Core.Carlock = {} Core.Info.Carlock = Cfg.Carlock or nil function Core.Carlock.GiveKeys(vehicle) if not Cfg.CarLock then return end local plate = GetVehicleNumberPlateText(vehicle) local resource = Cfg.CarLock if resource == 'qb' then TriggerEvent("qb-vehiclekeys:client:AddKeys", plate) elseif resource == 'wasabi' then exports.wasabi_carlock:GiveKey(plate) elseif resource == 'mrnewb' then exports.MrNewbVehicleKeys:GiveKeys(vehicle) elseif resource == 'quasar' then exports['qs-vehiclekeys']:GiveKeys(plate, vehicle, true) elseif resource == 'custom' then -- insert your car lock sytem here end debug('[DEBUG] - GiveKeys:', vehicle, plate) end