---@diagnostic disable: duplicate-set-field Skills = Skills or {} ---This will get the name of the Skills system being being used. ---@return string Skills.GetResourceName = function() return "community_bridge" end ---This will get the skill level of the passed skill name. (returns 1 if not found) ---@param skillName string ---@return number Skills.GetSkillLevel = function(skillName) if not skillName then return 0 end local plyrSkills = Framework.GetPlayerMetaData("community_bridge_skills") if not plyrSkills or not plyrSkills[skillName] then return 1 end return plyrSkills[skillName].level or 1 end -- RegisterCommand("getfishingLevel", function(source, args) -- local level = Skills.GetSkillLevel("fishing") -- print("Client Fishing Level issssssssss " .. level) -- end, false) return Skills