--------------------EXTRA INTEGRATION SETTINGS--------------------- ei_masterswitch = false -- Determines if extra_integration plugin can be activated. ei_run_out_of_vehicle = false -- Continue running state checks when player is out of vehicle, only after EI vehicle was last driven. (this is necessary for proper seat / door check) -- Disable this to improve runtime efficiency. (Default: Disabled / False) brakes_ei_enabled = true -- Enables brake pressure integration. reverse_ei_enabled = true -- Enables reverse gear integration. indicators_ei_enabled = true -- Enables indicator integration. Requires extras to be mapped to indicator light_id. Flashes are not synced without this. takedown_ei_enabled = true -- Enables takedown integration. seat_ei_enabled = true -- Enabled driver seat detection. door_ei_enabled = true -- Enables driver & passenger door triggers. siren_controller_ei_enabled = true -- Enables air horn, siren, aux siren, and manual tone state triggers. auto_brake_lights = true -- Enables auto-set client side brake lights on stop (speed = 0) for both emergency and non-emergency vehicles. auto_park = true -- Turns off brake lights after being stopped for auto_park_time. default_blackout_control = '' -- Toggles vehicles headlights, brakelights controls: https://pastebin.com/u9ewvWWZ (Default: None/Disabled) --[[ Documentation / Wiki: https://docs.luxartengineering.com/shared-plugins/extra-integrations ]] EXTRA_ASSIGNMENTS = { ['LAPD'] = { --[] = { repair = , toggle = {}, reverse = } [3] = { toggle = { "Reverse" } }, [4] = { toggle = { "PDoor" } }, [5] = { toggle = { "Trunk" } }, [6] = { toggle = { "DDoor" } }, [7] = { toggle = { "Takedowns", "AirHorn" } }, [8] = { toggle = { "DSeat" } }, [9] = { toggle = { "DSeat" } , reverse = true}, }, }