housing
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6d90da2841
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169 changed files with 12687 additions and 2932 deletions
703
resources/[housing]/bob74_ipl/dlc_afterhours/nightclubs.lua
Normal file
703
resources/[housing]/bob74_ipl/dlc_afterhours/nightclubs.lua
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@ -0,0 +1,703 @@
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-- Nightclub: -1604.664 -3012.583 -78.000
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exports('GetAfterHoursNightclubsObject', function()
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return AfterHoursNightclubs
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end)
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AfterHoursNightclubs = {
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interiorId = 271617,
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Ipl = {
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Interior = {
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ipl = "ba_int_placement_ba_interior_0_dlc_int_01_ba_milo_",
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Load = function()
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EnableIpl(AfterHoursNightclubs.Ipl.Interior.ipl, true)
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end,
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Remove = function()
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EnableIpl(AfterHoursNightclubs.Ipl.Interior.ipl, false)
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end
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}
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},
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Interior = {
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Name = {
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galaxy = "Int01_ba_clubname_01",
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studio = "Int01_ba_clubname_02",
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omega = "Int01_ba_clubname_03",
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technologie = "Int01_ba_clubname_04",
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gefangnis = "Int01_ba_clubname_05",
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maisonette = "Int01_ba_clubname_06",
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tony = "Int01_ba_clubname_07",
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palace = "Int01_ba_clubname_08",
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paradise = "Int01_ba_clubname_09",
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Set = function(name, refresh)
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AfterHoursNightclubs.Interior.Name.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, name, true, refresh)
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Name) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Style = {
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trad = "Int01_ba_Style01",
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edgy = "Int01_ba_Style02",
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glam = "Int01_ba_Style03",
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Set = function(style, refresh)
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AfterHoursNightclubs.Interior.Style.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, style, true, refresh)
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Style) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Podium = {
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none = "",
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trad = "Int01_ba_style01_podium",
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edgy = "Int01_ba_style02_podium",
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glam = "Int01_ba_style03_podium",
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Set = function(podium, refresh)
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AfterHoursNightclubs.Interior.Podium.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, podium, true, refresh)
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Podium) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Speakers = {
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none = "",
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basic = "Int01_ba_equipment_setup",
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upgrade = {
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"Int01_ba_equipment_setup",
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"Int01_ba_equipment_upgrade"
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},
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Set = function(speakers, refresh)
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AfterHoursNightclubs.Interior.Speakers.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, speakers, true, refresh)
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Speakers) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Security = {
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off = "",
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on = "Int01_ba_security_upgrade",
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Set = function(security, refresh)
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AfterHoursNightclubs.Interior.Security.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, security, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(AfterHoursNightclubs.interiorId, AfterHoursNightclubs.Interior.Security.on, false, refresh)
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end
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},
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Turntables = {
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none = "",
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style01 = "Int01_ba_dj01",
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style02 = "Int01_ba_dj02",
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style03 = "Int01_ba_dj03",
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style04 = "Int01_ba_dj04",
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Set = function(turntables, refresh)
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AfterHoursNightclubs.Interior.Turntables.Clear(false)
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if turntables ~= "" then
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SetIplPropState(AfterHoursNightclubs.interiorId, turntables, true, refresh)
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else
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if refresh then
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RefreshInterior(AfterHoursNightclubs.interiorId)
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end
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end
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Turntables) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Lights = {
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Droplets = {
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yellow = "DJ_01_Lights_01",
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green = "DJ_02_Lights_01",
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white = "DJ_03_Lights_01",
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purple = "DJ_04_Lights_01",
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Set = function(light, refresh)
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AfterHoursNightclubs.Interior.Lights.Droplets.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Lights.Droplets) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Neons = {
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yellow = "DJ_01_Lights_02",
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white = "DJ_02_Lights_02",
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purple = "DJ_03_Lights_02",
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cyan = "DJ_04_Lights_02",
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Set = function(light, refresh)
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AfterHoursNightclubs.Interior.Lights.Neons.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Lights.Neons) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Bands = {
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yellow = "DJ_01_Lights_03",
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green = "DJ_02_Lights_03",
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white = "DJ_03_Lights_03",
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cyan = "DJ_04_Lights_03",
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Set = function(light, refresh)
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AfterHoursNightclubs.Interior.Lights.Bands.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Lights.Bands) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Lasers = {
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yellow = "DJ_01_Lights_04",
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green = "DJ_02_Lights_04",
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white = "DJ_03_Lights_04",
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purple = "DJ_04_Lights_04",
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Set = function(light, refresh)
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AfterHoursNightclubs.Interior.Lights.Lasers.Clear(false)
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SetIplPropState(AfterHoursNightclubs.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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for key, value in pairs(AfterHoursNightclubs.Interior.Lights.Lasers) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
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end
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end
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end
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},
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Clear = function()
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AfterHoursNightclubs.Interior.Lights.Droplets.Clear()
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AfterHoursNightclubs.Interior.Lights.Neons.Clear()
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AfterHoursNightclubs.Interior.Lights.Bands.Clear()
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AfterHoursNightclubs.Interior.Lights.Lasers.Clear()
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end
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},
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Bar = {
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Enable = function(state, refresh)
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SetIplPropState(AfterHoursNightclubs.interiorId, "Int01_ba_bar_content", state, refresh)
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end
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},
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Booze = {
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A = "Int01_ba_booze_01",
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B = "Int01_ba_booze_02",
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C = "Int01_ba_booze_03",
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Enable = function(booze, state, refresh)
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if type(booze) == "table" then
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for key, value in pairs(booze) do
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if type(value) == "string" then
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SetIplPropState(AfterHoursNightclubs.interiorId, booze, state, refresh)
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end
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end
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else
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SetIplPropState(AfterHoursNightclubs.interiorId, booze, state, refresh)
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end
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end
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},
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Trophy = {
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Color = {
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bronze = 0,
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silver = 1,
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gold = 2
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},
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number1 = "Int01_ba_trophy01",
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battler = "Int01_ba_trophy02",
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dancer = "Int01_ba_trophy03",
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Enable = function(trophy, state, color, refresh)
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SetIplPropState(AfterHoursNightclubs.interiorId, trophy, state, refresh)
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SetInteriorEntitySetColor(AfterHoursNightclubs.interiorId, trophy, color)
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end
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},
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DryIce = {
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scale = 5.0,
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Emitters = {
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{
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pos = vector3(-1602.932, -3019.1, -79.99),
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rot = vector3(0.0, -10.0, 66.0)
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},
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{
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pos = vector3(-1593.238, -3017.05, -79.99),
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rot = vector3(0.0, -10.0, 110.0)
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},
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{
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pos = vector3(-1597.134, -3008.2, -79.99),
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rot = vector3(0.0, -10.0, -122.53)
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},
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{
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pos = vector3(-1589.966, -3008.518, -79.99),
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rot = vector3(0.0, -10.0, -166.97)
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}
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},
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Enable = function(state)
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if state then
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RequestNamedPtfxAsset("scr_ba_club")
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while not HasNamedPtfxAssetLoaded("scr_ba_club") do
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Wait(0)
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end
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for key, emitter in pairs(AfterHoursNightclubs.Interior.DryIce.Emitters) do
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UseParticleFxAsset("scr_ba_club")
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StartParticleFxLoopedAtCoord("scr_ba_club_smoke_machine", emitter.pos.x, emitter.pos.y, emitter.pos.z, emitter.rot.x, emitter.rot.y, emitter.rot.z, AfterHoursNightclubs.Interior.DryIce.scale, false, false, false, true)
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end
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else
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local radius = 1.0
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for key, emitter in pairs(AfterHoursNightclubs.Interior.DryIce.Emitters) do
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RemoveParticleFxInRange(emitter.pos.x, emitter.pos.y, emitter.pos.z, radius)
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end
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end
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end,
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},
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Details = {
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clutter = "Int01_ba_Clutter", -- Clutter and graffitis
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worklamps = "Int01_ba_Worklamps", -- Work lamps + trash
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truck = "Int01_ba_deliverytruck", -- Truck parked in the garage
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dryIce = "Int01_ba_dry_ice", -- Dry ice machines (no effects)
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lightRigsOff = "light_rigs_off", -- All light rigs at once but turned off
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roofLightsOff = "Int01_ba_lightgrid_01", -- Fake lights
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floorTradLights = "Int01_ba_trad_lights", -- Floor lights meant to go with the trad style
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chest = "Int01_ba_trophy04", -- Chest on the VIP desk
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vaultAmmunations = "Int01_ba_trophy05", -- (inside vault) Ammunations
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vaultMeth = "Int01_ba_trophy07", -- (inside vault) Meth bag
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vaultFakeID = "Int01_ba_trophy08", -- (inside vault) Fake ID
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vaultWeed = "Int01_ba_trophy09", -- (inside vault) Opened weed bag
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vaultCoke = "Int01_ba_trophy10", -- (inside vault) Coke doll
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vaultCash = "Int01_ba_trophy11", -- (inside vault) Scrunched fake money
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Enable = function(details, state, refresh)
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SetIplPropState(AfterHoursNightclubs.interiorId, details, state, refresh)
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end
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}
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},
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-- 760, -1337, 27
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Mesa = {
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id = 0,
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Barrier = {
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Enable = function(state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Mesa.id, state)
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end
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},
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Posters = {
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Enable = function(poster, state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.Mesa.id, poster, state)
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end,
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Clear = function()
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AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Mesa.id)
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end
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}
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},
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-- 348, -979, 30
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MissionRow = {
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id = 1,
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Barrier = {
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Enable = function(state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.MissionRow.id, state)
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end
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},
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Posters = {
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Enable = function(poster, state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.MissionRow.id, poster, state)
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end,
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Clear = function()
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AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.MissionRow.id)
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end
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}
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},
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-- -118, -1260, 30
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Strawberry = {
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id = 2,
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Barrier = {
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Enable = function(state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Strawberry.id, state)
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end
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},
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Posters = {
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Enable = function(poster, state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.Strawberry.id, poster, state)
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end,
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Clear = function()
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AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Strawberry.id)
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end
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}
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},
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-- 9, 221, 109
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VinewoodWest = {
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id = 3,
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Barrier = {
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Enable = function(state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.VinewoodWest.id, state)
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end
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},
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Posters = {
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Enable = function(poster, state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.VinewoodWest.id, poster, state)
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end,
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Clear = function()
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AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.VinewoodWest.id)
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end
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}
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},
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-- 868, -2098, 31
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Cypress = {
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id = 4,
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Barrier = {
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Enable = function(state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Cypress.id, state)
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end
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},
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Posters = {
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Enable = function(poster, state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.Cypress.id, poster, state)
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end,
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Clear = function()
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AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Cypress.id)
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end
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}
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},
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-- -1287, -647, 27
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DelPerro = {
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id = 5,
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Barrier = {
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Enable = function(state)
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if state == nil then
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state = true
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end
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AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.DelPerro.id, state)
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end
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},
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Posters = {
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Enable = function(poster, state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.DelPerro.id, poster, state)
|
||||
end,
|
||||
Clear = function()
|
||||
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.DelPerro.id)
|
||||
end
|
||||
}
|
||||
},
|
||||
|
||||
-- -680, -2461, 14
|
||||
Airport = {
|
||||
id = 6,
|
||||
|
||||
Barrier = {
|
||||
Enable = function(state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Airport.id, state)
|
||||
end
|
||||
},
|
||||
Posters = {
|
||||
Enable = function(poster, state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.Airport.id, poster, state)
|
||||
end,
|
||||
Clear = function()
|
||||
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Airport.id)
|
||||
end
|
||||
}
|
||||
},
|
||||
|
||||
-- 192, -3168, 6
|
||||
Elysian = {
|
||||
id = 7,
|
||||
|
||||
Barrier = {
|
||||
Enable = function(state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Elysian.id, state)
|
||||
end
|
||||
},
|
||||
Posters = {
|
||||
Enable = function(poster, state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.Elysian.id, poster, state)
|
||||
end,
|
||||
Clear = function()
|
||||
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Elysian.id)
|
||||
end
|
||||
}
|
||||
},
|
||||
|
||||
-- 373, 254, 103
|
||||
Vinewood = {
|
||||
id = 8,
|
||||
|
||||
Barrier = {
|
||||
Enable = function(state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Vinewood.id, state)
|
||||
end
|
||||
},
|
||||
Posters = {
|
||||
Enable = function(poster, state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.Vinewood.id, poster, state)
|
||||
end,
|
||||
Clear = function()
|
||||
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Vinewood.id)
|
||||
end
|
||||
}
|
||||
},
|
||||
|
||||
-- -1171, -1150, 6
|
||||
Vespucci = {
|
||||
id = 9,
|
||||
Barrier = {
|
||||
Enable = function(state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Vespucci.id, state)
|
||||
end
|
||||
},
|
||||
Posters = {
|
||||
Enable = function(poster, state)
|
||||
if state == nil then
|
||||
state = true
|
||||
end
|
||||
|
||||
AfterHoursNightclubs.Posters.Enable(AfterHoursNightclubs.Vespucci.id, poster, state)
|
||||
end,
|
||||
Clear = function()
|
||||
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Vespucci.id)
|
||||
end
|
||||
}
|
||||
},
|
||||
|
||||
Barrier = {
|
||||
barrier = "ba_barriers_caseX",
|
||||
|
||||
Enable = function(clubId, state)
|
||||
value = AfterHoursNightclubs.Barrier.barrier:gsub("caseX", "case" .. tostring(clubId))
|
||||
|
||||
EnableIpl(value, state)
|
||||
end
|
||||
},
|
||||
Posters = {
|
||||
forSale = "ba_caseX_forsale",
|
||||
dixon = "ba_caseX_dixon",
|
||||
madonna = "ba_caseX_madonna",
|
||||
solomun = "ba_caseX_solomun",
|
||||
taleOfUs = "ba_caseX_taleofus",
|
||||
|
||||
Enable = function(clubId, poster, state)
|
||||
if type(poster) == "table" then
|
||||
for key, value in pairs(poster) do
|
||||
if type(value) == "string" then
|
||||
value = value:gsub("caseX", "case" .. tostring(clubId))
|
||||
|
||||
EnableIpl(value, state)
|
||||
end
|
||||
end
|
||||
else
|
||||
poster = poster:gsub("caseX", "case" .. tostring(clubId))
|
||||
|
||||
EnableIpl(poster, state)
|
||||
end
|
||||
end,
|
||||
Clear = function(clubId)
|
||||
for key, value in pairs(AfterHoursNightclubs.Posters) do
|
||||
if type(value) == "string" then
|
||||
value = value:gsub("caseX", "case" .. tostring(clubId))
|
||||
|
||||
EnableIpl(value, false)
|
||||
end
|
||||
end
|
||||
end
|
||||
},
|
||||
|
||||
LoadDefault = function()
|
||||
-- Interior setup
|
||||
AfterHoursNightclubs.Ipl.Interior.Load()
|
||||
|
||||
AfterHoursNightclubs.Interior.Name.Set(AfterHoursNightclubs.Interior.Name.galaxy)
|
||||
AfterHoursNightclubs.Interior.Style.Set(AfterHoursNightclubs.Interior.Style.edgy)
|
||||
|
||||
AfterHoursNightclubs.Interior.Podium.Set(AfterHoursNightclubs.Interior.Podium.edgy)
|
||||
AfterHoursNightclubs.Interior.Speakers.Set(AfterHoursNightclubs.Interior.Speakers.upgrade)
|
||||
|
||||
AfterHoursNightclubs.Interior.Security.Set(AfterHoursNightclubs.Interior.Security.on)
|
||||
|
||||
AfterHoursNightclubs.Interior.Turntables.Set(AfterHoursNightclubs.Interior.Turntables.style01)
|
||||
AfterHoursNightclubs.Interior.Lights.Bands.Set(AfterHoursNightclubs.Interior.Lights.Bands.cyan)
|
||||
|
||||
AfterHoursNightclubs.Interior.Bar.Enable(true)
|
||||
|
||||
AfterHoursNightclubs.Interior.Booze.Enable(AfterHoursNightclubs.Interior.Booze, true)
|
||||
|
||||
AfterHoursNightclubs.Interior.Trophy.Enable(AfterHoursNightclubs.Interior.Trophy.number1, true, AfterHoursNightclubs.Interior.Trophy.Color.gold)
|
||||
|
||||
RefreshInterior(AfterHoursNightclubs.interiorId)
|
||||
|
||||
-- Exterior IPL
|
||||
AfterHoursNightclubs.Mesa.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.Mesa.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.Mesa.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.MissionRow.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.MissionRow.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.MissionRow.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.Strawberry.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.Strawberry.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.Strawberry.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.VinewoodWest.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.VinewoodWest.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.VinewoodWest.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.Cypress.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.Cypress.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.Cypress.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.DelPerro.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.DelPerro.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.DelPerro.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.Airport.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.Airport.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.Airport.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.Elysian.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.Elysian.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.Elysian.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.Vinewood.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.Vinewood.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.Vinewood.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
|
||||
AfterHoursNightclubs.Vespucci.Barrier.Enable(true)
|
||||
AfterHoursNightclubs.Vespucci.Posters.Enable(AfterHoursNightclubs.Posters, true)
|
||||
AfterHoursNightclubs.Vespucci.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
|
||||
end
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue