Locales = Locales or {} Locales["en"] = { welcomeToJgHud = "👋 Welcome to JG Hud!", welcomeSettingsExplainer = "You can adjust settings for each part of the HUD by clicking the tabs in the left sidebar. In addition to adjusting colours & settings, many of the vehicle-specific tabs also have different designs that you can choose from, such as analogue, modern or minimal styles.", welcomeLayoutExplainer = "You can also change the layout and size of any element within the HUD, including the minimap. Just click 'Edit Layout' in the top right.", settingsEditingRestricted = "Settings Editing Restricted", settingsEditingRestrictedDesc = "Just as a heads up, editing settings has been restricted by your server adminstrator. You can only edit the settings on this page.", performanceMode = "Performance Mode", ultra = "Ultra Mode", ultraDesc = "I paid for the whole CPU, I'm going to use the whole CPU.", performance = "Performance Mode", performanceDesc = "Update all components of the more quickly, while still being reasonably optimised.", balanced = "Balanced Mode", balancedDesc = "The best mode for most people. Smooth UI with less important components updated slightly less frequently.", lowUsage = "Lowest Usage Possible", lowUsageDesc = "Update the HUD as infrequently as is reasonably possible. Only use this option if the HUD is causing you to lag.", speedMeasurement = "Speed Measurement", mph = "MPH", kph = "KPH", miles = "MI", kilometers = "KM", distanceMeasurement = "Distance Measurement", feet = "Miles & Feet", feetAbbr = "ft", meters = "Kilometers & Meters", metersAbbr = "m", selectOne = "Select one", ignoreAspectRatioLimit = "Use full screen width on ultrawide displays", minimapStyle = "Minimap Style", rectangularMinimap = "Rectangular Minimap", rectangularMinimapDesc = "The usual rectangular minimap, with some clean slightly rounded corners.", circularMinimap = "Circular Minimap", circularMinimapDesc = "Fully rounded minimap. GTA IV vibes.", squareMinimap = "Rectangular Minimap (Squared)", squareMinimapDesc = "Rectangular minimap with sharp corners.", compass = "Compass", minimap = "Minimap", compassStyle = "Compass Style", compassMinimal = "Minimal", compassMinimalDesc = "Minimal compass showing cardinal direction, street name, area & nearest postal.", compassMinimalSmall = "Minimal (Small)", compassMinimalSmallDesc = "A tiny compass showing cardinal direction, street name & nearest postal; fitting neatly within the minimap.", compassAdvanced = "Advanced", compassAdvancedDesc = "Advanced compass showing direction in degrees with a diagram, street name, area & nearest postal..", compassBorderRadius = "Compass Border Radius", brSlightlyRounded = "Slightly Rounded", brSlightlyRoundedDesc = "Slightly rounded corners", brFullyRounded = "Fully Rounded", brFullyRoundedDesc = "Pill-style fully rounded corners", brSquare = "Square", brSquareDesc = "Sharp corners", compassFollowCamera = "Compass follows camera direction", moveCompassWithMinimap = "Move compass down when minimap is hidden", showNorthBlip = "Show north blip in minimap", showNearestPostal = "Show nearest postal within compass", compassPrimaryColor = "Compass Primary Colour", compassBgColor = "Compass Background Colour", compassShadowColor = "Compass Shadow Colour", healthProgressOutline = "Progress Outline", healthProgressOutlineDesc = "'Ol familiar. Circular or square icons with % displayed as a progress around the edge.", healthFill = "Progress Fill", healthFillDesc = "Square or circular icons that fill from the bottom.", healthPercentages = "Percentages", healthPercentagesDesc = "Simple percentages with icons, with a background.", healthProgressBar = "Progress Bar", healthProgressBarDesc = "Progress bars going from left to right, with an icon.", borderRadius = "Border Radius", backgroundColour = "Background Colour", progressBarColour = "Progress Bar Colour", iconColour = "Icon Colour", shadowColour = "Shadow Colour", style = "Style", landModern = "Modern", landModernDesc = "Simple, modern style showing speedometer fuel & engine health with animated rounded progress bars.", landModernPro = "Modern Pro", landModernProDesc = "Minimalistic yet powerful speedometer. With a detailed RPM tachometer, speed, gears & electric vehicle capabilities.", landFuturistic = "Retro", landFuturisticDesc = "Retro-digital style speedometer, with classic bars to show RPMs.", landAnalogue = "Analogue", landAnalogueDesc = "Digital could never come close. Real tachometer, speedometer & fuel gauge dials, with digital displays for gear & mileage.", landBold = "Bold", landBoldDesc = "A bold style, with an unmissable digital speedometer & progress bars for fuel, RPM & engine health.", landMinimal = "Minimal", landMinimalDesc = "Just let me focus on the game. A tiny speedometer, still with space for gears (and redline!) as well as fuel & engine health.", speedLimitSignStyle = "Speed Limit Sign Style", usStyleSign = "US Style Sign", ukStyleSign = "UK Style Sign", flashSpeedLimit = "Flash speed limit sign when speeding", enableIndicatorSound = "Enable indicator sounds", enableSeatbeltWarningSound = "Enable seatbelt warning sound", enableSeatbeltToggleSound = "Enable seatbelt plug & unplug sound", primaryColour = "Primary Colour", textShadowColour = "Text Shadow Colour", warningColour = "Warning Colour", emptyColour = "Empty Colour", rpmRedlineColour = "RPM Redline Colour", analogueIndicesColour = "(Analogue only) Indicies Colour", analogueHandsColour = "(Analogue only) Hands Colour", statusBorderRadius = "Status Border Radius", statusBackgroundColour = "Status Background Colour", statusCruiseControlColour = "Status Cruise Control Colour", statusInactiveIconColour = "Status Inactive Icon Colour", bikeModern = "Modern", bikeModernDesc = "A simple & modern style, with a slightly larger speedometer featuring a rounded design.", bikeComputer = "Computer", bikeComputerDesc = "A fully fledged bicycle computer. Get to know your ride, with heart rate, elevation, speed & more.", bikeMinimal = "Minimal", bikeMinimalDesc = "Just the speed.", seaModern = "Modern", seaModernDesc = "Simple, modern style showing speedometer fuel & engine health with animated rounded progress bars.", seaMinimal = "Minimal", seaMinimalDesc = "Just let me focus on the game. A tiny speedometer with space for gear, fuel & engine health.", statusTextColour = "Status Text Colour", statusOnColour = "Status On Colour", statusOffColour = "Status Off Colour", statusShadowColour = "Status Shadow Colour", airAnalogue = "Analogue Gauges", airAnalogueDesc = "Gorgeous, fully customisable analogue aircraft gauges, featuring air speed, altitude, horizon indicator, heading & fuel.", airDigital = "Digital Gauges", airDigitalDesc = "Need the most accurate data possible? Get all the same data from the analogue gauges, but in digital form.", enableAirStallWarningSound = "Enable aircraft stall warning sound", airRedlineColour = "High Speed (Redline) Color", airAnalogueHandsColour = "Analogue Hands Color", airHorizonIndicatorTopBgColor = "Horizon Indicator Top (Sky) Colour", airHorizonIndicatorBottomBgColor = "Horizon Indicator Bottom (Ground) Colour", trainModern = "Modern", trainModernDesc = "Modern rounded speedometer, with clear information about the upcoming or current station.", playerMasonry = "Masonry", playerMasonryDesc = "Automatically place & position information elements based on their size, like brickwork.", playerMasonryLg = "Masonry (Large)", playerMasonryLgDesc = "(Larger size) Automatically place & position information elements based on their size, like brickwork.", playerFixed = "Fixed Size", playerFixedDesc = "Fixed size player info elements", playerFixedLg = "Fixed Size (Large)", playerFixedLgDesc = "(Larger Size) Fixed size player info elements", playerVoiceAlignment = "Player Voice Alignment within Container", left = "Left", center = "Center", right = "Right", alignmentWithinContainer = "Alignment within Container", playerInfoMasonryAlignment = "[Masonry] Alignment within Container", playerInfoBgColor = "Player Info Background Color", playerInfoTextColor = "Player Info Text Color", playerInfoIconColor = "Player Info Icon Color", playerInfoIconBgColor = "Player Info Icon Background Color", playerInfoCashTint = "Cash Amount Tint Color", playerInfoBankTint = "Bank Balance Tint Color", playerInfoDirtyMoneyTint = "Dirty Money Tint Color", playerInfoShadowColor = "Player Info Shadow Color", playerVoiceBgColor = "Voice Chat Background Color", playerVoiceTextColor = "Voice Chat Text Color", playerVoiceTalkingColor = "Voice Chat Speaking Indicator Color", playerVoiceShadowColor = "Voice Chat Shadow Color", toggleVisibility = "Toggle Visibility", avatar = "Avatar", radioChannel = "Radio Channel", serverId = "Server ID", time = "Time", job = "Job", gang = "Gang", bankBalance = "Bank Balance", cashBalance = "Cash Balance", buttonBackgroundColour = "Button Background Colour", importNew = "Import New", import = "Import", copied = "Copied", copyToClipboard = "Copy to Clipboard", importSettingsJson = "Import Settings JSON", pasteJsonHere = "Paste JSON here", resetEverything = "Reset Everything", resetEverythingDesc = "Reset absolutely everything to default, both layout & settings. This cannot be undone, so consider saving your current settings JSON in the 'Import & Export' tab. You can choose to individually reset just the settings or the layout below.", reset = "Reset", resetSettings = "Reset Settings Only", resetSettingsDesc = "Reset the settings only, such as configuration options, component styles, colours and more.", resetLayout = "Reset Layout Only", resetLayoutDesc = "Reset just the layout, which are the settings made in the 'Edit Layout' view. This includes component size, position & visibility.", general = "General", mapAndCompass = "Map & Compass", playerHealth = "Player Health", carsAndBikes = "Cars & Bikes", bicycles = "Bicycles", boats = "Boats", aircraft = "Aircraft", trains = "Trains", playerInfo = "Player Info", weapon = "Weapon", vehicleControls = "Vehicle Controls", importExport = "Import & Export", resetToDefault = "Reset to Default", editSizesPositionVisibility = "Edit Sizes, Positions & Visibility", editMode = "Edit Mode", editModeDesc = "Drag, hide or resize any HUD component. To move around, simply click and drag; to hide, click the eye icon. Resizing is as simple as clicking and dragging the blue dot in the bottom right hand corner.", editSnapToGrid = "Snap to grid", editShowSafezone = "Show safezone", editShowAnchorZones = "Show anchor zones", editShowHiddenComponents = "Show hidden components", undo = "Undo", redo = "Redo", finishEditing = "Finish Editing", discardChanges = "Discard Changes", speed = "Speed", elevation = "Elevation", power = "Power", bicycleTrainMode = "TRAIN", heartRate = "Heart Rate", noRouteData = "No Route Data", atStation = "At Station", nextStation = "Next Station", goToStation = "Go to Station", close = "Close", RUN = "RUN", LIGHTS = "LIGHTS", DOORS = "DOORS", WARN = "WARN", ENGINE = "ENGINE", LIGHT = "LIGHT", ANCHOR = "ANCHOR", ENG = "ENG", FUEL = "FUEL", GEAR = "GEAR", STALL = "STALL", ALT = "ALT", AIRSPD = "AIR SPD", PITCH = "PITCH", ROLL = "ROLL", HEAD = "HEAD", colours = "Colours", statusColours = "Status Colours", playerVoice = "Player Voice & Radio", dirtyMoneyBalance = "Dirty Money", showMinimapOnFoot = "Show minimap on foot", showCompassOnFoot = "Show compass on foot", serverTime = "Server time", localTime = "Local time", }