- 
			RESPONSE_TASK_GUN_AIMED_AT
		
- 
			RESPONSE_TASK_TURN_TO_FACE
			
		
- 
			RESPONSE_POLICE_TASK_WANTED
		
- 
			RESPONSE_SWAT_TASK_WANTED
		
- 
			RESPONSE_TASK_CROUCH
			
		
- 
			RESPONSE_TASK_COWER
		
- 
			RESPONSE_TASK_WALK_ROUND_FIRE
		
- 
			RESPONSE_TASK_HANDS_UP
		
- 
			RESPONSE_TASK_LEAVE_CAR_AND_FLEE
		
- 
			RESPONSE_TASK_COMBAT
		
- 
			RESPONSE_TASK_THREAT
		
- 
			RESPONSE_TASK_FLEE
			
		
- 
			RESPONSE_TASK_SCENARIO_FLEE
			
		
- 
			RESPONSE_TASK_FLY_AWAY
			
		
- 
			RESPONSE_TASK_WALK_ROUND_ENTITY
		
- 
			RESPONSE_TASK_HEAD_TRACK
		
- 
			RESPONSE_TASK_SHOCKING_EVENT_GOTO
		
- 
			RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
		
- 
			RESPONSE_TASK_SHOCKING_EVENT_WATCH
		
- 
			RESPONSE_TASK_EVASIVE_STEP
		
- 
			RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
		
- 
			RESPONSE_TASK_ESCAPE_BLAST
		
- 
			RESPONSE_TASK_AGITATED
		
- 
			RESPONSE_TASK_EXPLOSION
		
- 
			RESPONSE_TASK_DUCK_AND_COVER
		
- 
			RESPONSE_TASK_SHOCKING_EVENT_REACT_TO_AIRCRAFT
		
- 
			RESPONSE_TASK_SHOCKING_EVENT_REACT
		
- 
			RESPONSE_TASK_SHOCKING_EVENT_BACK_AWAY
		
- 
			RESPONSE_TASK_SHOCKING_EVENT_STOP_AND_STARE
		
- 
			RESPONSE_TASK_SHARK_ATTACK
		
- 
			RESPONSE_TASK_EXHAUSTED_FLEE
		
- 
			RESPONSE_TASK_GROWL_AND_FLEE
		
- 
			RESPONSE_TASK_WALK_AWAY
		
- 
			RESPONSE_TASK_AGGRESSIVE_RUBBERNECK
		
- 
      RESPONSE_TASK_SHOCKING_NICE_CAR
    
- 
      RESPONSE_TASK_FRIENDLY_NEAR_MISS
    
- 
      RESPONSE_TASK_FRIENDLY_AIMED_AT
    
- 
      RESPONSE_TASK_DEFER_TO_SCENARIO_POINT_FLAGS
    
- 
      RESPONSE_TASK_SHOCKING_EVENT_THREAT_RESPONSE
    
- 
      RESPONSE_TASK_PLAYER_DEATH
    
- 
			DEFAULT_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_EXPLOSION
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInComplexScenario
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			COP_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			FAMILY_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_EXPLOSION
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInComplexScenario ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			TURN_TO_FACE_RESPONSE_MUGGING
			EVENT_SHOCKING_MUGGING
			
				- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			INVESTIGATE_RESPONSE_MUGGING
			EVENT_SHOCKING_MUGGING
			
				- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_MUGGING
			EVENT_SHOCKING_MUGGING
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli InvalidIfFriendlyWithTarget
				
- 
			GANG_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			FIREMAN_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			MEDIC_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FAMILY_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			FISH_RESPONSE_FLEE
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_SCENARIO_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
					DisableCover
				
- 
			SHARK_ATTACK_ENCROACHING
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_SHARK_ATTACK
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario InvalidIfThereAreAttackingSharks InvalidIfSourceIsAnAnimal
				
- 
			SHARK_ATTACK_HATE
			EVENT_ACQUAINTANCE_PED_HATE
			
				- 
					RESPONSE_TASK_SHARK_ATTACK
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario InvalidIfThereAreAttackingSharks InvalidIfSourceIsAnAnimal
				
- 
			FLEE_RESPONSE_ENCROACHMENT
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			WALK_AWAY_RESPONSE_ENCROACHMENT
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_WALK_AWAY
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			GULL_RESPONSE_FLEE
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_FLY_AWAY
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			GULL_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_FLY_AWAY
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			GULL_RESPONSE_GUNSHOT
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_FLY_AWAY
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			HEN_RESPONSE_FLEE
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_SCENARIO_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
					DisableCover
				
- 
			RAT_RESPONSE_FLEE
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_SCENARIO_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
					DisableCover
				
- 
			FLEE_RESPONSE_DAMAGE
			EVENT_DAMAGE
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FLEE_RESPONSE_FOOT_STEP_HEARD
			EVENT_FOOT_STEP_HEARD
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			FLEE_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FLEE_RESPONSE_SHOCKING_EXPLOSION
			EVENT_SHOCKING_EXPLOSION
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FLEE_RESPONSE_CAR_CRASH
			EVENT_SHOCKING_CAR_CRASH
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DOG_RESPONSE_CAR_CRASH
			EVENT_SHOCKING_CAR_CRASH
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DOG_RESPONSE_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource ValidOnlyIfFriendlyWithTarget InvalidIfSourceEntityIsOtherEntity
				
- 
			DOG_RESPONSE_SEEN_PED_KILLED
			EVENT_SHOCKING_SEEN_PED_KILLED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource ValidOnlyIfFriendlyWithTarget InvalidIfSourceEntityIsOtherEntity
				
- 
			FLEE_RESPONSE_SEEN_PED_RUN_OVER
			EVENT_SHOCKING_PED_RUN_OVER
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			FLEE_RESPONSE_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			FLEE_RESPONSE_HELICOPTER
			EVENT_SHOCKING_HELICOPTER_OVERHEAD
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FLEE_RESPONSE_PLANE
			EVENT_SHOCKING_PLANE_FLY_BY
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FLEE_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			COMBAT_RESPONSE_FOOT_STEP_HEARD
			EVENT_FOOT_STEP_HEARD
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			GROWL_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_GROWL_AND_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			GROWL_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_GROWL_AND_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			GROWL_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_TASK_GROWL_AND_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			COMBAT_RESPONSE_ENCROACHMENT
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			GROWL_RESPONSE_HORN
			EVENT_SHOCKING_HORN_SOUNDED
			
				- 
					RESPONSE_TASK_GROWL_AND_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_DAMAGE
			EVENT_DAMAGE
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_CAR_CRASH
			EVENT_SHOCKING_CAR_CRASH
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_HORN
			EVENT_SHOCKING_HORN_SOUNDED
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_HELICOPTER
			EVENT_SHOCKING_HELICOPTER_OVERHEAD
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_PLANE
			EVENT_SHOCKING_PLANE_FLY_BY
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_SHOCKING_EXPLOSION
			EVENT_SHOCKING_EXPLOSION
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_SEEN_PED_RUN_OVER
			EVENT_SHOCKING_PED_RUN_OVER
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			EXHAUSTED_FLEE_RESPONSE_SHOCKING_MELEE_ACTION
			EVENT_SHOCKING_SEEN_MELEE_ACTION
			
				- 
					RESPONSE_TASK_EXHAUSTED_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			HORSE_FLEE_RESPONSE_DAMAGE
			EVENT_DAMAGE
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot InvalidIfHasARider NotValidInComplexScenario
				
- 
			HORSE_FLEE_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot InvalidIfHasARider NotValidInComplexScenario
				
- 
			HORSE_FLEE_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot InvalidIfHasARider NotValidInComplexScenario
				
- 
			HORSE_FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot InvalidIfHasARider NotValidInComplexScenario
				
- 
			HORSE_FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot InvalidIfHasARider NotValidInComplexScenario
				
- 
			HORSE_FLEE_RESPONSE_SHOCKING_MELEE_ACTION
			EVENT_SHOCKING_SEEN_MELEE_ACTION
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot InvalidIfHasARider NotValidInComplexScenario
				
- 
			DEFAULT_RESPONSE_HATE
			EVENT_ACQUAINTANCE_PED_HATE
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_WANTED
			EVENT_ACQUAINTANCE_PED_WANTED
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_INJURED_CRY_FOR_HELP
			EVENT_INJURED_CRY_FOR_HELP
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_CRIME_CRY_FOR_HELP
			EVENT_CRIME_CRY_FOR_HELP
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidInHeli
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnlyIfSourceIsNotThreatening
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnlyIfSourceIsThreatening
				
- 
			GANG_RESPONSE_CRIME_CRY_FOR_HELP
			EVENT_CRIME_CRY_FOR_HELP
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			COP_RESPONSE_SHOCKING_CAR_ALARM
			EVENT_SHOCKING_CAR_ALARM
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidInHeli
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnFoot ValidOnBicycle
				
- 
			COP_RESPONSE_PROPERTY_DAMAGE
			EVENT_SHOCKING_PROPERTY_DAMAGE
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle 
				
- 
			COP_RESPONSE_CRIME_CRY_FOR_HELP
			EVENT_CRIME_CRY_FOR_HELP
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
			COP_RESPONSE_WANTED
			EVENT_ACQUAINTANCE_PED_WANTED
			
				- 
					RESPONSE_POLICE_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot  ValidInHeli
				
- 
			SWAT_RESPONSE_WANTED
			EVENT_ACQUAINTANCE_PED_WANTED
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			SWAT_RESPONSE_DAMAGE
			EVENT_DAMAGE
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			SWAT_RESPONSE_SHOT_FIRED
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			SWAT_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			SWAT_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			SWAT_RESPONSE_GUN_AIMED_AT
			EVENT_GUN_AIMED_AT
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			SWAT_RESPONSE_SHOUT_TARGET_POSITION
			EVENT_SHOUT_TARGET_POSITION
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot  ValidInHeli
				
- 
			SWAT_RESPONSE_MELEE
			EVENT_MELEE_ACTION
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			SWAT_RESPONSE_VEHICLE_DAMAGE_WEAPON
			EVENT_VEHICLE_DAMAGE_WEAPON
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot  ValidInHeli
				
- 
			SWAT_RESPONSE_DRAGGED_OUT_CAR
			EVENT_DRAGGED_OUT_CAR
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			SWAT_RESPONSE_PED_ENTERED_MY_VEHICLE
			EVENT_PED_ENTERED_MY_VEHICLE
			
				- 
					RESPONSE_SWAT_TASK_WANTED
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_VEHICLE_DAMAGE_WEAPON
			EVENT_VEHICLE_DAMAGE_WEAPON
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			FAMILY_RESPONSE_VEHICLE_DAMAGE_WEAPON
			EVENT_VEHICLE_DAMAGE_WEAPON
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_VEHICLE_ON_FIRE
			EVENT_VEHICLE_ON_FIRE
			
				- 
					RESPONSE_TASK_LEAVE_CAR_AND_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_GUN_AIMED_AT
			EVENT_GUN_AIMED_AT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HANDS_UP
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_GUN_AIMED_AT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_NON_VIOLENT_WEAPON_AIMED_AT
			EVENT_SHOCKING_NON_VIOLENT_WEAPON_AIMED_AT
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			TURN_TO_FACE_RESPONSE_SHOCKING_NON_VIOLENT_WEAPON_AIMED_AT
			EVENT_SHOCKING_NON_VIOLENT_WEAPON_AIMED_AT
			
				- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_GUN_AIMED_AT
			EVENT_GUN_AIMED_AT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli InvalidIfFriendlyWithTarget
				
- 
			FIREMAN_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			MEDIC_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			FRIENDLY_RESPONSE_GUN_AIMED_AT
			EVENT_FRIENDLY_AIMED_AT
			
        - 
          RESPONSE_TASK_FRIENDLY_AIMED_AT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
        
- 
				RESPONSE_TASK_HEAD_TRACK
				
				
				
				
				
				
				 ValidInHeli
			
- 
			FAMILY_RESPONSE_FRIENDLY_AIMED_AT
			EVENT_FRIENDLY_AIMED_AT
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			DEFAULT_RESPONSE_SHOUT_TARGET_POSITION
			EVENT_SHOUT_TARGET_POSITION
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_DAMAGE
			EVENT_DAMAGE
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			FAMILY_RESPONSE_DAMAGE
			EVENT_DAMAGE
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			DEFAULT_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli InvalidIfFriendlyWithTarget
				
- 
			FIREMAN_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			MEDIC_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidInHeli
				
- 
			GANG_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			FRIENDLY_RESPONSE_TASK_NEAR_MISS
			EVENT_FRIENDLY_FIRE_NEAR_MISS
			
				- 
					RESPONSE_TASK_FRIENDLY_NEAR_MISS
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			FAMILY_RESPONSE_FRIENDLY_FIRE_NEAR_MISS
			EVENT_FRIENDLY_FIRE_NEAR_MISS
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			DEFAULT_RESPONSE_MELEE
			EVENT_MELEE_ACTION
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			FAMILY_RESPONSE_MELEE_ACTION
			EVENT_MELEE_ACTION
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			FLEE_RESPONSE_SHOCKING_MELEE_ACTION
			EVENT_SHOCKING_SEEN_MELEE_ACTION
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_FIRE
			EVENT_POTENTIAL_WALK_INTO_FIRE
			
				- 
					RESPONSE_TASK_WALK_ROUND_FIRE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DEFAULT_RESPONSE_EVENT_DRAGGED_OUT_CAR
			EVENT_DRAGGED_OUT_CAR
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DEFAULT_RESPONSE_EVENT_PED_ENTERED_MY_VEHICLE
			EVENT_PED_ENTERED_MY_VEHICLE
			
				- 
					RESPONSE_TASK_LEAVE_CAR_AND_FLEE
					
					
					
					
					
					
										
				
- 
			DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_VEHICLE
			EVENT_POTENTIAL_WALK_INTO_VEHICLE
			
				- 
					RESPONSE_TASK_WALK_ROUND_ENTITY
					
					
					
					
					
					
					ValidOnFoot					
				
- 
			DEFAULT_RESPONSE_POTENTIAL_GET_RUN_OVER
			EVENT_POTENTIAL_GET_RUN_OVER
			
				- 
					RESPONSE_TASK_EVASIVE_STEP
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario					
				
- 
          RESPONSE_TASK_FLEE
          
          
          
          
          
          
          ValidOnFoot ValidOnlyInComplexScenario
        
- 
			DEFAULT_RESPONSE_OBJECT_COLLISION
			EVENT_OBJECT_COLLISION
			
				- 
					RESPONSE_TASK_WALK_ROUND_ENTITY
					
					
					
					
					
					
					ValidOnFoot					
				
- 
			DEFAULT_RESPONSE_SHOCKING_CAR_CHASE
			EVENT_SHOCKING_CAR_CHASE
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_CAR_CRASH
			EVENT_SHOCKING_CAR_CRASH
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_CAR_CRASH
			EVENT_SHOCKING_CAR_CRASH
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk ValidOnBicycle
				
- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			FAMILY_RESPONSE_SHOCKING_CAR_CRASH
			EVENT_SHOCKING_CAR_CRASH
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
      DEFAULT_RESPONSE_SHOCKING_BICYCLE_CRASH
      EVENT_SHOCKING_BICYCLE_CRASH
      
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
      GANG_RESPONSE_SHOCKING_BICYCLE_CRASH
      EVENT_SHOCKING_BICYCLE_CRASH
      
      	- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk ValidOnBicycle
				
- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_CAR_ON_CAR
			EVENT_SHOCKING_CAR_ON_CAR
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					ValidOnFoot					
				
- 
			DEFAULT_RESPONSE_SHOCKING_CAR_PILE_UP
			EVENT_SHOCKING_CAR_PILE_UP
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_CAR_PILE_UP
			EVENT_SHOCKING_CAR_PILE_UP
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_DEAD_BODY
			EVENT_SHOCKING_DEAD_BODY
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_GOTO
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk InvalidWhenAfraid NotValidInComplexScenario
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_AGGRESSIVE_RUBBERNECK
					
					
					
					
					
					
					
				
- 
			OFFDUTY_EMT_RESPONSE_DEAD_BODY
			EVENT_SHOCKING_DEAD_BODY
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot 
				
- 
			DEFAULT_RESPONSE_SHOCKING_PED_KILLED
			EVENT_SHOCKING_SEEN_PED_KILLED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnlyIfFriendlyWithTarget ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot InvalidIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk InvalidIfFriendlyWithTarget ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk InvalidIfFriendlyWithTarget ValidOnlyIfRandom
				
- 
			COP_RESPONSE_SHOCKING_DEAD_BODY
			EVENT_SHOCKING_DEAD_BODY
			
				
				
			
			
				- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			GANG_RESPONSE_SHOCKING_DEAD_BODY
			EVENT_SHOCKING_DEAD_BODY
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnBicycle
				
- 
			FAMILY_RESPONSE_SHOCKING_DEAD_BODY
			EVENT_SHOCKING_DEAD_BODY
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			DEFAULT_RESPONSE_SHOCKING_DRIVING_ON_PAVEMENT
			EVENT_SHOCKING_DRIVING_ON_PAVEMENT
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_DRIVING_ON_PAVEMENT
			EVENT_SHOCKING_DRIVING_ON_PAVEMENT
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_BICYCLE_ON_PAVEMENT
			EVENT_SHOCKING_BICYCLE_ON_PAVEMENT
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot InvalidWhenAfraid ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_BICYCLE_ON_PAVEMENT
			EVENT_SHOCKING_BICYCLE_ON_PAVEMENT
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_EXPLOSION
			EVENT_SHOCKING_EXPLOSION
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FAMILY_RESPONSE_SHOCKING_EXPLOSION
			EVENT_SHOCKING_EXPLOSION
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			DEFAULT_RESPONSE_STUDIO_BOMB
			EVENT_SHOCKING_STUDIO_BOMB
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			COP_RESPONSE_STUDIO_BOMB
			EVENT_SHOCKING_STUDIO_BOMB
			
				- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			SECURITY_RESPONSE_WANTED
			EVENT_ACQUAINTANCE_PED_WANTED
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot 
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidInHeli
				
- 
			SECURITY_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			SECURITY_RESPONSE_STUDIO_BOMB
			EVENT_SHOCKING_STUDIO_BOMB
			
				- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			SECURITY_RESPONSE_SHOCKING_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource InvalidIfSourceEntityIsOtherEntity InvalidIfTargetDoesNotInfluenceWanted
				
- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnlyIfSource
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnlyIfSourceIsInvalid
				
- 
			SECURITY_RESPONSE_SHOCKING_PED_RUN_OVER
			EVENT_SHOCKING_PED_RUN_OVER
			
				- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			SECURITY_RESPONSE_SHOCKING_DEAD_BODY
			EVENT_SHOCKING_DEAD_BODY
			
				- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			SECURITY_RESPONSE_CRIME_CRY_FOR_HELP
			EVENT_CRIME_CRY_FOR_HELP
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
			SECURITY_RESPONSE_SHOCKING_CAR_CRASH
			EVENT_SHOCKING_CAR_CRASH
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot
				
- 
			COP_RESPONSE_CAR_CRASH
			EVENT_SHOCKING_CAR_CRASH
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot 
				
- 
			SECURITY_RESPONSE_SHOCKING_BICYCLE_CRASH
			EVENT_SHOCKING_BICYCLE_CRASH
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot
				
- 
			SECURITY_RESPONSE_SHOCKING_MAD_DRIVER
			EVENT_SHOCKING_MAD_DRIVER
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					
				
- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			SECURITY_RESPONSE_SHOCKING_MAD_DRIVER_EXTREME
			EVENT_SHOCKING_MAD_DRIVER_EXTREME
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					
				
- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			SECURITY_RESPONSE_SHOCKING_MAD_DRIVER_BICYCLE
			EVENT_SHOCKING_MAD_DRIVER_BICYCLE
			
				- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			SECURITY_RESPONSE_SHOCKING_PED_KILLED
			EVENT_SHOCKING_SEEN_PED_KILLED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot InvalidIfTargetDoesNotInfluenceWanted
				
- 
			SECURITY_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
			EVENT_SHOCKING_SEEN_MELEE_ACTION
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot 
				
- 
			COP_RESPONSE_SEEN_PED_KILLED
			EVENT_SHOCKING_SEEN_PED_KILLED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot InvalidIfTargetDoesNotInfluenceWanted
				
- 
			GANG_RESPONSE_SHOCKING_PED_KILLED
			EVENT_SHOCKING_SEEN_PED_KILLED
			
				- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidIfFriendlyWithTarget InvalidIfMissionPedInMP
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					InvalidIfFriendlyWithTarget InvalidIfMissionPedInMP
				
- 
					RESPONSE_TASK_COMBAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle InvalidIfFriendlyWithTarget ValidOnlyIfMissionPedInMP
				
- 
			FAMILY_RESPONSE_SHOCKING_SEEN_PED_KILLED
			EVENT_SHOCKING_SEEN_PED_KILLED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom InvalidIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom InvalidIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom
				
- 
			DEFAULT_RESPONSE_SHOCKING_FIRE
			EVENT_SHOCKING_FIRE
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_GUN_FIGHT
			EVENT_SHOCKING_GUN_FIGHT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_GUN_FIGHT
			EVENT_SHOCKING_GUN_FIGHT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_GUNSHOT_FIRED
			EVENT_SHOCKING_GUNSHOT_FIRED
			
				- 
					RESPONSE_TASK_FRIENDLY_NEAR_MISS
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_GUNSHOT_FIRED
			EVENT_SHOCKING_GUNSHOT_FIRED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_HELICOPTER_OVERHEAD
			EVENT_SHOCKING_HELICOPTER_OVERHEAD
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_HELICOPTER_OVERHEAD
			EVENT_SHOCKING_HELICOPTER_OVERHEAD
			
				- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
      DEFAULT_RESPONSE_SHOCKING_PARACHUTER_OVERHEAD
      EVENT_SHOCKING_PARACHUTER_OVERHEAD
      
        - 
          RESPONSE_TASK_SHOCKING_EVENT_WATCH
          
          
          
          
          
          
          ValidOnFoot InvalidInCrosswalk InvalidForStationaryPeds
        
- 
          RESPONSE_TASK_HEAD_TRACK
          
          
          
          
          
          
          ValidOnFoot ValidOnlyInCrosswalk InvalidForStationaryPeds
        
- 
          RESPONSE_TASK_FLEE
          
          
          
          
          
          
          ValidOnBicycle
        
- 
          RESPONSE_TASK_HEAD_TRACK
          
          
          
          
          
          
           ValidInHeli
        
- 
          RESPONSE_TASK_HEAD_TRACK
          
          
          
          
          
          
          ValidOnFoot ValidOnlyForStationaryPeds
        
- 
			DEFAULT_RESPONSE_SHOCKING_HORN_SOUNDED
			EVENT_SHOCKING_HORN_SOUNDED
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_ENGINE_REVVED
			EVENT_SHOCKING_ENGINE_REVVED
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_SIREN
			EVENT_SHOCKING_SIREN
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_CAR_ALARM
			EVENT_SHOCKING_CAR_ALARM
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_PROPERTY_DAMAGE
			EVENT_SHOCKING_PROPERTY_DAMAGE
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
          			RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			GANG_RESPONSE_PROPERTY_DAMAGE
			EVENT_SHOCKING_PROPERTY_DAMAGE
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle 
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
			EVENT_SHOCKING_DANGEROUS_ANIMAL
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_IN_DANGEROUS_VEHICLE
			EVENT_SHOCKING_IN_DANGEROUS_VEHICLE
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
			FLEE_RESPONSE_HORN
			EVENT_SHOCKING_HORN_SOUNDED
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DEFAULT_RESPONSE_SHOCKING_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfFriendlyWithTarget ValidOnlyIfSource InvalidIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnlyIfFriendlyWithTarget ValidOnlyIfSource
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidOnlyIfSource InvalidIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsInvalid
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnlyIfSourceIsInvalid
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle ValidOnFoot ValidOnlyIfSourceIsInvalid
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidIfFriendlyWithTarget ValidOnlyIfSource
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnlyIfSource InvalidIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_AGGRESSIVE_RUBBERNECK
					
					
					
					
					
					
					InvalidIfFriendlyWithTarget ValidOnlyIfSource
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource ValidOnlyIfFriendlyWithTarget ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnlyIfSource ValidOnlyIfFriendlyWithTarget ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
			MEDIC_RESPONSE_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidOnlyIfSource ValidOnlyIfFriendlyWithTarget
				
- 
			COP_RESPONSE_SHOCKING_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourcePed InvalidIfSourceEntityIsOtherEntity InvalidIfTargetDoesNotInfluenceWanted
				
- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource InvalidIfSourcePed InvalidIfSourceEntityIsOtherEntity InvalidIfTargetDoesNotInfluenceWanted
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnlyIfSource InvalidIfSourcePed InvalidIfSourceEntityIsOtherEntity InvalidIfTargetDoesNotInfluenceWanted
				
- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnlyIfSource
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidInHeli ValidOnlyIfSource
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnlyIfSourceIsInvalid
				
- 
			GANG_RESPONSE_SHOCKING_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidOnlyIfSource ValidOnlyIfFriendlyWithTarget InvalidIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidOnlyIfSource InvalidIfFriendlyWithTarget InvalidIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidOnlyIfSource InvalidIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle ValidOnlyIfSource ValidOnlyIfSourceEntityIsOtherEntity
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnlyIfSource
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli ValidOnlyIfSourceIsInvalid
				
- 
			FAMILY_RESPONSE_SHOCKING_INJURED_PED
			EVENT_SHOCKING_INJURED_PED
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom InvalidIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom InvalidIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom
				
- 
			DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER
			EVENT_SHOCKING_MAD_DRIVER
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER_EXTREME
			EVENT_SHOCKING_MAD_DRIVER_EXTREME
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER_BICYCLE
			EVENT_SHOCKING_MAD_DRIVER_BICYCLE
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_PED_RUN_OVER
			EVENT_SHOCKING_PED_RUN_OVER
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_AGGRESSIVE_RUBBERNECK
					
					
					
					
					
					
					
				
- 
			GANG_RESPONSE_SHOCKING_PED_RUN_OVER
			EVENT_SHOCKING_PED_RUN_OVER
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidInHeli
				
- 
			COP_RESPONSE_SHOCKING_PED_RUN_OVER
			EVENT_SHOCKING_PED_RUN_OVER
			
				- 
					RESPONSE_TASK_SHOCKING_POLICE_INVESTIGATE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_PED_SHOT
			EVENT_SHOCKING_PED_SHOT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_THREAT_RESPONSE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_PED_SHOT
			EVENT_SHOCKING_PED_SHOT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_THREAT_RESPONSE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_PLANE_FLY_BY
			EVENT_SHOCKING_PLANE_FLY_BY
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_PLANE_FLY_BY
			EVENT_SHOCKING_PLANE_FLY_BY
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_RUNNING_PED
			EVENT_SHOCKING_RUNNING_PED
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_RUNNING_STAMPEDE
			EVENT_SHOCKING_RUNNING_STAMPEDE
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_CAR_STOLEN
			EVENT_SHOCKING_SEEN_CAR_STOLEN
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk ValidOnlyIfNoScenarioRadius InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk ValidOnlyIfOutsideScenarioRadius InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle ValidOnlyIfOutsideScenarioRadius InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_DEFER_TO_SCENARIO_POINT_FLAGS
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk ValidOnlyIfInsideScenarioRadius ValidOnBicycle InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli InvalidIfOtherVehicleIsYourVehicle
				
- 
			GANG_RESPONSE_SHOCKING_SEEN_CAR_STOLEN
			EVENT_SHOCKING_SEEN_CAR_STOLEN
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk ValidOnlyIfNoScenarioRadius InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk ValidOnlyIfOutsideScenarioRadius InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle ValidOnlyIfOutsideScenarioRadius InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_DEFER_TO_SCENARIO_POINT_FLAGS
					
					
					
					
					
					
				ValidOnFoot InvalidInCrosswalk ValidOnlyIfInsideScenarioRadius ValidOnBicycle InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk InvalidIfOtherVehicleIsYourVehicle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli InvalidIfOtherVehicleIsYourVehicle
				
- 
			MEDIC_RESPONSE_SHOCKING_SEEN_CAR_STOLEN
			EVENT_SHOCKING_SEEN_CAR_STOLEN
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
			FIRE_RESPONSE_SHOCKING_SEEN_CAR_STOLEN
			EVENT_SHOCKING_SEEN_CAR_STOLEN
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_GANG_FIGHT
			EVENT_SHOCKING_SEEN_GANG_FIGHT
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_GOTO
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk InvalidWhenAfraid NotValidInComplexScenario
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
			EVENT_SHOCKING_SEEN_MELEE_ACTION
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnBicycle
				
- 
			AGITATED_RESPONSE_SHOCKING_PED_KNOCKED_INTO
			EVENT_SHOCKING_PED_KNOCKED_INTO_BY_PLAYER
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_PED_KNOCKED_INTO
			EVENT_SHOCKING_PED_KNOCKED_INTO_BY_PLAYER
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot  ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnBicycle
				
- 
			GANG_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
			EVENT_SHOCKING_SEEN_MELEE_ACTION
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			FAMILY_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
			EVENT_SHOCKING_SEEN_MELEE_ACTION
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfTargetIsInvalidOrFriendly
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidInHeli ValidOnBicycle ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom ValidOnlyIfTargetIsInvalidOrFriendly
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfTargetIsValidAndNotFriendly
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom ValidOnlyIfTargetIsValidAndNotFriendly
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidInHeli ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfTargetIsValidAndNotFriendly
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidInHeli ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom ValidOnlyIfTargetIsValidAndNotFriendly
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidInHeli ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidInHeli ValidOnlyIfSourceIsAnAnimal ValidOnlyIfRandom
				
- 
			COP_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
			EVENT_SHOCKING_SEEN_MELEE_ACTION
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnFoot
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_CONFRONTATION
			EVENT_SHOCKING_SEEN_CONFRONTATION
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk InvalidInAnInterior
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInAnInterior
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidInHeli
				
- 
			GANG_RESPONSE_SHOCKING_SEEN_CONFRONTATION
			EVENT_SHOCKING_SEEN_CONFRONTATION
			
				- 
					RESPONSE_TASK_TURN_TO_FACE
					
					
					
					
					
					
					ValidOnFoot InvalidInCrosswalk InvalidInAnInterior
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInCrosswalk
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnlyInAnInterior
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnBicycle  ValidInHeli
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_NICE_CAR
			EVENT_SHOCKING_SEEN_NICE_CAR
			
				- 
					RESPONSE_TASK_SHOCKING_NICE_CAR
					
					
					
					
					
					
					ValidOnFoot
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_VEHICLE_TOWED
			EVENT_SHOCKING_SEEN_VEHICLE_TOWED
			
				- 
					RESPONSE_TASK_LEAVE_CAR_AND_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
			EVENT_SHOCKING_SEEN_WEAPON_THREAT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_STOP_AND_STARE
					
					
					
					
					
					
					ValidOnlyForDrivers ValidForTargetOutsideVehicle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnlyForDrivers ValidForTargetOutsideVehicle
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnlyForPassengersWithNoDriver
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnlyForPassengersWithDriver ValidForTargetInsideVehicle
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					 ValidOnlyForPassengersWithDriver ValidForTargetOutsideVehicle
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_WEIRD_PED
			EVENT_SHOCKING_SEEN_WEIRD_PED
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_SEEN_INSULT
			EVENT_SHOCKING_SEEN_INSULT
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			DEFAULT_RESPONSE_SHOCKING_VISIBLE_WEAPON
			EVENT_SHOCKING_VISIBLE_WEAPON
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot
				
- 
			GANG_RESPONSE_SHOCKING_VISIBLE_WEAPON
			EVENT_SHOCKING_VISIBLE_WEAPON
			
				- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot
				
- 
			GANG_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
			EVENT_SHOCKING_SEEN_WEAPON_THREAT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_HEAD_TRACK
					
					
					
					
					
					
					ValidOnFoot ValidOnBicycle
				
- 
			FAMILY_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
			EVENT_SHOCKING_SEEN_WEAPON_THREAT
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			DEFAULT_RESPONSE_AGITATED
			EVENT_AGITATED
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					ValidOnFoot ValidOnBicycle
					
					
				
- 
			DEFAULT_RESPONSE_REQUEST_HELP_WITH_CONFRONTATION
			EVENT_REQUEST_HELP_WITH_CONFRONTATION
			
				- 
					RESPONSE_TASK_AGITATED
					
					
					
					
					ValidOnFoot ValidOnBicycle
					
					
				
- 
			DEFAULT_RESPONSE_SHOCKING_POTENTIAL_BLAST
			EVENT_SHOCKING_POTENTIAL_BLAST
			
				- 
					RESPONSE_TASK_SHOCKING_EVENT_THREAT_RESPONSE
					
					
					
					
					
					
					ValidOnFoot
				
- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					
				
- 
       DEFAULT_RESPONSE_PLAYER_DEATH
       EVENT_PLAYER_DEATH
       
        - 
          RESPONSE_TASK_PLAYER_DEATH
          
					
					
					
					ValidOnFoot ValidOnBicycle
					
					
        
- 
			CAT_RESPONSE_ENCROACHMENT
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot InvalidIfSourceIsAnAnimal
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsAnAnimal
				
- 
			GULL_RESPONSE_SHOT_FIRED_WHIZZED_BY
			EVENT_SHOT_FIRED_WHIZZED_BY
			
				- 
					RESPONSE_TASK_FLY_AWAY
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			GULL_RESPONSE_SHOT_FIRED_BULLET_IMPACT
			EVENT_SHOT_FIRED_BULLET_IMPACT
			
				- 
					RESPONSE_TASK_FLY_AWAY
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
				
- 
			FISH_RESPONSE_EXPLOSION
			EVENT_EXPLOSION
			
				- 
					RESPONSE_TASK_SCENARIO_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
					DisableCover
				
- 
			FISH_RESPONSE_GUNSHOT
			EVENT_SHOT_FIRED
			
				- 
					RESPONSE_TASK_SCENARIO_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
					DisableCover
				
- 
			FISH_RESPONSE_SHOCKING_EXPLOSION
			EVENT_SHOCKING_EXPLOSION
			
				- 
					RESPONSE_TASK_SCENARIO_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
					DisableCover
				
- 
			RABBIT_RESPONSE_FLEE
			EVENT_ENCROACHING_PED
			
				- 
					RESPONSE_TASK_SCENARIO_FLEE
					
					
					
					
					
					
					ValidOnFoot NotValidInComplexScenario
					DisableCover
				
- 
			FAMILY_RESPONSE_SHOCKING_PED_SHOT
			EVENT_SHOCKING_PED_SHOT
			
				- 
					RESPONSE_TASK_THREAT
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom ValidOnlyIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_SHOCKING_EVENT_HURRY_AWAY
					
					
					
					
					
					
					ValidOnFoot ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom InvalidIfFriendlyWithTarget
				
- 
					RESPONSE_TASK_FLEE
					
					
					
					
					
					
					ValidOnlyIfSourceIsPlayer ValidOnlyIfRandom
				
- 
			PLAYER
			
			
		
- 
			COP
			BASE
			
				- COP_RESPONSE_WANTED
- DEFAULT_RESPONSE_SHOCKING_EXPLOSION
- COP_RESPONSE_STUDIO_BOMB
- COP_RESPONSE_SHOCKING_INJURED_PED
- COP_RESPONSE_SHOCKING_PED_RUN_OVER
- COP_RESPONSE_SHOCKING_DEAD_BODY
- COP_RESPONSE_CRIME_CRY_FOR_HELP
- COP_RESPONSE_SEEN_PED_KILLED
- COP_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
- DEFAULT_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
- INVESTIGATE_RESPONSE_MUGGING
- DEFAULT_RESPONSE_SHOCKING_SIREN
- COP_RESPONSE_CAR_CRASH
- COP_RESPONSE_SHOCKING_CAR_ALARM
- AGITATED_RESPONSE_SHOCKING_PED_KNOCKED_INTO
- COP_RESPONSE_PROPERTY_DAMAGE
- 
			FIREMAN
			
			
				- DEFAULT_RESPONSE_DAMAGE
- FIREMAN_RESPONSE_SHOT_FIRED
- FIREMAN_RESPONSE_SHOT_FIRED_WHIZZED_BY
- FIREMAN_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- DEFAULT_RESPONSE_GUN_AIMED_AT
- DEFAULT_RESPONSE_HATE
- DEFAULT_RESPONSE_VEHICLE_ON_FIRE
- DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_FIRE
- DEFAULT_RESPONSE_MELEE
- DEFAULT_RESPONSE_EVENT_DRAGGED_OUT_CAR
- DEFAULT_RESPONSE_EVENT_PED_ENTERED_MY_VEHICLE
- DEFAULT_RESPONSE_POTENTIAL_GET_RUN_OVER
- DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_VEHICLE
- DEFAULT_RESPONSE_OBJECT_COLLISION
- DEFAULT_RESPONSE_AGITATED
- DEFAULT_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
- DEFAULT_RESPONSE_SHOCKING_PED_KILLED
- DEFAULT_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
- DEFAULT_RESPONSE_MUGGING
- DEFAULT_RESPONSE_SHOCKING_SIREN
- DEFAULT_RESPONSE_SHOCKING_CAR_ALARM
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- DEFAULT_RESPONSE_VEHICLE_DAMAGE_WEAPON
- FIRE_RESPONSE_SHOCKING_SEEN_CAR_STOLEN
- 
			MEDIC
			
			
				- DEFAULT_RESPONSE_DAMAGE
- MEDIC_RESPONSE_SHOT_FIRED
- MEDIC_RESPONSE_SHOT_FIRED_WHIZZED_BY
- MEDIC_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- DEFAULT_RESPONSE_GUN_AIMED_AT
- DEFAULT_RESPONSE_HATE
- DEFAULT_RESPONSE_VEHICLE_ON_FIRE
- DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_FIRE
- DEFAULT_RESPONSE_MELEE
- DEFAULT_RESPONSE_EVENT_DRAGGED_OUT_CAR
- DEFAULT_RESPONSE_EVENT_PED_ENTERED_MY_VEHICLE
- DEFAULT_RESPONSE_POTENTIAL_GET_RUN_OVER
- DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_VEHICLE
- DEFAULT_RESPONSE_OBJECT_COLLISION
- DEFAULT_RESPONSE_AGITATED
- DEFAULT_RESPONSE_SHOCKING_PED_KILLED
- MEDIC_RESPONSE_INJURED_PED
- DEFAULT_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
- DEFAULT_RESPONSE_MUGGING
- DEFAULT_RESPONSE_SHOCKING_SIREN
- DEFAULT_RESPONSE_SHOCKING_CAR_ALARM
- MEDIC_RESPONSE_SHOCKING_SEEN_CAR_STOLEN
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- DEFAULT_RESPONSE_VEHICLE_DAMAGE_WEAPON
- 
			OFFDUTY_EMT
			DEFAULT
			
				- FIREMAN_RESPONSE_SHOT_FIRED
- FIREMAN_RESPONSE_SHOT_FIRED_WHIZZED_BY
- FIREMAN_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- OFFDUTY_EMT_RESPONSE_DEAD_BODY
- 
			Security
			BASE
			
				- SECURITY_RESPONSE_WANTED
- SECURITY_RESPONSE_EXPLOSION
- DEFAULT_RESPONSE_SHOCKING_EXPLOSION
- SECURITY_RESPONSE_STUDIO_BOMB
- SECURITY_RESPONSE_SHOCKING_INJURED_PED
- SECURITY_RESPONSE_SHOCKING_PED_RUN_OVER
- SECURITY_RESPONSE_SHOCKING_DEAD_BODY
- SECURITY_RESPONSE_CRIME_CRY_FOR_HELP
- SECURITY_RESPONSE_SHOCKING_CAR_CRASH
- SECURITY_RESPONSE_SHOCKING_BICYCLE_CRASH
- SECURITY_RESPONSE_SHOCKING_MAD_DRIVER
- SECURITY_RESPONSE_SHOCKING_MAD_DRIVER_EXTREME
- SECURITY_RESPONSE_SHOCKING_MAD_DRIVER_BICYCLE
- SECURITY_RESPONSE_SHOCKING_PED_KILLED
- SECURITY_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
- DEFAULT_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
- INVESTIGATE_RESPONSE_MUGGING
- DEFAULT_RESPONSE_SHOCKING_SIREN
- DEFAULT_RESPONSE_SHOCKING_CAR_ALARM
- AGITATED_RESPONSE_SHOCKING_PED_KNOCKED_INTO
- COP_RESPONSE_PROPERTY_DAMAGE
- 
			SWAT
			
			
				- SWAT_RESPONSE_WANTED
- SWAT_RESPONSE_DAMAGE
- SWAT_RESPONSE_SHOT_FIRED
- SWAT_RESPONSE_SHOT_FIRED_WHIZZED_BY
- SWAT_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- SWAT_RESPONSE_GUN_AIMED_AT
- DEFAULT_RESPONSE_VEHICLE_ON_FIRE
- DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_FIRE
- SWAT_RESPONSE_SHOUT_TARGET_POSITION
- SWAT_RESPONSE_MELEE
- SWAT_RESPONSE_VEHICLE_DAMAGE_WEAPON
- SWAT_RESPONSE_DRAGGED_OUT_CAR
- SWAT_RESPONSE_PED_ENTERED_MY_VEHICLE
- DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_VEHICLE
- DEFAULT_RESPONSE_OBJECT_COLLISION
- COP_RESPONSE_CRIME_CRY_FOR_HELP
- COP_RESPONSE_SEEN_PED_KILLED
- DEFAULT_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- INVESTIGATE_RESPONSE_MUGGING
- DEFAULT_RESPONSE_SHOCKING_SIREN
- DEFAULT_RESPONSE_SHOCKING_CAR_ALARM
- AGITATED_RESPONSE_SHOCKING_PED_KNOCKED_INTO
- DEFAULT_RESPONSE_HATE
- COP_RESPONSE_PROPERTY_DAMAGE
- 
			EMPTY
			
			
		
- 
			BASE
			
			
				- DEFAULT_RESPONSE_DAMAGE
- DEFAULT_RESPONSE_EXPLOSION
- DEFAULT_RESPONSE_SHOT_FIRED
- DEFAULT_RESPONSE_SHOT_FIRED_WHIZZED_BY
- DEFAULT_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- DEFAULT_RESPONSE_GUN_AIMED_AT
- DEFAULT_RESPONSE_HATE
- DEFAULT_RESPONSE_WANTED
- DEFAULT_RESPONSE_VEHICLE_ON_FIRE
- DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_FIRE
- DEFAULT_RESPONSE_SHOUT_TARGET_POSITION
- DEFAULT_RESPONSE_INJURED_CRY_FOR_HELP
- DEFAULT_RESPONSE_MELEE
- DEFAULT_RESPONSE_VEHICLE_DAMAGE_WEAPON
- DEFAULT_RESPONSE_EVENT_DRAGGED_OUT_CAR
- DEFAULT_RESPONSE_EVENT_PED_ENTERED_MY_VEHICLE
- DEFAULT_RESPONSE_POTENTIAL_GET_RUN_OVER
- DEFAULT_RESPONSE_POTENTIAL_WALK_INTO_VEHICLE
- DEFAULT_RESPONSE_OBJECT_COLLISION
- DEFAULT_RESPONSE_AGITATED
- DEFAULT_RESPONSE_REQUEST_HELP_WITH_CONFRONTATION
- FRIENDLY_RESPONSE_GUN_AIMED_AT
- FRIENDLY_RESPONSE_TASK_NEAR_MISS
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- DEFAULT_RESPONSE_SHOCKING_SIREN
- DEFAULT_RESPONSE_SHOCKING_POTENTIAL_BLAST
- DEFAULT_RESPONSE_PLAYER_DEATH
- COMBAT_RESPONSE_FOOT_STEP_HEARD
- 
			DEFAULT
			BASE
			
				- DEFAULT_RESPONSE_SHOCKING_ENGINE_REVVED
- DEFAULT_RESPONSE_SHOCKING_EXPLOSION
- DEFAULT_RESPONSE_SHOCKING_GUN_FIGHT
- DEFAULT_RESPONSE_SHOCKING_PED_SHOT
- DEFAULT_RESPONSE_SHOCKING_GUNSHOT_FIRED
- DEFAULT_RESPONSE_SHOCKING_FIRE
- DEFAULT_RESPONSE_SHOCKING_CAR_CHASE
- DEFAULT_RESPONSE_SHOCKING_CAR_PILE_UP
- DEFAULT_RESPONSE_SHOCKING_CAR_CRASH
- DEFAULT_RESPONSE_SHOCKING_BICYCLE_CRASH
- DEFAULT_RESPONSE_SHOCKING_CAR_ON_CAR
- DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER
- DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER_EXTREME
- DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER_BICYCLE
- DEFAULT_RESPONSE_SHOCKING_DRIVING_ON_PAVEMENT
- DEFAULT_RESPONSE_SHOCKING_BICYCLE_ON_PAVEMENT
- DEFAULT_RESPONSE_SHOCKING_INJURED_PED
- DEFAULT_RESPONSE_SHOCKING_PED_RUN_OVER
- DEFAULT_RESPONSE_SHOCKING_SEEN_GANG_FIGHT
- DEFAULT_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
- DEFAULT_RESPONSE_SHOCKING_SEEN_CONFRONTATION
- DEFAULT_RESPONSE_SHOCKING_SEEN_INSULT
- DEFAULT_RESPONSE_SHOCKING_SEEN_NICE_CAR
- DEFAULT_RESPONSE_SHOCKING_SEEN_VEHICLE_TOWED
- DEFAULT_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
- DEFAULT_RESPONSE_SHOCKING_SEEN_WEIRD_PED
- DEFAULT_RESPONSE_SHOCKING_HELICOPTER_OVERHEAD
- DEFAULT_RESPONSE_SHOCKING_PARACHUTER_OVERHEAD
- DEFAULT_RESPONSE_SHOCKING_SEEN_CAR_STOLEN
- DEFAULT_RESPONSE_SHOCKING_DEAD_BODY
- DEFAULT_RESPONSE_SHOCKING_PED_KILLED
- DEFAULT_RESPONSE_SHOCKING_PLANE_FLY_BY
- DEFAULT_RESPONSE_SHOCKING_HORN_SOUNDED
- DEFAULT_RESPONSE_SHOCKING_VISIBLE_WEAPON
- DEFAULT_RESPONSE_SHOCKING_RUNNING_PED
- DEFAULT_RESPONSE_SHOCKING_RUNNING_STAMPEDE
- DEFAULT_RESPONSE_STUDIO_BOMB
- DEFAULT_RESPONSE_CRIME_CRY_FOR_HELP
- DEFAULT_RESPONSE_MUGGING
- DEFAULT_RESPONSE_SHOCKING_NON_VIOLENT_WEAPON_AIMED_AT
- DEFAULT_RESPONSE_SHOCKING_SIREN
- DEFAULT_RESPONSE_SHOCKING_IN_DANGEROUS_VEHICLE
- DEFAULT_RESPONSE_SHOCKING_CAR_ALARM
- DEFAULT_RESPONSE_SHOCKING_PED_KNOCKED_INTO
- DEFAULT_RESPONSE_PROPERTY_DAMAGE
- 
			GANG
			BASE
			
				- GANG_RESPONSE_SHOT_FIRED
- GANG_RESPONSE_SHOT_FIRED_WHIZZED_BY
- GANG_RESPONSE_GUN_AIMED_AT
- GANG_RESPONSE_SHOCKING_GUN_FIGHT
- GANG_RESPONSE_SHOCKING_GUNSHOT_FIRED
- DEFAULT_RESPONSE_SHOCKING_EXPLOSION
- GANG_RESPONSE_SHOCKING_PED_SHOT
- DEFAULT_RESPONSE_SHOCKING_FIRE
- DEFAULT_RESPONSE_SHOCKING_CAR_CHASE
- GANG_RESPONSE_SHOCKING_CAR_PILE_UP
- GANG_RESPONSE_SHOCKING_CAR_CRASH
- GANG_RESPONSE_SHOCKING_BICYCLE_CRASH
- DEFAULT_RESPONSE_SHOCKING_CAR_ON_CAR
- DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER
- DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER_EXTREME
- DEFAULT_RESPONSE_SHOCKING_MAD_DRIVER_BICYCLE
- GANG_RESPONSE_SHOCKING_DRIVING_ON_PAVEMENT
- GANG_RESPONSE_SHOCKING_BICYCLE_ON_PAVEMENT
- GANG_RESPONSE_SHOCKING_INJURED_PED
- GANG_RESPONSE_SHOCKING_PED_RUN_OVER
- GANG_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
- GANG_RESPONSE_SHOCKING_SEEN_CONFRONTATION
- DEFAULT_RESPONSE_SHOCKING_SEEN_INSULT
- DEFAULT_RESPONSE_SHOCKING_SEEN_NICE_CAR
- DEFAULT_RESPONSE_SHOCKING_SEEN_VEHICLE_TOWED
- GANG_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
- GANG_RESPONSE_SHOCKING_HELICOPTER_OVERHEAD
- DEFAULT_RESPONSE_SHOCKING_PARACHUTER_OVERHEAD
- GANG_RESPONSE_SHOCKING_SEEN_CAR_STOLEN
- GANG_RESPONSE_SHOCKING_DEAD_BODY
- GANG_RESPONSE_SHOCKING_PLANE_FLY_BY
- DEFAULT_RESPONSE_SHOCKING_HORN_SOUNDED
- GANG_RESPONSE_SHOCKING_VISIBLE_WEAPON
- DEFAULT_RESPONSE_SHOCKING_RUNNING_PED
- DEFAULT_RESPONSE_SHOCKING_RUNNING_STAMPEDE
- GANG_RESPONSE_CRIME_CRY_FOR_HELP
- GANG_RESPONSE_SHOCKING_PED_KILLED
- TURN_TO_FACE_RESPONSE_MUGGING
- TURN_TO_FACE_RESPONSE_SHOCKING_NON_VIOLENT_WEAPON_AIMED_AT
- DEFAULT_RESPONSE_SHOCKING_SIREN
- DEFAULT_RESPONSE_SHOCKING_CAR_ALARM
- DEFAULT_RESPONSE_SHOCKING_PED_KNOCKED_INTO
- GANG_RESPONSE_PROPERTY_DAMAGE
- 
			FAMILY
			GANG
			
				- FAMILY_RESPONSE_DAMAGE
- FAMILY_RESPONSE_EXPLOSION
- FAMILY_RESPONSE_FRIENDLY_AIMED_AT
- FAMILY_RESPONSE_FRIENDLY_FIRE_NEAR_MISS
- FAMILY_RESPONSE_MELEE_ACTION
- FAMILY_RESPONSE_SHOCKING_DEAD_BODY
- FAMILY_RESPONSE_SHOCKING_EXPLOSION
- FAMILY_RESPONSE_SHOCKING_INJURED_PED
- FAMILY_RESPONSE_SHOCKING_SEEN_MELEE_ACTION
- FAMILY_RESPONSE_SHOCKING_SEEN_PED_KILLED
- FAMILY_RESPONSE_SHOCKING_SEEN_WEAPON_THREAT
- FAMILY_RESPONSE_SHOCKING_PED_SHOT
- FAMILY_RESPONSE_SHOT_FIRED
- FAMILY_RESPONSE_VEHICLE_DAMAGE_WEAPON
- 
			GULL
			
			
				- GULL_RESPONSE_FLEE
- GULL_RESPONSE_EXPLOSION
- GULL_RESPONSE_GUNSHOT
- GULL_RESPONSE_SHOT_FIRED_WHIZZED_BY
- GULL_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- 
			HEN
			
			
				- FLEE_RESPONSE_DAMAGE
- FLEE_RESPONSE_EXPLOSION
- FLEE_RESPONSE_SHOT_FIRED
- FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
- FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- HEN_RESPONSE_FLEE
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- 
			RAT
			
			
				- RAT_RESPONSE_FLEE
- 
			FISH
			
			
				- FISH_RESPONSE_FLEE
- FISH_RESPONSE_EXPLOSION
- FISH_RESPONSE_GUNSHOT
- FISH_RESPONSE_SHOCKING_EXPLOSION
- 
			Shark
			
				- SHARK_ATTACK_ENCROACHING
- SHARK_ATTACK_HATE
- 
			HORSE
			
			
				- HORSE_FLEE_RESPONSE_DAMAGE
- HORSE_FLEE_RESPONSE_EXPLOSION
- HORSE_FLEE_RESPONSE_SHOT_FIRED
- HORSE_FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
- HORSE_FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- HORSE_FLEE_RESPONSE_SHOCKING_MELEE_ACTION
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- 
			DomesticAnimal
			
			
				- EXHAUSTED_FLEE_RESPONSE_DAMAGE
- EXHAUSTED_FLEE_RESPONSE_EXPLOSION
- EXHAUSTED_FLEE_RESPONSE_SHOT_FIRED
- EXHAUSTED_FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
- EXHAUSTED_FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- EXHAUSTED_FLEE_RESPONSE_SHOCKING_MELEE_ACTION
- EXHAUSTED_FLEE_RESPONSE_HORN
- EXHAUSTED_FLEE_RESPONSE_CAR_CRASH
- EXHAUSTED_FLEE_RESPONSE_SEEN_PED_RUN_OVER
- EXHAUSTED_FLEE_RESPONSE_INJURED_PED
- EXHAUSTED_FLEE_RESPONSE_SHOCKING_EXPLOSION
- EXHAUSTED_FLEE_RESPONSE_HELICOPTER
- EXHAUSTED_FLEE_RESPONSE_PLANE
- WALK_AWAY_RESPONSE_ENCROACHMENT
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- 
			DOG
			
			
				- DEFAULT_RESPONSE_DAMAGE
- FLEE_RESPONSE_EXPLOSION
- DEFAULT_RESPONSE_SHOT_FIRED
- DEFAULT_RESPONSE_SHOT_FIRED_WHIZZED_BY
- DEFAULT_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- DEFAULT_RESPONSE_HATE
- DEFAULT_RESPONSE_AGITATED
- DEFAULT_RESPONSE_SHOUT_TARGET_POSITION
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- DOG_RESPONSE_CAR_CRASH
- DOG_RESPONSE_INJURED_PED
- DOG_RESPONSE_SEEN_PED_KILLED
- 
			WildAnimal
			
			
				- FLEE_RESPONSE_DAMAGE
- FLEE_RESPONSE_CAR_CRASH
- FLEE_RESPONSE_EXPLOSION
- FLEE_RESPONSE_SHOT_FIRED
- FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
- FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- FLEE_RESPONSE_FOOT_STEP_HEARD
- FLEE_RESPONSE_ENCROACHMENT
- FLEE_RESPONSE_HORN
- FLEE_RESPONSE_SHOCKING_MELEE_ACTION
- FLEE_RESPONSE_SEEN_PED_RUN_OVER
- FLEE_RESPONSE_INJURED_PED
- FLEE_RESPONSE_SHOCKING_EXPLOSION
- FLEE_RESPONSE_HELICOPTER
- FLEE_RESPONSE_PLANE
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- 
      Cougar
      
      
        - DEFAULT_RESPONSE_DAMAGE
- FLEE_RESPONSE_EXPLOSION
- FLEE_RESPONSE_SHOT_FIRED
- FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
- FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- COMBAT_RESPONSE_FOOT_STEP_HEARD
- COMBAT_RESPONSE_ENCROACHMENT
- FLEE_RESPONSE_HORN
- FLEE_RESPONSE_CAR_CRASH
- FLEE_RESPONSE_SHOCKING_EXPLOSION
- FLEE_RESPONSE_HELICOPTER
- FLEE_RESPONSE_PLANE
- DEFAULT_RESPONSE_HATE
- 
			SmallAnimal
			
			
				- FLEE_RESPONSE_DAMAGE
- FLEE_RESPONSE_CAR_CRASH
- FLEE_RESPONSE_EXPLOSION
- FLEE_RESPONSE_SHOT_FIRED
- FLEE_RESPONSE_SHOT_FIRED_WHIZZED_BY
- FLEE_RESPONSE_SHOT_FIRED_BULLET_IMPACT
- FLEE_RESPONSE_HORN
- FLEE_RESPONSE_SHOCKING_MELEE_ACTION
- FLEE_RESPONSE_SHOCKING_EXPLOSION
- FLEE_RESPONSE_HELICOPTER
- FLEE_RESPONSE_PLANE
- DEFAULT_RESPONSE_SHOCKING_DANGEROUS_ANIMAL
- 
			Cat
			SmallAnimal
			
				- CAT_RESPONSE_ENCROACHMENT
- 
			Rabbit
			SmallAnimal
			
				- FLEE_RESPONSE_FOOT_STEP_HEARD
- RABBIT_RESPONSE_FLEE