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---@diagnostic disable: duplicate-set-field
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Skills = Skills or {}
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---This will get the name of the Skills system being being used.
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---@return string
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Skills.GetResourceName = function()
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return "community_bridge"
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end
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---This will get the skill level of the passed skill name. (returns 1 if not found)
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---@param skillName string
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---@return number
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Skills.GetSkillLevel = function(skillName)
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if not skillName then return 0 end
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local plyrSkills = Framework.GetPlayerMetaData("community_bridge_skills")
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if not plyrSkills or not plyrSkills[skillName] then return 1 end
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return plyrSkills[skillName].level or 1
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end
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-- RegisterCommand("getfishingLevel", function(source, args)
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-- local level = Skills.GetSkillLevel("fishing")
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-- print("Client Fishing Level issssssssss " .. level)
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-- end, false)
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return Skills
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