forked from Simnation/Main
resources/[jobs]/[civ]/mh_jobgarage/client/chiefsettings.lua aktualisiert
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@ -48,7 +48,7 @@ function OpenChiefAddVehicleMenu()
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for i = 1, #vehicles, 1 do
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for i = 1, #vehicles, 1 do
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local isSpawned, mods = IsVehicleSpawned(plate)
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local isSpawned, mods = IsVehicleSpawned(plate)
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print(mods)
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print("Chiefsettings: "..mods)
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table.insert(opt, {
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table.insert(opt, {
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title = "Kennzeichen: "..mods.plate,
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title = "Kennzeichen: "..mods.plate,
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