Update animations.lua
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			@ -31,6 +31,7 @@ info.weapons = {
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	[`weapon_pistol_mk2`] = "police",
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    [`WEAPON_REVOLVER`] = "police",
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    [`WEAPON_HEAVYPISTOL`] = "police",
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    [`weapon_appistol`] = "police",
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    [`WEAPON_SWITCHBLADE`] = false -- setting to false will not play any anim and instead use the in game default.
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}
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