Config = {} -- Lobby Position Config.lobbyPos = vector3(2019.5784, 2841.1104, 50.3052) -- NPC für Game Management Config.gameNPC = { model = 'S_M_Y_ArmyMech_01', coords = vector4(2019.5784, 2841.1104, 49.3052, 240.4603) } -- Spielfelder Konfiguration Config.gameFields = { field1 = { name = "Arena 1", maxPlayers = 20, -- Team Spawn Punkte teamSpawns = { team1 = { vector3(1994.5913, 2827.6052, 50.1664), vector3(1993.7950, 2824.5049, 50.1940), vector3(1991.6160, 2824.7678, 50.1773) }, team2 = { vector3(2078.2422, 2795.4424, 50.3071), vector3(2076.5012, 2795.0400, 50.3072), vector3(2078.8330, 2797.2827, 50.3052) } }, -- Team Lager Zonen (Kreismarker) teamZones = { team1 = { center = vector3(1994.7181, 2827.6541, 50.1662), radius = 10.0, color = {r = 255, g = 0, b = 0, a = 100} }, team2 = { center = vector3(2076.1965, 2801.3679, 50.3002), radius = 10.0, color = {r = 0, g = 0, b = 255, a = 100} } } }, field2 = { name = "Arena 2", maxPlayers = 16, -- Eigene Lobby für dieses Feld lobby = { pos = vector3(-1500.0, -3000.0, 21.4), npc = { model = 's_m_y_cop_01', coords = vector4(-1500.0, -3000.0, 20.4, 180.0) } }, teamSpawns = { team1 = { vector3(-2000.0, -2700.0, 25.0), vector3(-2005.0, -2705.0, 25.0), vector3(-1995.0, -2695.0, 25.0) }, team2 = { vector3(-2100.0, -2800.0, 25.0), vector3(-2105.0, -2805.0, 25.0), vector3(-2095.0, -2795.0, 25.0) } }, teamZones = { team1 = { center = vector3(-1980.0, -2680.0, 25.0), radius = 10.0, color = {r = 255, g = 0, b = 0, a = 100} }, team2 = { center = vector3(-2120.0, -2820.0, 25.0), radius = 10.0, color = {r = 0, g = 0, b = 255, a = 100} } } }, field3 = { name = "Desert Arena", maxPlayers = 24, -- Eigene Lobby für dieses Feld lobby = { pos = vector3(1500.0, 3000.0, 40.0), npc = { model = 's_m_y_cop_01', coords = vector4(1500.0, 3000.0, 39.0, 90.0) } }, teamSpawns = { team1 = { vector3(1400.0, 2900.0, 40.0), vector3(1395.0, 2905.0, 40.0), vector3(1405.0, 2895.0, 40.0) }, team2 = { vector3(1600.0, 3100.0, 40.0), vector3(1605.0, 3105.0, 40.0), vector3(1595.0, 3095.0, 40.0) } }, teamZones = { team1 = { center = vector3(1380.0, 2880.0, 40.0), radius = 12.0, color = {r = 255, g = 0, b = 0, a = 100} }, team2 = { center = vector3(1620.0, 3120.0, 40.0), radius = 12.0, color = {r = 0, g = 0, b = 255, a = 100} } } } } Config.teamMasks = { team1 = { male = { component = 1, drawable = 52, texture = 0 }, female = { component = 1, drawable = 169, texture = 4 } }, team2 = { male = { component = 1, drawable = 54, texture = 0 }, female = { component = 1, drawable = 169, texture = 3 } } } -- Game Settings Config.maxGameTime = 600 -- 10 Minuten Config.maxHits = 30 -- Spiel endet bei 30 Treffern