ed
This commit is contained in:
parent
c0b4b32012
commit
cd17b66985
2 changed files with 148 additions and 4 deletions
|
@ -249,7 +249,21 @@ function returnSpecificVehicle(plate, locationId)
|
|||
-- Fahrzeug zurückgeben
|
||||
QBCore.Functions.TriggerCallback('vehiclerental:server:returnVehicle', function(success)
|
||||
if success then
|
||||
DeleteVehicle(vehicle)
|
||||
-- Make sure the vehicle is properly deleted
|
||||
if DoesEntityExist(vehicle) then
|
||||
-- First try native deletion
|
||||
SetEntityAsMissionEntity(vehicle, true, true)
|
||||
DeleteEntity(vehicle)
|
||||
DeleteVehicle(vehicle)
|
||||
|
||||
-- If AdvancedParking is available, also use its deletion method
|
||||
if GetResourceState('AdvancedParking') == 'started' then
|
||||
exports["AdvancedParking"]:DeleteVehicle(vehicle, false)
|
||||
print("[VehicleRental] Using AdvancedParking to delete vehicle with plate: " .. plate)
|
||||
end
|
||||
end
|
||||
|
||||
-- Remove from local tracking
|
||||
activeRentalVehicles[plate] = nil
|
||||
QBCore.Functions.Notify('Fahrzeug erfolgreich zurückgegeben!', 'success')
|
||||
end
|
||||
|
@ -320,10 +334,36 @@ end)
|
|||
RegisterNetEvent('vehiclerental:client:vehicleReturned')
|
||||
AddEventHandler('vehiclerental:client:vehicleReturned', function(plate)
|
||||
-- Lösche das Fahrzeug, wenn es existiert
|
||||
if activeRentalVehicles[plate] and DoesEntityExist(activeRentalVehicles[plate]) then
|
||||
DeleteVehicle(activeRentalVehicles[plate])
|
||||
if activeRentalVehicles[plate] then
|
||||
local vehicle = activeRentalVehicles[plate]
|
||||
|
||||
if DoesEntityExist(vehicle) then
|
||||
-- Versuche verschiedene Methoden zum Löschen
|
||||
SetEntityAsMissionEntity(vehicle, true, true)
|
||||
DeleteVehicle(vehicle)
|
||||
|
||||
-- Wenn AdvancedParking verfügbar ist, nutze auch dessen Löschmethode
|
||||
if GetResourceState('AdvancedParking') == 'started' then
|
||||
exports["AdvancedParking"]:DeleteVehicle(vehicle, false)
|
||||
end
|
||||
|
||||
print("[VehicleRental] Mietfahrzeug gelöscht: " .. plate)
|
||||
else
|
||||
print("[VehicleRental] Mietfahrzeug nicht gefunden für Löschung: " .. plate)
|
||||
end
|
||||
|
||||
activeRentalVehicles[plate] = nil
|
||||
print("Mietfahrzeug gelöscht: " .. plate)
|
||||
end
|
||||
|
||||
-- Suche nach dem Fahrzeug in der Welt anhand des Kennzeichens
|
||||
for veh in EnumerateVehicles() do
|
||||
local vehPlate = GetVehicleNumberPlateText(veh)
|
||||
if string.gsub(vehPlate, "%s+", "") == string.gsub(plate, "%s+", "") then
|
||||
SetEntityAsMissionEntity(veh, true, true)
|
||||
DeleteVehicle(veh)
|
||||
print("[VehicleRental] Zusätzliches Mietfahrzeug mit Kennzeichen gelöscht: " .. plate)
|
||||
break
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
@ -364,6 +404,57 @@ Citizen.CreateThread(function()
|
|||
end
|
||||
end)
|
||||
|
||||
-- Regelmäßige Überprüfung auf "Ghost"-Mietfahrzeuge
|
||||
Citizen.CreateThread(function()
|
||||
while true do
|
||||
Citizen.Wait(300000) -- Alle 5 Minuten
|
||||
|
||||
-- Hole alle aktiven Mietverhältnisse des Spielers
|
||||
QBCore.Functions.TriggerCallback('vehiclerental:server:getPlayerRentals', function(rentals)
|
||||
if not rentals or #rentals == 0 then return end
|
||||
|
||||
local playerPos = GetEntityCoords(PlayerPedId())
|
||||
local plateList = {}
|
||||
|
||||
-- Erstelle Liste der gemieteten Kennzeichen
|
||||
for _, rental in ipairs(rentals) do
|
||||
table.insert(plateList, rental.vehicle_plate)
|
||||
end
|
||||
|
||||
-- Suche nach allen Fahrzeugen in der Nähe
|
||||
for veh in EnumerateVehicles() do
|
||||
local vehPlate = GetVehicleNumberPlateText(veh)
|
||||
local vehPos = GetEntityCoords(veh)
|
||||
|
||||
-- Wenn das Fahrzeug nicht in der Liste der gemieteten Fahrzeuge ist und ein RENT-Kennzeichen hat
|
||||
if string.find(vehPlate, "RENT") and not activeRentalVehicles[vehPlate] then
|
||||
local isRented = false
|
||||
|
||||
-- Prüfe, ob es in der Liste der gemieteten Fahrzeuge ist
|
||||
for _, plate in ipairs(plateList) do
|
||||
if string.gsub(vehPlate, "%s+", "") == string.gsub(plate, "%s+", "") then
|
||||
isRented = true
|
||||
activeRentalVehicles[plate] = veh -- Aktualisiere die lokale Tracking-Liste
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- Wenn es nicht gemietet ist, aber ein RENT-Kennzeichen hat, lösche es
|
||||
if not isRented and #(playerPos - vehPos) > 100.0 then
|
||||
print("[VehicleRental] Lösche Ghost-Mietfahrzeug: " .. vehPlate)
|
||||
SetEntityAsMissionEntity(veh, true, true)
|
||||
DeleteVehicle(veh)
|
||||
|
||||
if GetResourceState('AdvancedParking') == 'started' then
|
||||
exports["AdvancedParking"]:DeleteVehicle(veh, false)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
-- Fahrzeug-Enumerator
|
||||
function EnumerateVehicles()
|
||||
return coroutine.wrap(function()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue