props
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225 changed files with 1525 additions and 14 deletions
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('res_food_a', 'Schnitzel with fries', 1),
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('res_food_b', 'Schnitzel with croquettes', 1),
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('res_food_c', 'Spaghetti', 1),
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('res_food_d', 'Grilled fish', 1),
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('res_food_e', 'Steak with potatoes', 1),
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('res_food_f', 'Steak with fries', 1),
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('res_food_g', 'Lobster', 1),
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('res_food_h', 'Eggs with toast', 1),
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('res_food_i', 'Sushi', 1),
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('res_food_j', 'Shrimps with sauce', 1),
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('res_food_k', 'Chicken with potatoes', 1),
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('res_food_l', 'Vegetarian salad', 1)
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;
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1) If you're using version '2.0.0', it's necessary to add an additional section to the client.lua file.
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This is so that the mouth moves while eating. Of course, you can use the old config, but your mouth won't move.
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-------- ADD CLIENT.LUA - BZZZ_USABLEITEMS verison 2.0.0. ----------------------
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RegisterNetEvent('bzzz_usableitems:onEatPlates')
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AddEventHandler('bzzz_usableitems:onEatPlates', function(basicInfo, firstProp, secondProp)
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if not IsAnimated then
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IsAnimated = true
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CreateThread(function()
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local playerPed = PlayerPedId()
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local x, y, z = table.unpack(GetEntityCoords(playerPed))
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if secondProp and secondProp.propName then
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local boneIndex2 = GetPedBoneIndex(playerPed, secondProp.boneIndex)
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prop2 = CreateObject(secondProp.propName, x, y, z + 0.2, true, true, true)
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AttachEntityToEntity(prop2, playerPed, boneIndex2, secondProp.xPos, secondProp.yPos, secondProp.zPos, secondProp.xRot, secondProp.yRot, secondProp.zRot, true, true, false, true, 1, true)
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end
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local boneIndex = GetPedBoneIndex(playerPed, firstProp.boneIndex)
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local prop = CreateObject(firstProp.propName, x, y, z + 0.2, true, true, true)
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AttachEntityToEntity(prop, playerPed, boneIndex, firstProp.xPos, firstProp.yPos, firstProp.zPos, firstProp.xRot, firstProp.yRot, firstProp.zRot, true, true, false, true, 1, true)
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ESX.Streaming.RequestAnimDict(basicInfo.animationDictEat, function()
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TaskPlayAnim(playerPed, basicInfo.animationDictEat, basicInfo.animationNameEat, 8.0, -8, -1, 49, 0, 0, 0, 0)
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PlayFacialAnim(playerPed, basicInfo.animationNameChewing, basicInfo.animationDictChewing)
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Wait(6000)
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IsAnimated = false
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ClearPedSecondaryTask(playerPed)
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DeleteObject(prop)
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DeleteObject(prop2)
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end)
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end)
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end
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end)
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--------------------------------------------------------------------------------------
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2) Also, edit the server.lua file.
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Insert the code into the function!
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-------- ADD SERVER.LUA - BZZZ_USABLEITEMS verison 2.0.0. ----------------------
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for k, v in pairs(Config.Items['FoodPlates']) do
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ESX.RegisterUsableItem(k, function(source)
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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xPlayer.removeInventoryItem(k, 1)
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TriggerClientEvent('esx_status:add', _source, 'hunger', v.basicInfo.amountToAdd)
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TriggerClientEvent('bzzz_usableitems:onEatPlates', _source, v.basicInfo, v.firstProp, v.secondProp or nil)
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xPlayer.showNotification('~q~Bon appetit!')
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end)
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end
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--------------------------------------------------------------------------------------
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3) Paste the entire code from the file 'restaurant_code_for_usableitems.lua' into the configuration file in 'bzzz_usableitems'.
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After all changes, you must restart the server. It is never enough to restart the script only in txadmin.
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-- insert bzzz_usableitems into Config.Items
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FoodPlates = { -- Food which uses special animation for eating, like when you eating from plate or box :D chewing is included too
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['res_food_a'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_a",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_a",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_b'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_b",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_b",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_c'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_c",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_c",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_d'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_d",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_d",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_e'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_e",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_e",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_f'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_f",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_a",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_g'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_g",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_d",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_h'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_h",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_f",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_i'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_i",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_h",
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xPos = 0.11, yPos = 0.05, zPos = -0.02, xRot = 78.0, yRot = 150.0, zRot = 188.0
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}
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},
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['res_food_j'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_j",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_material_shrimp_a",
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xPos = 0.14, yPos = 0.06, zPos = -0.05, xRot = 24.0, yRot = 282.0, zRot = 176.0
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}
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},
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['res_food_k'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_k",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_e",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_l'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_l",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_g",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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},
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('res_food_a', 'Schnitzel with fries', 1),
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('res_food_b', 'Schnitzel with croquettes', 1),
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('res_food_c', 'Spaghetti', 1),
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('res_food_d', 'Grilled fish', 1),
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('res_food_e', 'Steak with potatoes', 1),
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('res_food_f', 'Steak with fries', 1),
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('res_food_g', 'Lobster', 1),
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('res_food_h', 'Eggs with toast', 1),
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('res_food_i', 'Sushi', 1),
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('res_food_j', 'Shrimps with sauce', 1),
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('res_food_k', 'Chicken with potatoes', 1),
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('res_food_l', 'Vegetarian salad', 1)
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;
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-- insert bzzz_usableitems into Config.Items
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-- "res_food_a" already exists in the config
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FoodPlates = { -- Food which uses special animation for eating, like when you eating from plate or box :D chewing is included too
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['res_food_a'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_a",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_a",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_b'] = {
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basicInfo = {
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amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
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animationDictEat = "bzzz@restaurant@eat",
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animationNameEat = "bzzz_restaurant_eat",
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animationDictChewing = "facials@gen_male@base",
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animationNameChewing = "eating_1"
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},
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firstProp = {
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boneIndex = 18905,
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propName = "bzzz_restaurant_food_b",
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xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
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},
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secondProp = {
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boneIndex = 57005,
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propName = "bzzz_restaurant_fork_b",
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xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
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}
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},
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['res_food_c'] = {
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basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_c",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_c",
|
||||
xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
|
||||
}
|
||||
},
|
||||
['res_food_d'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_d",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_d",
|
||||
xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
|
||||
}
|
||||
},
|
||||
['res_food_e'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_e",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_e",
|
||||
xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
|
||||
}
|
||||
},
|
||||
['res_food_f'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_f",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_a",
|
||||
xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
|
||||
}
|
||||
},
|
||||
['res_food_g'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_g",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_d",
|
||||
xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
|
||||
}
|
||||
},
|
||||
['res_food_h'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_h",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_f",
|
||||
xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
|
||||
}
|
||||
},
|
||||
['res_food_i'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_i",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_h",
|
||||
xPos = 0.11, yPos = 0.05, zPos = -0.02, xRot = 78.0, yRot = 150.0, zRot = 188.0
|
||||
}
|
||||
},
|
||||
['res_food_j'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_j",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_material_shrimp_a",
|
||||
xPos = 0.14, yPos = 0.06, zPos = -0.05, xRot = 24.0, yRot = 282.0, zRot = 176.0
|
||||
}
|
||||
},
|
||||
['res_food_k'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_k",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_e",
|
||||
xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
|
||||
}
|
||||
},
|
||||
['res_food_l'] = {
|
||||
basicInfo = {
|
||||
amountToAdd = 200000, -- Adds food to your status bar (require esx_status)
|
||||
animationDictEat = "bzzz@restaurant@eat",
|
||||
animationNameEat = "bzzz_restaurant_eat",
|
||||
animationDictChewing = "facials@gen_male@base",
|
||||
animationNameChewing = "eating_1"
|
||||
},
|
||||
firstProp = {
|
||||
boneIndex = 18905,
|
||||
propName = "bzzz_restaurant_food_l",
|
||||
xPos = 0.08, yPos = -0.04, zPos = 0.07, xRot = -30.0, yRot = 10.0, zRot = 0.0
|
||||
},
|
||||
secondProp = {
|
||||
boneIndex = 57005,
|
||||
propName = "bzzz_restaurant_fork_g",
|
||||
xPos = 0.1, yPos = 0.05, zPos = 0.0, xRot = -117.0, yRot = -68.0, zRot = -43.0
|
||||
}
|
||||
},
|
||||
|
||||
},
|
||||
|
|
@ -0,0 +1 @@
|
|||
I'm sorry if it's not clear. If you have a problem, be sure to contact me :)
|
||||
Loading…
Add table
Add a link
Reference in a new issue