From c8b3151421ca7ac9e503f45b3f5cd9cbc31202bb Mon Sep 17 00:00:00 2001 From: Nordi98 Date: Mon, 30 Jun 2025 14:37:10 +0200 Subject: [PATCH] edit --- .../mt_dealerships/dealerships/map4allpdm.lua | 9 ++++----- .../[jobs]/[weapons]/ND_GunAnims/data/animations.lua | 2 +- 2 files changed, 5 insertions(+), 6 deletions(-) diff --git a/resources/[carscripts]/mt_dealerships/dealerships/map4allpdm.lua b/resources/[carscripts]/mt_dealerships/dealerships/map4allpdm.lua index 5c0c27852..8ebac2c58 100644 --- a/resources/[carscripts]/mt_dealerships/dealerships/map4allpdm.lua +++ b/resources/[carscripts]/mt_dealerships/dealerships/map4allpdm.lua @@ -24,11 +24,10 @@ Config.dealerships.cardealer = { -- Dealership ID, NEEDS TO BE THE SAME AS THE J { coords = vec3(-45.9, -1090.5, 26.4), radius = 0.5, includeBossMenu = true }, }, catalogues = { -- The catalogues to the players see the vehicle and emplooyes change the vehicle on showrrom - { coords = vec3(-38.9677, -1100.3239, 27.2744), radius = 0.3, vehicleCoords = vec4(-42.7976, -1101.9343, 26.3023, 300.1392), vehicle = 'premier', vehicleColor = 54 }, - { coords = vec3(-40.3571, -1094.4016, 27.2744), radius = 0.3, vehicleCoords = vec4(-37.1972, -1093.2445, 26.3023, 115.1698), vehicle = 'club', vehicleColor = 0 }, - { coords = vec3(-46.9032, -1095.3708, 27.2744), radius = 0.3, vehicleCoords = vec4(-47.8146, -1091.7627, 26.3023, 184.0490), vehicle = 'chavosv6', vehicleColor = 73 }, - { coords = vec3(-51.7146, -1095.1122, 27.2744), radius = 0.3, vehicleCoords = vec4(-55.2371, -1097.4758, 26.3023, 308.8009), vehicle = 'rebla', vehicleColor = 4 }, - { coords = vec3(-50.9658, -1087.0402, 27.2744), radius = 0.3, vehicleCoords = vec4(-49.6629, -1083.8801, 27.3023, 155.5536), vehicle = 'baller2', vehicleColor = 6 }, + { coords = vec3(-38.9677, -1100.3239, 27.2744), radius = 0.3, vehicleCoords = vec4(-47.4407, -1102.5425, 25.4223, 21.7067), vehicle = 'premier', vehicleColor = 54 }, + { coords = vec3(-40.3571, -1094.4016, 27.2744), radius = 0.3, vehicleCoords = vec4(-47.6907, -1092.1736, 25.4223, 191.9820), vehicle = 'club', vehicleColor = 0 }, + { coords = vec3(-46.9032, -1095.3708, 27.2744), radius = 0.3, vehicleCoords = vec4(-41.6594, -1094.7953, 25.4223, 207.8178), vehicle = 'chavosv6', vehicleColor = 73 }, + { coords = vec3(-50.9658, -1087.0402, 27.2744), radius = 0.3, vehicleCoords = vec4(-37.3014, -1101.6620, 25.4223, 73.1960), vehicle = 'baller2', vehicleColor = 6 }, }, categories = { -- The categories that will show on the catalogue and dashboard (need to add the shop with the job name to the vehicles.lua too on the shops field otherwise it'll not show the vehicles!!) { label = 'Compacts', id = 'compacts' }, diff --git a/resources/[jobs]/[weapons]/ND_GunAnims/data/animations.lua b/resources/[jobs]/[weapons]/ND_GunAnims/data/animations.lua index 98ceb68b2..4ac1dcd27 100644 --- a/resources/[jobs]/[weapons]/ND_GunAnims/data/animations.lua +++ b/resources/[jobs]/[weapons]/ND_GunAnims/data/animations.lua @@ -32,7 +32,7 @@ info.weapons = { [`WEAPON_REVOLVER`] = "police", [`WEAPON_HEAVYPISTOL`] = "police", [`weapon_appistol`] = "police", - [`weapon_colbaton`] = false, + [`weapon_colbaton`] = "police", [`WEAPON_SWITCHBLADE`] = false -- setting to false will not play any anim and instead use the in game default. }