This commit is contained in:
Nordi98 2025-07-28 01:44:42 +02:00
parent 55ce22c3de
commit b960315876
2 changed files with 141 additions and 223 deletions

View file

@ -6,7 +6,7 @@ local shredderPropModels = {
'prop_bin_08a'
}
-- List of prop models that should be targetable as trash bins with delayed deletion
-- List of prop models that should be targetable as storage containers (formerly trash bins)
local trashBinPropModels = {
'prop_bin_01a',
'prop_bin_03a',
@ -59,14 +59,14 @@ Citizen.CreateThread(function()
distance = 2.0
})
-- Add target to trash bin props
-- Add target to storage container props (formerly trash bins)
exports['qb-target']:AddTargetModel(trashBinPropModels, {
options = {
{
type = "client",
event = "disposal:openInventory",
icon = "fas fa-trash",
label = "Mülltonne öffnen",
icon = "fas fa-box-open",
label = "Lager öffnen",
action = function(entity)
currentEntity = entity
currentType = "trash"
@ -79,8 +79,8 @@ Citizen.CreateThread(function()
{
type = "client",
event = "disposal:openMenu",
icon = "fas fa-clock",
label = "Müll entsorgen",
icon = "fas fa-archive",
label = "Items lagern",
action = function(entity)
currentEntity = entity
currentType = "trash"
@ -94,7 +94,7 @@ Citizen.CreateThread(function()
distance = 2.0
})
print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " trash bin models")
print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " storage container models")
end)
-- Function to get container ID from entity
@ -113,8 +113,8 @@ RegisterNetEvent('disposal:openInventory', function()
if not currentEntity or not DoesEntityExist(currentEntity) then
lib.notify({
title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
title = currentType == "shredder" and 'Müllschredder' or 'Lager',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Kein Lager gefunden!',
type = 'error'
})
return
@ -135,8 +135,8 @@ RegisterNetEvent('disposal:openMenu', function()
if not currentEntity or not DoesEntityExist(currentEntity) then
lib.notify({
title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
title = currentType == "shredder" and 'Müllschredder' or 'Lager',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Kein Lager gefunden!',
type = 'error'
})
return
@ -151,15 +151,15 @@ RegisterNetEvent('disposal:openMenu', function()
end)
-- Show menu with items
RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type, timeRemaining)
RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type)
-- Make sure items is a table
items = items or {}
-- Check if items is empty
if next(items) == nil then
lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
title = type == "shredder" and 'Müllschredder' or 'Lager',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Das Lager ist leer!',
type = 'error'
})
return
@ -168,32 +168,20 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
local menuOptions = {}
-- All items action option
local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS ENTSORGEN"
local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS LAGERN"
local actionDesc = type == "shredder"
and 'Vernichtet alle Items im Schredder permanent!'
or 'Entsorgt alle Items in der Mülltonne (automatische Löschung nach Zeit)!'
or 'Lagert alle Items im Container!'
table.insert(menuOptions, {
title = '🔥 ' .. actionText,
title = type == "shredder" and '🔥 ' .. actionText or '📦 ' .. actionText,
description = actionDesc,
icon = type == "shredder" and 'fire' or 'trash',
icon = type == "shredder" and 'fire' or 'archive',
onSelect = function()
confirmDestroyAll(containerID, type)
end
})
-- If it's a trash bin with scheduled deletion, show the time remaining
if type == "trash" and timeRemaining then
local minutes = math.floor(timeRemaining / 60)
local seconds = timeRemaining % 60
table.insert(menuOptions, {
title = '⏱️ Automatische Leerung',
description = string.format('In %d Minuten und %d Sekunden', minutes, seconds),
disabled = true
})
end
table.insert(menuOptions, {
title = '─────────────────',
description = 'Einzelne Items:',
@ -208,7 +196,7 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
table.insert(menuOptions, {
title = (item.label or item.name),
description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot,
icon = 'trash',
icon = type == "shredder" and 'trash' or 'box',
onSelect = function()
confirmDestroySingle(item.name, item.amount, slot, containerID, type)
end
@ -218,8 +206,8 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
if not hasItems then
lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
title = type == "shredder" and 'Müllschredder' or 'Lager',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Das Lager ist leer!',
type = 'error'
})
return
@ -227,7 +215,7 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
lib.registerContext({
id = 'disposal_menu',
title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '🗑️ Mülltonne Verwaltung',
title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '📦 Lager Verwaltung',
options = menuOptions
})
@ -236,19 +224,19 @@ end)
-- Confirm single item disposal
function confirmDestroySingle(itemName, amount, slot, containerID, type)
local actionText = type == "shredder" and "vernichten" or "entsorgen"
local actionText = type == "shredder" and "vernichten" or "lagern"
local actionDesc = type == "shredder"
and (itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!')
or (itemName .. ' (' .. amount .. 'x) wird entsorgt und nach Zeit gelöscht!')
or (itemName .. ' (' .. amount .. 'x) wird im Lager gespeichert!')
lib.registerContext({
id = 'dispose_single_confirm',
title = '⚠️ Item ' .. actionText .. '?',
options = {
{
title = type == "shredder" and '🔥 Ja, vernichten' or '🗑️ Ja, entsorgen',
title = type == "shredder" and '🔥 Ja, vernichten' or '📦 Ja, lagern',
description = actionDesc,
icon = 'check',
icon = type == "shredder" and 'check' or 'box',
onSelect = function()
TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, type)
end
@ -269,19 +257,19 @@ end
-- Confirm all items disposal
function confirmDestroyAll(containerID, type)
local actionText = type == "shredder" and "VERNICHTEN" or "ENTSORGEN"
local actionText = type == "shredder" and "VERNICHTEN" or "LAGERN"
local actionDesc = type == "shredder"
and 'ALLE Items im Schredder werden permanent gelöscht!'
or 'ALLE Items in der Mülltonne werden nach Zeit automatisch gelöscht!'
or 'ALLE Items werden im Lager gespeichert!'
lib.registerContext({
id = 'dispose_all_confirm',
title = '⚠️ WARNUNG ⚠️',
title = type == "shredder" and '⚠️ WARNUNG ⚠️' or '📦 LAGERUNG',
options = {
{
title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '🗑️ JA, ALLES ENTSORGEN',
title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '📦 JA, ALLES LAGERN',
description = actionDesc,
icon = type == "shredder" and 'fire' or 'trash',
icon = type == "shredder" and 'fire' or 'archive',
onSelect = function()
TriggerServerEvent('disposal:server:disposeAll', containerID, type)
end
@ -303,7 +291,7 @@ end
-- Success notification with effect
RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
title = type == "shredder" and 'Müllschredder' or 'Lager',
description = message,
type = 'success',
duration = 4000
@ -320,13 +308,13 @@ RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
UseParticleFxAssetNextCall("core")
-- Different effects for shredder vs trash
-- Different effects for shredder vs storage
if type == "shredder" then
-- More intense effect for shredder
StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
else
-- Subtle effect for trash
-- Subtle effect for storage
StartParticleFxNonLoopedAtCoord("ent_sht_dust", coords.x, coords.y, coords.z + 0.5, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
end