
+ elseif GetResourceState('qbx_core') == 'started' then
+ Framework = 'qbx'
+
+ AddEventHandler('QBCore:Client:OnPlayerLoaded', function()
+ PlayerData = GetPlayerData()
+ PlayerLoaded = true
+ TriggerEvent('lation_247robbery:onPlayerLoaded')
+ end)
+
+ RegisterNetEvent('qbx_core:client:playerLoggedOut', function()
+ table.wipe(PlayerData)
+ PlayerLoaded = false
+ end)
+
+ AddEventHandler('onResourceStart', function(resourceName)
+ if GetCurrentResourceName() ~= resourceName then return end
+ PlayerData = GetPlayerData()
+ PlayerLoaded = true
+ TriggerEvent('lation_247robbery:onPlayerLoaded')
+ end)
+ elseif GetResourceState('qb-core') == 'started' then
+ QBCore = exports['qb-core']:GetCoreObject()
+ Framework = 'qb'
+
+ AddEventHandler('QBCore:Client:OnPlayerLoaded', function()
+ PlayerData = GetPlayerData()
+ PlayerLoaded = true
+ TriggerEvent('lation_247robbery:onPlayerLoaded')
+ end)
+
+ RegisterNetEvent('QBCore:Client:OnPlayerUnload', function()
+ table.wipe(PlayerData)
+ PlayerLoaded = false
+ end)
+
+ AddEventHandler('onResourceStart', function(resourceName)
+ if GetCurrentResourceName() ~= resourceName then return end
+ PlayerData = GetPlayerData()
+ PlayerLoaded = true
+ TriggerEvent('lation_247robbery:onPlayerLoaded')
+ end)
+ elseif GetResourceState('ox_core') == 'started' then
+ Ox = require '@ox_core.lib.init'
+ Framework = 'ox'
+
+ AddEventHandler('ox:playerLoaded', function()
+ PlayerData = GetPlayerData()
+ PlayerLoaded = true
+ TriggerEvent('lation_247robbery:onPlayerLoaded')
+ end)
+
+ AddEventHandler('ox:playerLogout', function()
+ table.wipe(PlayerData)
+ PlayerLoaded = false
+ end)
+
+ AddEventHandler('onResourceStart', function(resourceName)
+ if GetCurrentResourceName() ~= resourceName then return end
+ PlayerData = GetPlayerData()
+ PlayerLoaded = true
+ TriggerEvent('lation_247robbery:onPlayerLoaded')
+ end)
+ else
+ -- Add custom framework here
+ end
+end
+
+-- Get inventory
+local function InitializeInventory()
+ if GetResourceState('ox_inventory') == 'started' then
+ Inventory = 'ox_inventory'
+ elseif GetResourceState('qb-inventory') == 'started' then
+ Inventory = 'qb-inventory'
+ elseif GetResourceState('qs-inventory') == 'started' then
+ Inventory = 'qs-inventory'
+ elseif GetResourceState('ps-inventory') == 'started' then
+ Inventory = 'ps-inventory'
+ elseif GetResourceState('origen_inventory') == 'started' then
+ Inventory = 'origen_inventory'
+ elseif GetResourceState('codem-inventory') == 'started' then
+ Inventory = 'codem-inventory'
+ elseif GetResourceState('core_inventory') == 'started' then
+ Inventory = 'core_inventory'
+ else
+ -- Add custom inventory here
+ end
+end
+
+-- Returns player data
+function GetPlayerData()
+ if Framework == 'esx' then
+ return ESX.GetPlayerData()
+ elseif Framework == 'qb' then
+ return QBCore.Functions.GetPlayerData()
+ elseif Framework == 'qbx' then
+ return exports.qbx_core:GetPlayerData()
+ elseif Framework == 'ox' then
+ return Ox.GetPlayer()
+ else
+ -- Add custom framework here
+ end
+end
+
+-- Returns boolean if player has specified amount of item
+--- @param item string
+--- @param amount number
+--- @return boolean
+function HasItem(item, amount)
+ if not item or not amount then return false end
+ if Inventory then
+ if Inventory == 'ox_inventory' then
+ return exports[Inventory]:Search('count', item) >= amount
+ elseif Inventory == 'core_inventory' then
+ return exports[Inventory]:hasItem(item, amount)
+ else
+ return exports[Inventory]:HasItem(item, amount)
+ end
+ else
+ local player = GetPlayerData()
+ if not player then return false end
+ local inventory = Framework == 'esx' and player.inventory or player.items
+ if not inventory then return false end
+ for _, item_data in pairs(inventory) do
+ if item_data and item_data.name == item then
+ local count = item_data.amount or item_data.count or 0
+ if count >= amount then
+ return true
+ end
+ end
+ end
+ return false
+ end
+end
+
+-- Initialize defaults
+InitializeFramework()
+InitializeInventory()
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/bridge/server.lua b/resources/[jobs]/[crime]/lation_247robbery/bridge/server.lua
new file mode 100644
index 000000000..7969c54a6
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/bridge/server.lua
@@ -0,0 +1,264 @@
+-- Initialize global variables to store framework & inventory
+Framework, Inventory = nil, nil
+
+-- Initialize config(s)
+local sh_config = require 'config.shared'
+
+-- Get framework
+local function InitializeFramework()
+ if GetResourceState('es_extended') == 'started' then
+ ESX = exports['es_extended']:getSharedObject()
+ Framework = 'esx'
+ elseif GetResourceState('qbx_core') == 'started' then
+ Framework = 'qbx'
+ elseif GetResourceState('qb-core') == 'started' then
+ QBCore = exports['qb-core']:GetCoreObject()
+ Framework = 'qb'
+ elseif GetResourceState('ox_core') == 'started' then
+ Ox = require '@ox_core.lib.init'
+ Framework = 'ox'
+ else
+ -- Add custom framework here
+ end
+end
+
+-- Get inventory
+local function InitializeInventory()
+ if GetResourceState('ox_inventory') == 'started' then
+ Inventory = 'ox_inventory'
+ elseif GetResourceState('qb-inventory') == 'started' then
+ Inventory = 'qb-inventory'
+ elseif GetResourceState('qs-inventory') == 'started' then
+ Inventory = 'qs-inventory'
+ elseif GetResourceState('ps-inventory') == 'started' then
+ Inventory = 'ps-inventory'
+ elseif GetResourceState('origen_inventory') == 'started' then
+ Inventory = 'origen_inventory'
+ elseif GetResourceState('codem-inventory') == 'started' then
+ Inventory = 'codem-inventory'
+ elseif GetResourceState('core_inventory') == 'started' then
+ Inventory = 'core_inventory'
+ else
+ -- Add custom inventory here
+ end
+end
+
+-- Get player from source
+--- @param source number Player ID
+function GetPlayer(source)
+ if not source then return end
+ if Framework == 'esx' then
+ return ESX.GetPlayerFromId(source)
+ elseif Framework == 'qb' then
+ return QBCore.Functions.GetPlayer(source)
+ elseif Framework == 'qbx' then
+ return exports.qbx_core:GetPlayer(source)
+ elseif Framework == 'ox' then
+ return Ox.GetPlayer(source)
+ else
+ -- Add custom framework here
+ end
+end
+
+-- Function to get a player identifier by source
+--- @param source number Player ID
+function GetIdentifier(source)
+ local player = GetPlayer(source)
+ if not player then return end
+ if Framework == 'esx' then
+ return player.identifier
+ elseif Framework == 'qb' or Framework == 'qbx' then
+ return player.PlayerData.citizenid
+ elseif Framework == 'ox' then
+ return player.stateId
+ else
+ -- Add custom framework here
+ end
+end
+
+-- Function to get a player's name
+--- @param source number Player ID
+--- @return string
+function GetName(source)
+ local player = GetPlayer(source)
+ if not player then return 'Unknown' end
+ if Framework == 'esx' then
+ return player.getName()
+ elseif Framework == 'qb' or Framework == 'qbx' then
+ return player.PlayerData.charinfo.firstname.. ' ' ..player.PlayerData.charinfo.lastname
+ elseif Framework == 'ox' then
+ return player.get('firstName').. ' ' ..player.get('lastName')
+ else
+ -- Add custom framework here
+ end
+ return 'Unknown'
+end
+
+-- Returns number of players with police job(s)
+--- @return number
+function GetPoliceCount()
+ local count, jobs = 0, {}
+ for _, job in pairs(sh_config.police.jobs) do
+ jobs[job] = true
+ end
+ if Framework == 'esx' then
+ for _, player in pairs(ESX.GetExtendedPlayers()) do
+ if jobs[player.getJob().name] then
+ count += 1
+ end
+ end
+ elseif Framework == 'qb' then
+ for _, playerId in pairs(QBCore.Functions.GetPlayers()) do
+ local player = QBCore.Functions.GetPlayer(playerId)
+ if jobs[player.PlayerData.job.name] and player.PlayerData.job.onduty then
+ count += 1
+ end
+ end
+ elseif Framework == 'qbx' then
+ for job, _ in pairs(jobs) do
+ count += exports.qbx_core:GetDutyCountJob(job)
+ end
+ elseif Framework == 'ox' then
+ for _, player in pairs(Ox.GetPlayers()) do
+ if jobs[player.getGroupByType('job')] then
+ count += 1
+ end
+ end
+ else
+ -- Add custom framework here
+ end
+ return count
+end
+
+-- Returns number of specified item in players inventory
+--- @param source number Player ID
+--- @param item string Item to search
+--- @return number
+function GetItemCount(source, item)
+ if not source or not item then return 0 end
+ local player = GetPlayer(source)
+ if not player then return 0 end
+ if Inventory then
+ if Inventory == 'ox_inventory' then
+ return exports[Inventory]:Search(source, 'count', item) or 0
+ elseif Inventory == 'core_inventory' then
+ return exports[Inventory]:getItemCount(source, item)
+ else
+ local itemData = exports[Inventory]:GetItemByName(source, item)
+ if not itemData then return 0 end
+ return itemData.amount or itemData.count or 0
+ end
+ else
+ if Framework == 'esx' then
+ local itemData = player.getInventoryItem(item)
+ if not itemData then return 0 end
+ return itemData.count or itemData.amount or 0
+ elseif Framework == 'qb' then
+ local itemData = player.Functions.GetItemByName(item)
+ if not itemData then return 0 end
+ return itemData.amount or itemData.count or 0
+ else
+ -- Add custom framework here
+ end
+ end
+ return 0
+end
+
+-- Returns correct framework money type if needed
+--- @param type string Money type
+--- @return string
+local function ConvertMoneyType(type)
+ if type == 'money' and (Framework == 'qb' or Framework == 'qbx') then
+ type = 'cash'
+ elseif type == 'cash' and (Framework == 'esx' or Framework == 'ox') then
+ type = 'money'
+ else
+ -- Add custom framework here
+ end
+ return type
+end
+
+-- Add money to players account
+--- @param source number Player ID
+--- @param type string Account to add to
+--- @param amount number Amount to add
+function AddMoney(source, type, amount)
+ local player = GetPlayer(source)
+ if not player then return end
+ if Framework == 'esx' then
+ player.addAccountMoney(ConvertMoneyType(type), amount)
+ elseif Framework == 'qb' or Framework == 'qbx' then
+ player.Functions.AddMoney(ConvertMoneyType(type), amount)
+ elseif Framework == 'ox' then
+ if type == 'cash' or type == 'money' then
+ exports.ox_inventory:AddItem(source, ConvertMoneyType(type), amount)
+ else
+ local accountId = Ox.GetCharacterAccount(source).id
+ Ox.DepositMoney(source, accountId, amount)
+ end
+ else
+ -- Add custom framework here
+ end
+end
+
+-- Adds an item to players inventory
+--- @param source number Player ID
+--- @param item string Item to add
+--- @param count number Quantity to add
+--- @param metadata any|table Optional metadata
+function AddItem(source, item, count, metadata)
+ if count <= 0 then return end
+ local player = GetPlayer(source)
+ if not player then return end
+ if Inventory then
+ if Inventory == 'ox_inventory' then
+ exports[Inventory]:AddItem(source, item, count, metadata)
+ elseif Inventory == 'core_inventory' then
+ exports[Inventory]:addItem(source, item, count, metadata)
+ else
+ exports[Inventory]:AddItem(source, item, count, nil, metadata)
+ if Framework == 'qb' then
+ TriggerClientEvent(Inventory.. ':client:ItemBox', source, QBCore.Shared.Items[item], 'add')
+ end
+ end
+ else
+ if Framework == 'esx' then
+ player.addInventoryItem(item, count)
+ elseif Framework == 'qb' then
+ player.Functions.AddItem(item, count, nil, metadata)
+ else
+ -- Add custom framework here
+ end
+ end
+end
+
+-- Removes an item from players inventory
+--- @param source number Player ID
+--- @param item string Item to remove
+--- @param count number Quantity to remove
+function RemoveItem(source, item, count)
+ local player = GetPlayer(source)
+ if not player then return end
+ if Inventory then
+ if Inventory == 'core_inventory' then
+ exports[Inventory]:removeItem(source, item, count)
+ else
+ exports[Inventory]:RemoveItem(source, item, count)
+ if Framework == 'qb' then
+ TriggerClientEvent(Inventory.. ':client:ItemBox', source, QBCore.Shared.Items[item], 'remove')
+ end
+ end
+ else
+ if Framework == 'esx' then
+ player.removeInventoryItem(item, count)
+ elseif Framework == 'qb' then
+ player.Functions.RemoveItem(item, count)
+ else
+ -- Add custom framework here
+ end
+ end
+end
+
+-- Initialize defaults
+InitializeFramework()
+InitializeInventory()
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/client/functions.lua b/resources/[jobs]/[crime]/lation_247robbery/client/functions.lua
new file mode 100644
index 000000000..d0f711a5a
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/client/functions.lua
@@ -0,0 +1,245 @@
+-- Initialize config(s)
+local sh_config = require 'config.shared'
+
+-- Display a notification
+--- @param message string
+--- @param type string
+function ShowNotification(message, type)
+ if sh_config.setup.notify == 'ox_lib' then
+ lib.notify({ description = message, type = type, position = 'top', icon = 'fas fa-store' })
+ elseif sh_config.setup.notify == 'esx' then
+ ESX.ShowNotification(message)
+ elseif sh_config.setup.notify == 'qb' then
+ QBCore.Functions.Notify(message, type)
+ elseif sh_config.setup.notify == 'okok' then
+ exports['okokNotify']:Alert('Convenience Store', message, 5000, type, false)
+ elseif sh_config.setup.notify == 'sd-notify' then
+ exports['sd-notify']:Notify('Convenience Store', message, type)
+ elseif sh_config.setup.notify == 'wasabi_notify' then
+ exports.wasabi_notify:notify('Convenience Store', message, 5000, type, false, 'fas fa-store')
+ elseif sh_config.setup.notify == 'custom' then
+ -- Add custom notification export/event here
+ end
+end
+
+-- Display a notification from server
+--- @param message string
+--- @param type string
+RegisterNetEvent('lation_247robbery:Notify', function(message, type)
+ ShowNotification(message, type)
+end)
+
+-- Display a minigame
+--- @param data table
+function Minigame(data)
+ if lib.skillCheck(data.difficulty, data.inputs) then
+ return true
+ end
+ return false
+end
+
+-- Display a progress bar
+--- @param data table
+function ProgressBar(data)
+ if sh_config.setup.progress == 'ox_lib' then
+ -- Want to use ox_lib's progress circle instead of bar?
+ -- Change "progressBar" to "progressCircle" below & done!
+ if lib.progressBar({
+ label = data.label,
+ duration = data.duration,
+ position = data.position or 'bottom',
+ useWhileDead = data.useWhileDead,
+ canCancel = data.canCancel,
+ disable = data.disable,
+ anim = {
+ dict = data.anim.dict or nil,
+ clip = data.anim.clip or nil,
+ flag = data.anim.flag or nil
+ },
+ prop = {
+ model = data.prop.model or nil,
+ bone = data.prop.bone or nil,
+ pos = data.prop.pos or nil,
+ rot = data.prop.rot or nil
+ }
+ }) then
+ return true
+ end
+ return false
+ elseif sh_config.setup.progress == 'qbcore' then
+ local p = promise.new()
+ QBCore.Functions.Progressbar(data.label, data.label, data.duration, data.useWhileDead, data.canCancel, {
+ disableMovement = data.disable.move,
+ disableCarMovement = data.disable.car,
+ disableMouse = false,
+ disableCombat = data.disable.combat
+ }, {
+ animDict = data.anim.dict or nil,
+ anim = data.anim.clip or nil,
+ flags = data.anim.flag or nil
+ }, {
+ model = data.prop.model or nil,
+ bone = data.prop.bone or nil,
+ coords = data.prop.pos or nil,
+ rotation = data.prop.rot or nil
+ }, {},
+ function()
+ p:resolve(true)
+ end,
+ function()
+ p:resolve(false)
+ end)
+ return Citizen.Await(p)
+ else
+ -- Add 'custom' progress bar here
+ end
+end
+
+-- Send police dispatch message
+--- @param data table data.coords, data.street
+function PoliceDispatch(data)
+ if not data then print('^1[ERROR]: Failed to retrieve dispatch data, cannot proceed^0') return end
+ if sh_config.police.dispatch == 'cd_dispatch' then
+ local playerData = exports['cd_dispatch']:GetPlayerInfo()
+ if not playerData then
+ print('^1[ERROR]: cd_dispatch failed to return playerData, cannot proceed^0')
+ return
+ end
+ TriggerServerEvent('cd_dispatch:AddNotification', {
+ job_table = sh_config.police.jobs,
+ coords = playerData.coords,
+ title = '10-88 - Store Robbery',
+ message = 'An alarm has been triggered at 24/7 on ' ..playerData.street,
+ flash = 0,
+ unique_id = playerData.unique_id,
+ sound = 1,
+ blip = {
+ sprite = 52,
+ scale = 1.0,
+ colour = 1,
+ flashes = false,
+ text = '10-88 - Store Robbery',
+ time = 5,
+ radius = 0,
+ }
+ })
+ elseif sh_config.police.dispatch == 'ps-dispatch' then
+ local alert = {
+ coords = data.coords,
+ message = 'An alarm has been triggered at 24/7 on ' ..data.street,
+ dispatchCode = '10-88',
+ description = 'Store Robbery',
+ radius = 0,
+ sprite = 52,
+ color = 1,
+ scale = 1.0,
+ length = 3
+ }
+ exports["ps-dispatch"]:CustomAlert(alert)
+ elseif sh_config.police.dispatch == 'qs-dispatch' then
+ local playerData = exports['qs-dispatch']:GetPlayerInfo()
+ if not playerData then
+ print('^1[ERROR]: qs-dispatch failed to return playerData, cannot proceed^0')
+ return
+ end
+ exports['qs-dispatch']:getSSURL(function(image)
+ TriggerServerEvent('qs-dispatch:server:CreateDispatchCall', {
+ job = sh_config.police.jobs,
+ callLocation = playerData.coords,
+ callCode = { code = '10-88', snippet = 'Store Robbery' },
+ message = 'An alarm has been triggered at 24/7 on ' ..playerData.street_1,
+ flashes = false,
+ image = image or nil,
+ blip = {
+ sprite = 52,
+ scale = 1.0,
+ colour = 1,
+ flashes = false,
+ text = '10-88 - Store Robbery',
+ time = (30 * 1000),
+ }
+ })
+ end)
+ elseif sh_config.police.dispatch == 'core_dispatch' then
+ local gender = IsPedMale(cache.ped) and 'male' or 'female'
+ TriggerServerEvent('core_dispatch:addCall', '10-88', 'Potential Store Robbery',
+ {{icon = 'fa-venus-mars', info = gender}},
+ {data.coords.x, data.coords.y, data.coords.z},
+ 'police', 30000, 52, 1, false)
+ elseif sh_config.police.dispatch == 'rcore_dispatch' then
+ local playerData = exports['rcore_dispatch']:GetPlayerData()
+ if not playerData then
+ print('^1[ERROR]: rcore_dispatch failed to return playerData, cannot proceed^0')
+ return
+ end
+ local alert = {
+ code = '10-88 - Store Robbery',
+ default_priority = 'low',
+ coords = playerData.coords,
+ job = sh_config.police.jobs,
+ text = 'An alarm has been triggered at 24/7 on ' ..playerData.street_1,
+ type = 'alerts',
+ blip_time = 30,
+ blip = {
+ sprite = 52,
+ colour = 1,
+ scale = 1.0,
+ text = '10-88 - Store Robbery',
+ flashes = false,
+ radius = 0,
+ }
+ }
+ TriggerServerEvent('rcore_dispatch:server:sendAlert', alert)
+ elseif sh_config.police.dispatch == 'aty_dispatch' then
+ TriggerEvent('aty_dispatch:SendDispatch', 'Potential Store Robbery', '10-88', 52, sh_config.police.jobs)
+ elseif sh_config.police.dispatch == 'op-dispatch' then
+ local job = 'police'
+ local text = 'An alarm has been triggered at 24/7 on ' ..data.street
+ local coords = data.coords
+ local id = cache.serverId
+ local title = '10-88 - Store Robbery'
+ local panic = false
+ TriggerServerEvent('Opto_dispatch:Server:SendAlert', job, title, text, coords, panic, id)
+ elseif sh_config.police.dispatch == 'origen_police' then
+ local alert = {
+ coords = data.coords,
+ title = '10-88 - Store Robbery',
+ type = 'GENERAL',
+ message = 'An alarm has been triggered at 24/7 on ' ..data.street,
+ job = 'police',
+ }
+ TriggerServerEvent("SendAlert:police", alert)
+ elseif sh_config.police.dispatch == 'emergencydispatch' then
+ TriggerServerEvent('emergencydispatch:emergencycall:new', 'police', '10-88 | Potential Store Robbery', data.coords, true)
+ elseif sh_config.police.dispatch == 'custom' then
+ -- Add your custom dispatch system here
+ else
+ print('^1[ERROR]: No dispatch system was detected - please visit config/shared.lua "police" section^0')
+ end
+end
+
+-- Add circle target zones
+--- @param data table
+function AddCircleZone(data)
+ if sh_config.setup.interact == 'ox_target' then
+ exports.ox_target:addSphereZone(data)
+ elseif sh_config.setup.interact == 'qb-target' then
+ exports['qb-target']:AddCircleZone(data.name, data.coords, data.radius, {
+ name = data.name,
+ debugPoly = sh_config.setup.debug}, {
+ options = data.options,
+ distance = 2,
+ })
+ elseif sh_config.setup.interact == 'interact' then
+ exports.interact:AddInteraction({
+ coords = data.coords,
+ interactDst = 2.0,
+ id = data.name,
+ options = data.options
+ })
+ elseif sh_config.setup.interact == 'custom' then
+ -- Add support for a custom target system here
+ else
+ print('^1[ERROR]: No interaction system was detected - please visit config/shared "setup" section^0')
+ end
+end
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/client/main.lua b/resources/[jobs]/[crime]/lation_247robbery/client/main.lua
new file mode 100644
index 000000000..23b5e3c20
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/client/main.lua
@@ -0,0 +1,290 @@
+-- Initialize config(s)
+local sh_config = require 'config.shared'
+local cl_config = require 'config.client'
+local icons = require 'config.icons'
+
+-- Initialize variables to track active locations
+local activeRegister, activeComputer, activeSafe = false, false, false
+
+-- Initialize variables to store code & pin
+local safePin
+
+-- Initialize variables to track failed attempts
+local wrongPIN, failedHack = 0, 0
+
+-- Initialize table to build questionnaire if applicable
+local questionData = {}
+
+-- Build the input dialog for questionnaire if applicable
+if sh_config.computers.questionnaire then
+ for _, question in ipairs(sh_config.questionnaire.questions) do
+ questionData[#questionData + 1] = {
+ type = question.type,
+ label = question.label,
+ description = question.description,
+ icon = question.icon,
+ required = question.required
+ }
+ if question.type == 'select' then
+ questionData[#questionData].options = question.options
+ end
+ end
+end
+
+-- Used to check if the answers submitted are correct
+--- @param answers table
+local function AreAnswersCorrect(answers)
+ for question, answer in ipairs(sh_config.questionnaire.answers) do
+ local submitted_answer = answers[question]
+ if sh_config.questionnaire.questions[question].type == 'select' then
+ if tonumber(submitted_answer) ~= answer then
+ return false
+ end
+ else
+ if string.lower(submitted_answer) ~= string.lower(answer) then
+ return false
+ end
+ end
+ end
+ return true
+end
+
+-- Function to start the initial robbery process
+local function InitiateRegisterRobbery()
+ local canStart = lib.callback.await('lation_247robbery:StartRobbery', false)
+ if not canStart then activeRegister = false return end
+ local dict, anim = cl_config.anims.lockpick.dict, cl_config.anims.lockpick.clip
+ lib.requestAnimDict(dict)
+ while not HasAnimDictLoaded(dict) do Wait(0) end
+ TaskPlayAnim(cache.ped, dict, anim, 8.0, 8.0, -1, 51, 1.0, false, false, false)
+ local skillcheck = Minigame(sh_config.registers.minigame)
+ ClearPedTasks(cache.ped)
+ if not skillcheck then
+ TriggerServerEvent('lation_247robbery:DoesLockpickBreak')
+ activeRegister = false
+ return
+ end
+ local coords = GetEntityCoords(cache.ped)
+ local data = {
+ coords = coords,
+ street = GetStreetNameFromHashKey(GetStreetNameAtCoord(coords.x, coords.y, coords.z))
+ }
+ PoliceDispatch(data)
+ if ProgressBar(cl_config.anims.register) then
+ local codeChance = math.random(100)
+ if codeChance <= sh_config.registers.noteChance then
+ local generatedCode = math.random(1111, 9999)
+ if safePin then safePin = nil end
+ safePin = generatedCode
+ local note = lib.alertDialog({
+ header = locale('alerts.note.header'),
+ content = locale('alerts.note.content', safePin),
+ centered = true,
+ cancel = false,
+ })
+ if note == 'confirm' then
+ activeSafe = true
+ TriggerServerEvent('lation_247robbery:CompleteRegisterRobbery')
+ end
+ else
+ activeComputer = true
+ TriggerServerEvent('lation_247robbery:CompleteRegisterRobbery')
+ end
+ else
+ activeRegister = false
+ ShowNotification(locale('notify.cancel-rob'), 'error')
+ end
+end
+
+-- Function to handle hacking the computer if required
+local function InitiateComputerHack()
+ activeComputer = false -- Deactive target
+ if failedHack >= sh_config.computers.maxAttempts then
+ activeRegister = false
+ activeComputer = false
+ failedHack = 0
+ ShowNotification(locale('notify.failed-limit'), 'error')
+ TriggerServerEvent('lation_247robbery:FailedRobbery')
+ return
+ end
+ local dict, anim = cl_config.anims.hackPC.dict, cl_config.anims.hackPC.clip
+ lib.requestAnimDict(dict)
+ while not HasAnimDictLoaded(dict) do Wait(0) end
+ TaskPlayAnim(cache.ped, dict, anim, 8.0, 8.0, -1, 1, 1, false, false, false)
+ if sh_config.computers.questionnaire then
+ local questions = lib.inputDialog(locale('inputs.questions.header'), questionData)
+ if not questions then
+ activeComputer = true
+ ClearPedTasks(cache.ped)
+ return
+ end
+ if AreAnswersCorrect(questions) then
+ failedHack = 0
+ ClearPedTasks(cache.ped)
+ local generatedCode = math.random(1111, 9999)
+ if safePin then safePin = nil end
+ safePin = generatedCode
+ lib.alertDialog({
+ header = locale('alerts.hack.header'),
+ content = locale('alerts.hack.content', safePin),
+ centered = true,
+ cancel = false
+ })
+ activeSafe = true
+ else
+ ClearPedTasks(cache.ped)
+ activeComputer = true
+ failedHack = failedHack + 1
+ ShowNotification(locale('notify.failed-hack'), 'error')
+ end
+ else
+ local skillcheck = Minigame(sh_config.computers.minigame)
+ if not skillcheck then
+ ClearPedTasks(cache.ped)
+ activeComputer = true
+ failedHack = failedHack + 1
+ ShowNotification(locale('notify.failed-hack'), 'error')
+ return
+ end
+ failedHack = 0
+ ClearPedTasks(cache.ped)
+ local generatedCode = math.random(1111, 9999)
+ if safePin then safePin = nil end
+ safePin = generatedCode
+ lib.alertDialog({
+ header = locale('alerts.hack.header'),
+ content = locale('alerts.hack.content', safePin),
+ centered = true,
+ cancel = false
+ })
+ activeSafe = true
+ end
+end
+
+-- Function to handle the safe robbery
+local function InitiateSafeRobbery()
+ activeSafe = false
+ if wrongPIN >= sh_config.safes.maxAttempts then
+ activeRegister = false
+ activeSafe = false
+ wrongPIN = 0
+ ShowNotification(locale('notify.failed-limit'), 'error')
+ TriggerServerEvent('lation_247robbery:FailedRobbery')
+ return
+ end
+ local inputCode = lib.inputDialog(locale('inputs.safe.header'), {
+ {
+ type = 'input',
+ label = locale('inputs.safe.label'),
+ description = locale('inputs.safe.desc'),
+ placeholder = locale('inputs.safe.placeholder'),
+ icon = icons.safe_pin,
+ required = true
+ }
+ })
+ if not inputCode then activeSafe = true return end
+ local convertedCode = tonumber(inputCode[1])
+ if convertedCode ~= safePin then
+ wrongPIN = wrongPIN + 1
+ activeSafe = true
+ ShowNotification(locale('notify.wrong-pin'), 'error')
+ elseif convertedCode == safePin then
+ activeSafe = false
+ wrongPIN = 0
+ if ProgressBar(cl_config.anims.safe) then
+ activeRegister = false
+ TriggerServerEvent('lation_247robbery:CompleteSafeRobbery')
+ safePin = nil
+ else
+ activeSafe = true
+ end
+ end
+end
+
+-- Create interactions
+AddEventHandler('lation_247robbery:onPlayerLoaded', function()
+ local gabz = GetResourceState('cfx-gabz-247') == 'started'
+ local fm = GetResourceState('cfx-fm-supermarkets') == 'started'
+ local coords = gabz and require 'data.gabz' or fm and require 'data.fmshop' or require 'data.default'
+ for key, coord in pairs(coords.registers) do
+ local data = {
+ name = 'cash_register' ..key,
+ coords = coord,
+ radius = 0.35,
+ debug = sh_config.setup.debug,
+ options = {
+ {
+ label = locale('target.register'),
+ icon = icons.register,
+ iconColor = icons.register_color,
+ canInteract = function()
+ if not activeRegister then
+ return true
+ end
+ return false
+ end,
+ action = function()
+ activeRegister = true
+ InitiateRegisterRobbery()
+ end,
+ onSelect = function()
+ activeRegister = true
+ InitiateRegisterRobbery()
+ end,
+ distance = 2
+ }
+ }
+ }
+ AddCircleZone(data)
+ end
+ for key, coord in pairs(coords.computers) do
+ local data = {
+ name = 'computer' ..key,
+ coords = coord,
+ radius = 0.35,
+ debug = sh_config.setup.debug,
+ options = {
+ {
+ label = locale('target.computer'),
+ icon = icons.computer,
+ iconColor = icons.computer_color,
+ canInteract = function()
+ if activeComputer then
+ return true
+ end
+ return false
+ end,
+ action = InitiateComputerHack,
+ onSelect = InitiateComputerHack,
+ distance = 2
+ }
+ }
+ }
+ AddCircleZone(data)
+ end
+ for key, coord in pairs(coords.safes) do
+ local data = {
+ name = 'safe' ..key,
+ coords = coord,
+ radius = 0.45,
+ debug = sh_config.setup.debug,
+ options = {
+ {
+ label = locale('target.safe'),
+ icon = icons.safe,
+ iconColor = icons.safe_color,
+ canInteract = function()
+ if activeSafe then
+ return true
+ end
+ return false
+ end,
+ action = InitiateSafeRobbery,
+ onSelect = InitiateSafeRobbery,
+ distance = 2
+ }
+ }
+ }
+ AddCircleZone(data)
+ end
+end)
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/config/client.lua b/resources/[jobs]/[crime]/lation_247robbery/config/client.lua
new file mode 100644
index 000000000..d82dc9e09
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/config/client.lua
@@ -0,0 +1,38 @@
+return {
+
+ ----------------------------------------------
+ -- ๐ Customize animations and props
+ ----------------------------------------------
+
+ anims = {
+ lockpick = {
+ dict = 'missheistfbisetup1',
+ clip = 'hassle_intro_loop_f'
+ },
+ register = {
+ label = 'Kasse leeren..',
+ duration = 30000,
+ position = 'bottom',
+ useWhileDead = false,
+ canCancel = true,
+ disable = { car = true, move = true, combat = true },
+ anim = { dict = 'anim@heists@ornate_bank@grab_cash', clip = 'grab' },
+ prop = { model = 'p_ld_heist_bag_s', bone = 40269, pos = vec3(0.0454, 0.2131, -0.1887), rot = vec3(66.4762, 7.2424, -71.9051) }
+ },
+ hackPC = {
+ dict = 'anim@heists@prison_heiststation@cop_reactions',
+ clip = 'cop_b_idle'
+ },
+ safe = {
+ label = 'Tresor leeren..',
+ duration = 30000,
+ position = 'bottom',
+ useWhileDead = false,
+ canCancel = false,
+ disable = { car = true, move = true, combat = true },
+ anim = { dict = 'anim@heists@ornate_bank@grab_cash', clip = 'grab' },
+ prop = { model = 'p_ld_heist_bag_s', bone = 40269, pos = vec3(0.0454, 0.2131, -0.1887), rot = vec3(66.4762, 7.2424, -71.9051) }
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/config/icons.lua b/resources/[jobs]/[crime]/lation_247robbery/config/icons.lua
new file mode 100644
index 000000000..bdc9202dd
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/config/icons.lua
@@ -0,0 +1,14 @@
+return {
+ -- Interactions
+ register = 'fas fa-lock',
+ register_color = '',
+
+ computer = 'fas fa-computer',
+ computer_color = '',
+
+ safe = 'fas fa-key',
+ safe_color = '',
+
+ -- Safe input
+ safe_pin = 'fas fa-lock'
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/config/server.lua b/resources/[jobs]/[crime]/lation_247robbery/config/server.lua
new file mode 100644
index 000000000..02d72edb1
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/config/server.lua
@@ -0,0 +1,36 @@
+return {
+
+ ----------------------------------------------
+ -- ๐ฌ Setup logging system
+ ----------------------------------------------
+
+ logs = {
+ -- What logging service do you want to use?
+ -- Available options: 'fivemanage', 'fivemerr', 'discord' & 'none'
+ -- It is highly recommended to use a proper logging service such as Fivemanage or Fivemerr
+ service = 'discord',
+ -- Do you want to include screenshots with your logs?
+ -- This is only applicable to Fivemanage and Fivemerr
+ screenshots = false,
+ -- You can enable (true) or disable (false) specific player events to log here
+ events = {
+ -- register_robbed is when a register has been robbed
+ register_robbed = true,
+ -- safe_robbed is when.. come on now, you gotta know..
+ safe_robbed = true
+ },
+ -- If service = 'discord', you can customize the webhook data here
+ -- If not using Discord, this section can be ignored
+ discord = {
+ -- The name of the webhook
+ name = '24/7 Robbery Logs',
+ -- The webhook link
+ link = 'https://discord.com/api/webhooks/1379948922344050768/GYG104XUy2wIVDRMeoRLnk8QbvMnEJjsz4yLsrzM0rJO_ZYOV_n8NUowjT1ez2SaQTTb',
+ -- The webhook profile image
+ image = 'https://i.imgur.com/ILTkWBh.png',
+ -- The webhook footer image
+ footer = 'https://i.imgur.com/ILTkWBh.png'
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/config/shared.lua b/resources/[jobs]/[crime]/lation_247robbery/config/shared.lua
new file mode 100644
index 000000000..6995d92ee
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/config/shared.lua
@@ -0,0 +1,207 @@
+return {
+
+ -- ๐ Looking for more high quality scripts?
+ -- ๐ Shop Now: https://lationscripts.com
+ -- ๐ฌ Join Discord: https://discord.gg/9EbY4nM5uu
+ -- ๐ข How dare you leave this option false?!
+ YouFoundTheBestScripts = false,
+
+ ----------------------------------------------
+ -- ๐ ๏ธ Setup the basics below
+ ----------------------------------------------
+
+ setup = {
+ -- Use only if needed, directed by support or know what you're doing
+ -- Notice: enabling debug features will significantly increase resmon
+ -- And should always be disabled in production
+ debug = false,
+ -- Set your interaction system below
+ -- Available options are: 'ox_target', 'qb-target', 'interact' & 'custom'
+ -- 'custom' needs to be added to client/functions.lua
+ interact = 'qb-target',
+ -- Set your notification system below
+ -- Available options are: 'ox_lib', 'esx', 'qb', 'okok', 'sd-notify', 'wasabi_notify', 'mythic_notify' & 'custom'
+ -- 'custom' needs to be added to client/functions.lua
+ notify = 'ox_lib',
+ -- Set your progress bar system below
+ -- Available options are: 'ox_lib', 'qbcore' & 'custom'
+ -- 'custom' needs to be added to client/functions.lua
+ -- Any custom progress bar must also support animations
+ progress = 'ox_lib',
+ -- Do you want to be notified via server console if an update is available?
+ -- True if yes, false if no
+ version = true,
+ -- Once a store robbery has succesfully started a cooldown begins
+ -- This is per-player and not a global cooldown (cooldown is in seconds)
+ cooldown = 600,
+ -- By default, the player-based cooldowns are overridden by this global cooldown
+ -- This will prevent robberies at all stores by any player until the cooldown expires
+ -- If you prefer a more flexible player-based cooldown option, just disable global
+ -- The duration variable here is also in seconds like above
+ global = { enable = true, duration = 600 }
+ },
+
+ ----------------------------------------------
+ -- ๐ฎ Setup police options
+ ----------------------------------------------
+
+ police = {
+ -- How many police must be online in order to start a robbery?
+ count = 0,
+ -- Add your police job(s) below
+ jobs = { 'police', 'sheriff' },
+ -- Set your dispatch system
+ -- Available options: 'cd_dispatch', 'ps-dispatch', 'qs-dispatch'
+ -- 'core_dispatch', 'rcore_dispatch', aty_dispatch', 'op-dispatch',
+ -- 'origen_police', 'emergencydispatch' & 'custom' option
+ dispatch = 'ps-dispatch',
+ -- Risk is a feature you can enable that will increase the players
+ -- Reward payout based on the number of police online during the robbery!
+ -- Do you want to enable the risk feature?
+ risk = true,
+ -- If risk = true, percent is how much the reward payout increases
+ -- In percentage for EVERY cop online. If percent = 10 and there are
+ -- 3 police online, the reward payout will increase 30%
+ percent = 10
+ },
+
+ ----------------------------------------------
+ -- ๐ช Setup register robbery
+ ----------------------------------------------
+
+ registers = {
+ -- Set the required item name below needed to rob a cash register
+ item = 'screwdriverset',
+ -- Customize the minigame (skillcheck) difficulty below
+ minigame = {
+ -- Set the skillcheck difficulty levels below
+ -- You can set 'easy', 'medium' or 'hard' in any order
+ -- And in any amount/quantity - Learn more about the skillcheck
+ -- Here: https://overextended.dev/ox_lib/Modules/Interface/Client/skillcheck
+ difficulty = { 'easy', 'easy', 'easy', 'easy', 'easy','easy', },
+ -- The 'inputs' are the keys that will be used for the skillcheck
+ -- Minigame and can be set to any key or keys of your choice
+ inputs = { 'W', 'A', 'S', 'D' }
+ },
+ -- After a successful register robbery, what item(s) do you want to reward?
+ -- { item = 'some_item', min = 1, max = 1, chance = 100, metadata = { ['key'] = value } }
+ -- The metadata table is optional
+ -- The 'item' can also be an account, such as 'cash' or 'bank'
+ reward = {
+ { item = 'cash', min = 750, max = 1250, chance = 100 },
+ -- { item = 'markedbills', min = 1, max = 1, chance = 100, metadata = { ['worth'] = math.random(750, 1250) } }
+ -- Add or remove items as you wish following the same format
+ },
+ -- If a player fails to successfully lockpick the register
+ -- There is a chance that their lockpick will break. In percentage,
+ -- What chance do you want their lockpick to break? To never break, set 0
+ -- To break every time, set 100
+ breakChance = 50,
+ -- After a player succesfully robs a register, there is this "noteChance" they
+ -- "Find" the safe's PIN "under the register" and can skip the computer hacking
+ -- Step if found. In percentage, what chance do they have to find this note?
+ noteChance = 10
+ },
+
+ ----------------------------------------------
+ -- ๐ฅ๏ธ Setup computer hacking
+ ----------------------------------------------
+
+ computers = {
+ -- When a player is attempting to hack the computer how many
+ -- Attempts do you want to allow? By default, after 3 failed attempts
+ -- The robbery will end and not proceed any further
+ maxAttempts = 3,
+ -- Do you want to enable the questionnaire hack? If true, this will replace
+ -- The skillcheck hack with a series of questions the player must answer correctly
+ questionnaire = false,
+ -- Customize the minigame (skillcheck) difficulty below
+ minigame = {
+ -- Set the skillcheck difficulty levels below
+ -- You can set 'easy', 'medium' or 'hard' in any order
+ -- And in any amount/quantity - Learn more about the skillcheck
+ -- Here: https://overextended.dev/ox_lib/Modules/Interface/Client/skillcheck
+ difficulty = { 'easy', 'easy', 'easy', 'easy', 'easy','easy', },
+ -- The 'inputs' are the keys that will be used for the skillcheck
+ -- Minigame and can be set to any key or keys of your choice
+ inputs = { 'W', 'A', 'S', 'D' }
+ },
+ },
+
+ ----------------------------------------------
+ -- ๐ Setup safe robbery
+ ----------------------------------------------
+
+ safes = {
+ -- When a player is attempting to hack the safe (inputting the PIN) how
+ -- Many attempts do you want to allow? By default, after 3 failed attempts
+ -- The robbery will end and not proceed (they will not be rewarded)
+ maxAttempts = 3,
+ -- After a successful register robbery, what item(s) do you want to reward?
+ -- { item = 'some_item', min = 1, max = 1, chance = 100, metadata = { ['key'] = value } }
+ -- The metadata table is optional
+ -- The 'item' can also be an account, such as 'cash' or 'bank'
+ reward = {
+ { item = 'cash', min = 2000, max = 7000, chance = 50 },
+ { item = 'dildo', min = 1, max = 1, chance = 50 },
+ -- { item = 'markedbills', min = 1, max = 1, chance = 100, metadata = { ['worth'] = math.random(2000, 7000) } }
+ -- Add or remove items as you wish following the same format
+ },
+ },
+
+ ----------------------------------------------
+ -- โ Setup optional questionnaire
+ ----------------------------------------------
+
+ questionnaire = {
+ questions = {
+ [1] = {
+ type = 'input',
+ label = 'Question #1',
+ description = 'Wann ist Weihnachten',
+ icon = 'fas fa-bolt',
+ required = true
+ },
+ [2] = {
+ type = 'input',
+ label = 'Question #2',
+ description = 'Was ist Obey?',
+ icon = 'fas fa-lock',
+ required = true
+ },
+ [3] = {
+ type = 'input',
+ label = 'Question #3',
+ description = 'Was ist eine GPU?',
+ icon = 'fas fa-desktop',
+ required = true
+ },
+ [4] = {
+ type = 'select',
+ label = 'Question #4',
+ description = 'Was macht STRG+C?',
+ icon = 'fas fa-keyboard',
+ required = true,
+ options = {
+ { value = 1, label = 'pause' },
+ { value = 2, label = 'drucken' },
+ { value = 3, label = 'lรถschen' },
+ { value = 4, label = 'kopieren' },
+ }
+ },
+ -- Add more questions here, following the same format as above
+ -- Be sure to increment the numbers correctly, [5], [6], etc
+ },
+ -- All the answers to the above questions must be placed here
+ -- Put the answers in the same order the questions are above
+ -- The answer to question [3] above should be [3] here as well
+ -- Note: answers to type = 'select' should be the value numer
+ answers = {
+ [1] = 'dezember',
+ [2] = 'automarke',
+ [3] = 'grafikkarte',
+ [4] = 4
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/data/default.lua b/resources/[jobs]/[crime]/lation_247robbery/data/default.lua
new file mode 100644
index 000000000..467938d27
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/data/default.lua
@@ -0,0 +1,57 @@
+return {
+ registers = {
+ vec3(29.1251, -1341.5042, 29.4944), -- Innocence Blvd
+ vec3(-3045.5269, 585.7495, 7.9062), -- Inseno Road
+ vec3(-3247.7947, 1003.5355, 12.8279), -- Barbareno Road
+ vec3(1733.1542, 6418.9487, 35.0343), -- Great Ocean Highway
+ vec3(1698.3787, 4923.2553, 42.2410), -- Grape Seed Main Street
+ vec3(1960.0208, 3746.5747, 32.3408), -- Alhambra Drive
+ vec3(546.8871, 2665.2727, 42.1536), -- Route 68
+ vec3(2674.5544, 3284.9438, 55.2383), -- Senora Freeway
+ vec3(2551.5698, 384.1099, 108.6201), -- Palomino Freeway
+ vec3(376.8043, 331.3049, 103.5636), -- Clinton Avenue
+ vec3(-1820.5584, 793.9172, 138.2765), -- North Rockford Drive
+ vec3(-47.2251, -1757.5423, 29.5983), -- Grove Street
+ vec3(-706.7102, -913.5667, 19.3929), -- Ginger Street
+ vec3(1164.1452, -322.7899, 69.3824), -- Mirror Park Blvd
+ vec3(29.1228, -1341.5043, 29.4944), -- Innocence Blvd
+ vec3(-1232.8734, -1440.0337, 4.3739) -- Aguja Street
+ },
+ computers = {
+ vec3(24.7435, -1339.3319, 29.4941), -- Innocence Blvd
+ vec3(-3046.7769, 582.4587, 7.9059), -- Inseno Road
+ vec3(-3250.2068, 1000.9899, 12.8277), -- Barbareno Road
+ vec3(1731.5469, 6422.1841, 35.0343), -- Great Ocean Highway
+ vec3(1707.3872, 4921.6953, 42.0722), -- Grape Seed Main Street
+ vec3(1956.4008, 3746.9792, 32.3408), -- Alhambra Drive
+ vec3(549.8992, 2663.4697, 42.1535), -- Route 68
+ vec3(2671.2490, 3283.5005, 55.2392), -- Senora Freeway
+ vec3(2549.2810, 381.3652, 108.6200), -- Palomino Freeway
+ vec3(374.7944, 334.0489, 103.5635), -- Clinton Avenue
+ vec3(-1828.9333, 797.3793, 138.2624), -- North Rockford Drive
+ vec3(-44.7806, -1748.8189, 29.4642), -- Grove Street
+ vec3(-710.4782, -905.2836, 19.2711), -- Ginger Street
+ vec3(1158.9605, -315.2624, 69.2748), -- Mirror Park Blvd
+ vec3(24.7447, -1339.3311, 29.4941), -- Innocence Blvd
+ vec3(-1236.2167, -1438.5101, 4.3739) -- Aguja Street
+
+ },
+ safes = {
+ vec3(24.5569, -1340.9492, 29.4941), -- Innocence Blvd
+ vec3(-3045.1655, 583.2350, 7.9059), -- Inseno Road
+ vec3(-3248.6182, 1000.5917, 12.8277), -- Barbareno Road
+ vec3(1730.7687, 6420.7734, 35.0343), -- Great Ocean Highway
+ vec3(1708.1695, 4920.8208, 41.3514), -- Grape Seed Main Street
+ vec3(1957.2903, 3745.5491, 32.3408), -- Alhambra Drive
+ vec3(549.6087, 2665.0701, 42.1535), -- Route 68
+ vec3(2671.2490, 3283.5005, 55.2392), -- Senora Freeway
+ vec3(2550.8884, 381.0840, 108.6200), -- Palomino Freeway
+ vec3(374.1689, 332.5431, 103.5635), -- Clinton Avenue
+ vec3(-1829.5384, 798.4634, 137.5601), -- North Rockford Drive
+ vec3(-43.8009, -1748.0804, 28.7776), -- Grove Street
+ vec3(-710.1920, -904.1401, 18.5740), -- Ginger Street
+ vec3(1159.0540, -314.1202, 68.5665), -- Mirror Park Blvd
+ vec3(24.6812, -1340.9744, 29.4941), -- Innocence Blvd
+ vec3(-1234.1045, -1436.7537, 4.3739) -- Aguja Street
+ }
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/data/fmshop.lua b/resources/[jobs]/[crime]/lation_247robbery/data/fmshop.lua
new file mode 100644
index 000000000..3efed3784
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/data/fmshop.lua
@@ -0,0 +1,50 @@
+return {
+ registers = {
+ vec3(25.04, -1345.57, 29.5), -- Innocence Blvd
+ vec3(-3040.82, 584.48, 7.91), -- Inseno Road
+ vec3(-3243.96, 1000.69, 12.83), -- Barbareno Road
+ vec3(1729.11, 6416.57, 35.04), -- Great Ocean Highway
+ vec3(1696.69, 4924.63, 42.06), -- Grape Seed Main Street
+ vec3(1959.72, 3741.8, 32.34), -- Alhambra Drive
+ vec3(548.72, 2669.54, 42.16), -- Route 68
+ vec3(2676.81, 3280.74, 55.24), -- Senora Freeway
+ vec3(2555.49, 381.45, 108.62), -- Palomino Freeway
+ vec3(373.54, 327.99, 103.57), -- Clinton Avenue
+ vec3(-1819.12, 792.29, 138.08), -- North Rockford Drive
+ vec3(-48.56, -1759.19, 29.42), -- Grove Street
+ vec3(-706.71, -915.73, 19.22), -- Ginger Street
+ vec3(1164.49, -324.9, 69.21) -- Mirror Park Blvd
+ },
+ computers = {
+ vec3(25.61, -1343.68, 26.39), -- Innocence Blvd
+ vec3(-3042.71, 584.68, 4.8), -- Inseno Road
+ vec3(-3245.73, 1001.57, 9.72), -- Barbareno Road
+ vec3(1730.67, 6417.85, 31.93), -- Great Ocean Highway
+ vec3(1707.3872, 4921.6953, 42.0722), -- Grape Seed Main Street
+ vec3(1959.42, 3743.73, 29.23), -- Alhambra Drive
+ vec3(548.25, 2667.68, 39.04), -- Route 68
+ vec3(2675.55, 3282.3, 52.13), -- Senora Freeway
+ vec3(2553.66, 382.3, 105.51), -- Palomino Freeway
+ vec3(374.67, 329.5, 100.45), -- Clinton Avenue
+ vec3(-1828.9333, 797.3793, 138.2624), -- North Rockford Drive
+ vec3(-44.7806, -1748.8189, 29.4642), -- Grove Street
+ vec3(-710.4782, -905.2836, 19.2711), -- Ginger Street
+ vec3(1158.9605, -315.2624, 69.2748) -- Mirror Park Blvd
+ },
+ safes = {
+ vec3(24.17, -1344.46, 25.99), -- Innocence Blvd
+ vec3(-3041.6, 583.38, 4.4), -- Inseno Road
+ vec3(-3245.09, 999.84, 9.32), -- Barbareno Road
+ vec3(1728.75, 6417.89, 31.43), -- Great Ocean Highway
+ vec3(1708.1695, 4920.8208, 41.3514), -- Grape Seed Main Street
+ vec3(1958.38, 3742.24, 28.83), -- Alhambra Drive
+ vec3(549.78, 2668.64, 38.69), -- Route 68
+ vec3(2675.46, 3280.43, 51.63), -- Senora Freeway
+ vec3(2554.44, 380.57, 105.01), -- Palomino Freeway
+ vec3(372.86, 329.2, 100.05), -- Clinton Avenue
+ vec3(-1829.5384, 798.4634, 137.5601), -- North Rockford Drive
+ vec3(-43.8009, -1748.0804, 28.7776), -- Grove Street
+ vec3(-710.1920, -904.1401, 18.5740), -- Ginger Street
+ vec3(1159.0540, -314.1202, 68.5665) -- Mirror Park Blvd
+ }
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/data/gabz.lua b/resources/[jobs]/[crime]/lation_247robbery/data/gabz.lua
new file mode 100644
index 000000000..043cca0d9
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/data/gabz.lua
@@ -0,0 +1,56 @@
+return {
+ registers = {
+ vec3(25.4444, -1345.6597, 29.7458), -- Innocence Blvd
+ vec3(-3040.8388, 585.0568, 8.1577), -- Inseno Road
+ vec3(-3243.7705, 1001.1959, 13.1240), -- Barbareno Road
+ vec3(1729.4234, 6416.1899, 35.2860), -- Great Ocean Highway
+ vec3(1698.3787, 4923.2553, 42.2410), -- Grape Seed Main Street
+ vec3(1960.1284, 3741.8007, 32.5925), -- Alhambra Drive
+ vec3(548.2675, 2669.6276, 42.4053), -- Route 68
+ vec3(2677.1232, 3280.9897, 55.4899), -- Senora Freeway
+ vec3(2555.6130, 381.6807, 108.8406), -- Palomino Freeway
+ vec3(373.8878, 327.6780, 103.8151), -- Clinton Avenue
+ vec3(162.2107, 6642.0131, 31.9477), -- Paleto Blvd
+ vec3(-1820.5584, 793.9172, 138.2765), -- North Rockford Drive
+ vec3(-47.2251, -1757.5423, 29.5983), -- Grove Street
+ vec3(-706.7102, -913.5667, 19.3929), -- Ginger Street
+ vec3(1164.1452, -322.7899, 69.3824), -- Mirror Park Blvd
+ vec3(813.3516, -781.0529, 26.4238) -- Otto's Grotto
+ },
+ computers = {
+ vec3(29.5666, -1340.5445, 29.5400), -- Innocence Blvd
+ vec3(-3046.9726, 587.3485, 7.9698), -- Inseno Road
+ vec3(-3248.5605, 1005.7445, 12.8778), -- Barbareno Road
+ vec3(1735.4163, 6419.0268, 35.1044), -- Great Ocean Highway
+ vec3(1707.3872, 4921.6953, 42.0722), -- Grape Seed Main Street
+ vec3(1961.1553, 3748.4353, 32.4213), -- Alhambra Drive
+ vec3(544.8870, 2663.9619, 42.1643), -- Route 68
+ vec3(2674.6093, 3287.1359, 55.3793), -- Senora Freeway
+ vec3(2550.6496, 386.1718, 108.6351), -- Palomino Freeway
+ vec3(379.0795, 331.7546, 103.6381), -- Clinton Avenue
+ vec3(168.8938, 6642.8100, 31.7406), -- Paleto Blvd
+ vec3(-1828.9333, 797.3793, 138.2624), -- North Rockford Drive
+ vec3(-44.7806, -1748.8189, 29.4642), -- Grove Street
+ vec3(-710.4782, -905.2836, 19.2711), -- Ginger Street
+ vec3(1158.9605, -315.2624, 69.2748), -- Mirror Park Blvd
+ vec3(817.5401, -775.8287, 26.2710) -- Otto's Grotto
+ },
+ safes = {
+ vec3(31.5539, -1339.2442, 29.9318), -- Innocence Blvd
+ vec3(-3048.7597, 588.8417, 8.3087), -- Inseno Road
+ vec3(-3249.6362, 1007.7283, 13.2638), -- Barbareno Road
+ vec3(1737.7717, 6419.2626, 35.4482), -- Great Ocean Highway
+ vec3(1708.1695, 4920.8208, 41.3514), -- Grape Seed Main Street
+ vec3(1962.2239, 3750.4909, 32.7439), -- Alhambra Drive
+ vec3(543.0894, 2662.4709, 42.5580), -- Route 68
+ vec3(2674.5131, 3289.5026, 55.6409), -- Senora Freeway
+ vec3(2549.4816, 388.2724, 109.0129), -- Palomino Freeway
+ vec3(381.3895, 332.4351, 103.9466), -- Clinton Avenue
+ vec3(171.1812, 6642.2641, 32.0916), -- Paleto Blvd
+ vec3(-1829.5384, 798.4634, 137.5601), -- North Rockford Drive
+ vec3(-43.8009, -1748.0804, 28.7776), -- Grove Street
+ vec3(-710.1920, -904.1401, 18.5740), -- Ginger Street
+ vec3(1159.0540, -314.1202, 68.5665), -- Mirror Park Blvd
+ vec3(819.6384, -774.5783, 26.5440) -- Otto's Grotto
+ }
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/fxmanifest.lua b/resources/[jobs]/[crime]/lation_247robbery/fxmanifest.lua
new file mode 100644
index 000000000..0b63fc1fb
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/fxmanifest.lua
@@ -0,0 +1,40 @@
+fx_version 'cerulean'
+lua54 'yes'
+game 'gta5'
+name 'lation_247robbery'
+author 'iamlation'
+version '1.5.0'
+repository 'https://github.com/IamLation/lation_247robbery'
+description 'FiveM\'s most popular 24/7 store robbery script'
+
+client_scripts {
+ 'config/client.lua',
+ 'bridge/client.lua',
+ 'client/*.lua'
+}
+
+server_scripts {
+ 'config/server.lua',
+ 'bridge/server.lua',
+ 'server/*.lua'
+}
+
+shared_scripts {
+ 'config/shared.lua',
+ 'config/icons.lua',
+ 'data/*.lua',
+ '@ox_lib/init.lua',
+}
+
+files {
+ 'locales/*.json'
+}
+
+dependencies {
+ 'ox_lib'
+}
+
+ox_libs {
+ 'locale',
+ 'math'
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/locales/en.json b/resources/[jobs]/[crime]/lation_247robbery/locales/en.json
new file mode 100644
index 000000000..afe1c5563
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/locales/en.json
@@ -0,0 +1,45 @@
+
+{
+"notify": {
+"cancel-rob": "Du hast aufgehรถrt, die Kasse auszurauben",
+"cooldown": "Das scheint keine gute Idee zu sein - ich sollte warten",
+"no-police": "Es sind nicht genug Polizisten in der Stadt",
+"missing-item": "Ich denke, das wรคre einfacher mit einem Werkzeug",
+"item-broke": "Du hast den Dietrich zerbrochen und konntest die Kasse nicht รถffnen",
+"failed-hack": "Der Hack des Computers ist fehlgeschlagen",
+"wrong-pin": "Das scheint nicht richtig zu sein... es ist noch verschlossen",
+"failed-limit": "Du hast zu oft versagt und den Raub nicht geschafft"
+},
+"target": {
+"register": "Kasse ausrauben",
+"computer": "Anmelden",
+"safe": "Entsperren"
+},
+"alerts": {
+"note": {
+"header": "Notiz gefunden",
+"content": "Du hast unter der Kasse eine interessante Notiz gefunden, auf der nur folgende Zahlen stehen: %s"
+},
+"hack": {
+"header": "Code aufgedeckt",
+"content": "Du hast den Computer erfolgreich gehackt und den folgenden Code gefunden: %s"
+}
+},
+"inputs": {
+"questions": {
+"header": "Sicherheitsfragen"
+},
+"safe": {
+"header": "Tresor",
+"label": "PIN eingeben",
+"desc": "Gib die PIN ein, um den Tresor zu entsperren",
+"placeholder": "1234"
+}
+},
+"logs": {
+"register-robbed-title": "Kasse ausgeraubt",
+"register-robbed-message": "%s (Kennung: %s) hat erfolgreich eine Kasse um %s ausgeraubt",
+"safe-robbed-title": "Tresor ausgeraubt",
+"safe-robbed-message": "%s (Kennung: %s) hat erfolgreich einen Tresor um %s ausgeraubt"
+ }
+}
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/server/functions.lua b/resources/[jobs]/[crime]/lation_247robbery/server/functions.lua
new file mode 100644
index 000000000..5384b4846
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/server/functions.lua
@@ -0,0 +1,69 @@
+-- Initialize config(s)
+local sv_config = require 'config.server'
+local sh_config = require 'config.shared'
+
+-- Check to see if fm-logs or fmsdk is started
+local fmlogs = GetResourceState('fm-logs') == 'started'
+local fmsdk = GetResourceState('fmsdk') == 'started'
+
+-- Log events if applicable
+--- @param message string Message contents
+--- @param type string Log type
+function EventLog(message, type)
+ if not message or not sh_config.setup.debug then return end
+ if sv_config.logs.service == 'fivemanage' then
+ if not fmsdk then return end
+ exports.fmsdk:LogMessage(type or 'info', message)
+ elseif sv_config.logs.service == 'fivemerr' then
+ if not fmlogs then return end
+ exports['fm-logs']:createLog({
+ LogType = 'Resource',
+ Resource = 'lation_247robbery',
+ Level = type or 'info',
+ Message = message,
+ })
+ else
+ print(message)
+ end
+end
+
+-- Log player events if applicable
+--- @param source number Player ID
+--- @param title string Log title
+--- @param message string Message contents
+function PlayerLog(source, title, message)
+ if sv_config.logs.service == 'fivemanage' then
+ if not fmsdk then return end
+ if sv_config.logs.screenshots then
+ exports.fmsdk:takeServerImage(source, {
+ name = title,
+ description = message,
+ })
+ else
+ exports.fmsdk:LogMessage('info', message)
+ end
+ elseif sv_config.logs.service == 'fivemerr' then
+ if not fmlogs then return end
+ exports['fm-logs']:createLog({
+ LogType = 'Player',
+ Message = message,
+ Resource = 'lation_247robbery',
+ Source = source,
+ }, { Screenshot = sv_config.logs.screenshots })
+ elseif sv_config.logs.service == 'discord' then
+ local embed = {
+ {
+ ["color"] = 16711680,
+ ["title"] = "**".. title .."**",
+ ["description"] = message,
+ ["footer"] = {
+ ["text"] = os.date("%a %b %d, %I:%M%p"),
+ ["icon_url"] = sv_config.logs.discord.footer
+ }
+ }
+ }
+ PerformHttpRequest(sv_config.logs.discord.link, function()
+ end, 'POST', json.encode({username = sv_config.logs.discord.name, embeds = embed, avatar_url = sv_config.logs.discord.image}),
+ {['Content-Type'] = 'application/json'})
+ end
+end
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/server/main.lua b/resources/[jobs]/[crime]/lation_247robbery/server/main.lua
new file mode 100644
index 000000000..976acb256
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/server/main.lua
@@ -0,0 +1,324 @@
+-- Initialize config(s)
+local sh_config = require 'config.shared'
+local sv_config = require 'config.server'
+
+-- Initialize global state for cooldowns
+GlobalState.cooldown = false
+GlobalState.started = false
+
+-- Initialize proper coordinates
+local gabz = GetResourceState('cfx-gabz-247') == 'started'
+local fm = GetResourceState('cfx-fm-supermarkets') == 'started'
+local stores = gabz and require 'data.gabz' or fm and require 'data.fmshop' or require 'data.default'
+
+-- Initialize table to store known locations & robbery states
+local locations, states = {}, {}
+
+-- Builds local table containing all locations categorized
+local function InitializeStores()
+ for type, coords in pairs(stores) do
+ for _, location in pairs(coords) do
+ if not locations[type:lower()] then locations[type:lower()] = {} end
+ locations[type:lower()][#locations[type:lower()] + 1] = location
+ end
+ end
+end
+
+-- Returns boolean if player is nearby defined coords based on location type
+--- @param source number
+--- @param location string registers, computers, safes
+--- @return boolean
+local function IsPlayerNearby(source, location)
+ if not source or not location then return false end
+ local playerPos = GetEntityCoords(GetPlayerPed(source))
+ for _, coords in pairs(locations[location]) do
+ if #(playerPos - coords) <= 2.5 then
+ return true
+ end
+ end
+ return false
+end
+
+-- Returns boolean if player can start robbery
+--- @param identifier string
+--- @return boolean
+local function CanPlayerRob(identifier)
+ if not identifier then return false end
+ local currentTime = os.time()
+ if sh_config.setup.global.enable then
+ if GlobalState.cooldown or GlobalState.started then
+ return false
+ end
+ end
+ if not states[identifier] then return true end
+ local lastCompleted = states[identifier].completed
+ if lastCompleted then
+ if (currentTime - lastCompleted) < sh_config.setup.cooldown then
+ return false
+ end
+ end
+ return true
+end
+
+-- Starts & ends global cooldown if enabled
+local function StartCooldown()
+ GlobalState.cooldown = true
+ local wait = math.floor(sh_config.setup.global.duration * 1000)
+ SetTimeout(wait, function()
+ GlobalState.cooldown = false
+ end)
+end
+
+-- Callback to initialize store robbery
+--- @param source number
+--- @return boolean
+lib.callback.register('lation_247robbery:StartRobbery', function(source)
+ if not source then
+ EventLog('[main.lua]: lation_247robbery:StartRobbery: unable to retrieve source', 'error')
+ return false
+ end
+ local source = source
+ local identifier = GetIdentifier(source)
+ if not identifier then
+ EventLog('[main.lua]: lation_247robbery:StartRobbery: unable to retrieve player identifier', 'error')
+ return false
+ end
+ local isNearRegister = IsPlayerNearby(source, 'registers')
+ if not isNearRegister then
+ EventLog('[main.lua]: lation_247robbery:StartRobbery: player not nearby any registers', 'error')
+ return false
+ end
+ local hasRequiredItem = GetItemCount(source, sh_config.registers.item) >= 1
+ if not hasRequiredItem then
+ TriggerClientEvent('lation_247robbery:Notify', source, locale('notify.missing-item'), 'error')
+ EventLog('[main.lua]: lation_247robbery:StartRobbery: player missing required item', 'error')
+ return false
+ end
+ if sh_config.police.count > 0 then
+ local police = GetPoliceCount()
+ if not police or police < sh_config.police.count then
+ TriggerClientEvent('lation_247robbery:Notify', source, locale('notify.no-police'), 'error')
+ EventLog('[main.lua]: lation_247robbery:StartRobbery: not enough police to start robbery', 'error')
+ return false
+ end
+ end
+ if not CanPlayerRob(identifier) then
+ TriggerClientEvent('lation_247robbery:Notify', source, locale('notify.cooldown'), 'error')
+ EventLog('[main.lua]: lation_247robbery:StartRobbery: cooldown is still active (for player or global)', 'error')
+ return false
+ end
+ GlobalState.started = true
+ if not states[identifier] then states[identifier] = {} end
+ states[identifier].state = 'in_progress'
+ states[identifier].started = os.time()
+ -- Fallback to reset states if not completed in a reasonable amount of time
+ SetTimeout(600000, function() -- 10 minute timeout
+ if states[identifier] and states[identifier].state == 'in_progress' then
+ states[identifier] = nil
+ end
+ if GlobalState.started then
+ GlobalState.started = false
+ end
+ end)
+ return true
+end)
+
+-- Event to handle lockpick breaking chance
+RegisterNetEvent('lation_247robbery:DoesLockpickBreak', function()
+ if not source then
+ EventLog('[main.lua]: lation_247robbery:DoesLockpickBreak: unable to retrieve source', 'error')
+ return
+ end
+ local source = source
+ local identifier = GetIdentifier(source)
+ if not identifier then
+ EventLog('[main.lua]: lation_247robbery:DoesLockpickBreak: unable to retrieve player identifier', 'error')
+ return
+ end
+ if not GlobalState.started then
+ EventLog('[main.lua]: lation_247robbery:RegisterIncomplete: global state wasnt initiated', 'error')
+ return
+ end
+ if not states[identifier] or states[identifier].state ~= 'in_progress' then
+ EventLog('[main.lua]: lation_247robbery:DoesLockpickBreak: robbery wasnt initiated for player', 'error')
+ return
+ end
+ local isNearRegister = IsPlayerNearby(source, 'registers')
+ if not isNearRegister then
+ EventLog('[main.lua]: lation_247robbery:DoesLockpickBreak: player not nearby any registers', 'error')
+ return
+ end
+ if math.random(100) <= sh_config.registers.breakChance then
+ RemoveItem(source, sh_config.registers.item, 1)
+ TriggerClientEvent('lation_247robbery:Notify', source, locale('notify.item-broke'), 'error')
+ end
+ if GlobalState.started then GlobalState.started = false end
+end)
+
+-- Event to handle robbery completion and rewards
+RegisterNetEvent('lation_247robbery:CompleteRegisterRobbery', function()
+ if not source then
+ EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: unable to retrieve source', 'error')
+ return
+ end
+ local source = source
+ local identifier = GetIdentifier(source)
+ if not identifier then
+ EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: unable to retrieve player identifier', 'error')
+ return
+ end
+ local name = GetName(source)
+ if not name then
+ EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: unable to retrieve player name', 'error')
+ return
+ end
+ if not states[identifier] or states[identifier].state ~= 'in_progress' then
+ EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: robbery wasnt initiated for player', 'error')
+ return
+ end
+ if not GlobalState.started then
+ EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: global state wasnt initiated', 'error')
+ return
+ end
+ local isNearRegister = IsPlayerNearby(source, 'registers')
+ if not isNearRegister then
+ EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: player not nearby any registers', 'error')
+ return
+ end
+ local police = sh_config.police.risk and GetPoliceCount() or 0
+ local items = {}
+ for _, add in pairs(sh_config.registers.reward) do
+ if math.random(100) <= add.chance then
+ local quantity = math.random(add.min, add.max)
+ if police > 0 then
+ local increase = 1 + (police * sh_config.police.percent / 100)
+ quantity = math.floor(quantity * increase)
+ end
+ if add.metadata then
+ AddItem(source, add.item, quantity, add.metadata)
+ else
+ if add.item == 'cash' or add.item == 'money' or add.item == 'bank' then
+ AddMoney(source, add.item, quantity)
+ else
+ AddItem(source, add.item, quantity)
+ end
+ end
+ items[#items + 1] = { item = add.item, quantity = quantity }
+ end
+ end
+ local rewards = ''
+ for _, reward in ipairs(items) do
+ rewards = rewards .. 'x' .. reward.quantity .. ' ' ..reward.item .. ', '
+ end
+ rewards = rewards:sub(1, -3)
+ states[identifier].state = 'completed'
+ states[identifier].completed = os.time()
+ if sv_config.logs.events.register_robbed and #items > 0 then
+ ---@diagnostic disable-next-line: undefined-field
+ PlayerLog(source, locale('logs.register-robbed-title'), locale('logs.register-robbed-message', name, identifier, rewards))
+ end
+end)
+
+-- Event to handle robbery completion and rewards
+RegisterNetEvent('lation_247robbery:CompleteSafeRobbery', function()
+ if not source then
+ EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: unable to retrieve source', 'error')
+ return
+ end
+ local source = source
+ local identifier = GetIdentifier(source)
+ if not identifier then
+ EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: unable to retrieve player identifier', 'error')
+ return
+ end
+ local name = GetName(source)
+ if not name then
+ EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: unable to retrieve player name', 'error')
+ return
+ end
+ if not GlobalState.started then
+ EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: global state wasnt initiated', 'error')
+ return
+ end
+ if not states[identifier] or states[identifier].state ~= 'completed' then
+ EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: player has not completed the register robbery', 'error')
+ return
+ end
+ local isNearSafe = IsPlayerNearby(source, 'safes')
+ if not isNearSafe then
+ EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: player not nearby any safes', 'error')
+ return
+ end
+ local police = sh_config.police.risk and GetPoliceCount() or 0
+ local items = {}
+ for _, add in pairs(sh_config.safes.reward) do
+ if math.random(100) <= add.chance then
+ local quantity = math.random(add.min, add.max)
+ if police > 0 then
+ local increase = 1 + (police * sh_config.police.percent / 100)
+ quantity = math.floor(quantity * increase)
+ end
+ if add.metadata then
+ AddItem(source, add.item, quantity, add.metadata)
+ else
+ if add.item == 'cash' or add.item == 'money' or add.item == 'bank' then
+ AddMoney(source, add.item, quantity)
+ else
+ AddItem(source, add.item, quantity)
+ end
+ end
+ items[#items + 1] = { item = add.item, quantity = quantity }
+ end
+ end
+ local rewards = ''
+ for _, reward in ipairs(items) do
+ rewards = rewards .. 'x' .. reward.quantity .. ' ' ..reward.item .. ', '
+ end
+ rewards = rewards:sub(1, -3)
+ GlobalState.started = false
+ states[identifier].state = nil
+ states[identifier].completed = os.time()
+ StartCooldown()
+ if sv_config.logs.events.safe_robbed and #items > 0 then
+ ---@diagnostic disable-next-line: undefined-field
+ PlayerLog(source, locale('logs.safe-robbed-title'), locale('logs.safe-robbed-message', name, identifier, rewards))
+ end
+end)
+
+-- Event to handle failed robbery
+RegisterNetEvent('lation_247robbery:FailedRobbery', function()
+ if not source then
+ EventLog('[main.lua]: lation_247robbery:FailedRobbery: unable to retrieve source', 'error')
+ return
+ end
+ local source = source
+ local identifier = GetIdentifier(source)
+ if not identifier then
+ EventLog('[main.lua]: lation_247robbery:FailedRobbery: unable to retrieve player identifier', 'error')
+ return
+ end
+ local name = GetName(source)
+ if not name then
+ EventLog('[main.lua]: lation_247robbery:FailedRobbery: unable to retrieve player name', 'error')
+ return
+ end
+ if not GlobalState.started then
+ EventLog('[main.lua]: lation_247robbery:FailedRobbery: global state wasnt initiated', 'error')
+ return
+ end
+ if not states[identifier] or states[identifier].state ~= 'completed' then
+ EventLog('[main.lua]: lation_247robbery:FailedRobbery: robbery wasnt initiated for player', 'error')
+ return
+ end
+ local isNearRegister = IsPlayerNearby(source, 'computers')
+ if not isNearRegister then
+ EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: player not nearby any registers', 'error')
+ return
+ end
+ GlobalState.started = false
+ states[identifier].state = nil
+ states[identifier].completed = os.time()
+ StartCooldown()
+end)
+
+InitializeStores()
\ No newline at end of file
diff --git a/resources/[jobs]/[crime]/lation_247robbery/server/version.lua b/resources/[jobs]/[crime]/lation_247robbery/server/version.lua
new file mode 100644
index 000000000..c89f1f473
--- /dev/null
+++ b/resources/[jobs]/[crime]/lation_247robbery/server/version.lua
@@ -0,0 +1,67 @@
+-- Initialize config(s)
+local sh_config = require 'config.shared'
+
+-- Set resource
+local resourceName = 'lation_247robbery'
+local currentVersion = GetResourceMetadata(resourceName, 'version', 0)
+local currentName = GetCurrentResourceName()
+
+-- Pls.. for the love of my analytics :sob:
+if currentName == resourceName .. '-main' then
+ print("^1[Error]: Please remove the trailing '-main' from your resource folder name^0")
+ print("^1[Error]: The resource folder should be named: 'lation_247robbery'^0")
+ CreateThread(function()
+ while true do
+ Wait(60000)
+ print("^1[Error]: Please remove the trailing '-main' from your resource folder name^0")
+ print("^1[Error]: The resource folder should be named: 'lation_247robbery'^0")
+ end
+ end)
+end
+
+-- Check script version
+local function checkversion()
+ if not currentVersion then
+ print("^1[Error]: Unable to determine current resource version for '" ..resourceName.. "'^0")
+ return
+ end
+ SetTimeout(1000, function()
+ PerformHttpRequest('https://api.github.com/repos/IamLation/' ..resourceName.. '/releases/latest', function(status, response)
+ if status ~= 200 then return end
+ response = json.decode(response)
+ local latestVersion = response.tag_name
+ if not latestVersion or latestVersion == currentVersion then return end
+ if latestVersion ~= currentVersion then
+ print('^3An update is available for ' ..resourceName.. '^0')
+ print('^3Your Version: ^1' ..currentVersion.. '^0 | ^3Latest Version: ^2' ..latestVersion.. '^0')
+ print('^3Download the latest release from https://github.com/IamLation/'..resourceName..'/releases/'..latestVersion..'^0')
+ print('^3For more information about this update visit our Discord: https://discord.gg/9EbY4nM5uu^0')
+ end
+ end, 'GET')
+ end)
+end
+
+-- Thank you :)
+local function thankyou()
+ SetTimeout(1500, function()
+ print(' ')
+ print('^2โโโโโโโโ โโ โโ โโโโโ โโโ โโ โโ โโ โโโโโโโ โโ^0')
+ print('^2 โโ โโ โโ โโ โโ โโโโ โโ โโ โโ โโ โโ^0')
+ print('^2 โโ โโโโโโโ โโโโโโโ โโ โโ โโ โโโโโ โโโโโโโ โโ^0')
+ print('^2 โโ โโ โโ โโ โโ โโ โโ โโ โโ โโ โโ ^0')
+ print('^2 โโ โโ โโ โโ โโ โโ โโโโ โโ โโ โโโโโโโ โโ^0')
+ print(' ')
+ print('^2YOU DID IT! You set YouFoundTheBestScripts to true!^0')
+ print('^2I (Lation) officially love you, and as a thank you I want to give you a gift..^0')
+ print('^2Here\'s a secret 20% OFF any script of your choice on https://lationscripts.com^0')
+ print('^2Using the coupon code: "SECRETGIFT" (one-time use coupon, choose wisely)^0')
+ end)
+end
+
+if sh_config.setup.version then
+ checkversion()
+end
+
+if sh_config.YouFoundTheBestScripts then
+ thankyou()
+end
\ No newline at end of file