-
ENTRY_CLIPSET_MAP_LOW_LOCUST_FRONT_LEFT
-
clipset@anim@veh@low@locust@ds
EntryVarClipSet
-
EXIT_CLIPSET_MAP_LOW_LOCUST_FRONT_LEFT
-
clipset@anim@veh@low@locust@ds
ExitVarClipSet
-
ENTRY_CLIPSET_MAP_NOVAK_FRONT_LEFT
-
clipset@anim@veh@van@novak@ds@enter_exit
EntryVarClipSet
-
EXIT_CLIPSET_MAP_NOVAK_FRONT_LEFT
-
clipset@anim@veh@van@novak@ds@enter_exit
ExitVarClipSet
-
ENTRY_CLIPSET_MAP_NOVAK_FRONT_RIGHT
-
clipset@anim@veh@van@novak@ps@enter_exit
EntryVarClipSet
-
EXIT_CLIPSET_MAP_NOVAK_FRONT_RIGHT
-
clipset@anim@veh@van@novak@ps@enter_exit
ExitVarClipSet
-
ENTRY_CLIPSET_MAP_LOW_PEYOTE2_FRONT_LEFT
-
clipset@veh@low@peyote2@ds@enter_exit
EntryVarClipSet
-
EXIT_CLIPSET_MAP_LOW_PEYOTE2_FRONT_LEFT
-
clipset@veh@low@peyote2@ds@enter_exit
ExitVarClipSet
-
ENTRY_CLIPSET_MAP_LOW_PEYOTE2_FRONT_RIGHT
-
clipset@veh@low@peyote2@ps@enter_exit
EntryVarClipSet
-
EXIT_CLIPSET_MAP_LOW_PEYOTE2_FRONT_RIGHT
-
clipset@veh@low@peyote2@ps@enter_exit
ExitVarClipSet
-
CARACARA2_COVER_OFFSET_INFO
-
Front
-
BODY
-
BackWheel
-
Back
-
DRAFTER_COVER_OFFSET_INFO
-
DYNASTY_COVER_OFFSET_INFO
-
EMERUS_COVER_OFFSET_INFO
-
GAUNTLET3_COVER_OFFSET_INFO
-
GAUNTLET4_COVER_OFFSET_INFO
-
HELLION_COVER_OFFSET_INFO
-
Front
-
MIDDLE
-
BackWheel
-
REAR
-
ISSI7_COVER_OFFSET_INFO
-
Front
-
MIDDLE
-
REAR
-
JUGULAR_COVER_OFFSET_INFO
-
KRIEGER_COVER_OFFSET_INFO
-
Front
-
MIDDLE
-
REAR
-
LOCUST_COVER_OFFSET_INFO
-
NEBULA_COVER_OFFSET_INFO
-
NEO_COVER_OFFSET_INFO
-
Front
-
MIDDLE
-
REAR
-
NOVAK_COVER_OFFSET_INFO
-
Front
-
MIDDLE
-
REAR
-
PEYOTE2_COVER_OFFSET_INFO
-
THRAX_COVER_OFFSET_INFO
-
ZION3_COVER_OFFSET_INFO
-
ZORRUSSO_COVER_OFFSET_INFO
-
Front
-
MIDDLE
-
REAR
-
LOW_EMERUS_DB_ANIM_INFO_THROW_DS
anim@veh@drivebyraptor@ds_grenade
driveby@first_person@driver@throw
MOUNTED_THROW
-
LOW_EMERUS_DB_ANIM_INFO_UNARMED_DS
anim@veh@drivebyraptor@ds_unarmed
driveby@first_person@driver@unarmed
STD_CAR_DRIVEBY
-
LOW_EMERUS_DB_ANIM_INFO_THROW_PS
anim@veh@drivebyraptor@ps_grenade
driveby@first_person@passenger_right_handed@throw
MOUNTED_THROW
-
LOW_NEO_DB_ANIM_INFO_UNARMED_PS
anim@veh@drivebyraptor@ps_unarmed
driveby@first_person@passenger_left_handed@unarmed
STD_CAR_DRIVEBY
-
LOW_TIGHT_PEYOTE2_DB_ANIM_INFO_THROW_DS
drive_by@low_tight_ds_grenades
driveby@first_person@driver@throw
MOUNTED_THROW
-
LOW_TIGHT_PEYOTE2_DB_ANIM_INFO_THROW_PS
drive_by@low_tight_ps_grenades
driveby@first_person@passenger_right_handed@throw
MOUNTED_THROW
-
DRAFTER_STD_DB_ANIM_INFO_THROW_DS
drive_by@std_ds_grenades
driveby@first_person@driver@throw
MOUNTED_THROW
-
DRAFTER_STD_DB_ANIM_INFO_THROW_PS
drive_by@std_ps_grenades
driveby@first_person@passenger_right_handed@throw
MOUNTED_THROW
-
DYNASTY_STD_DB_ANIM_INFO_THROW_DS
drive_by@std_ds_grenades
driveby@first_person@driver@throw
MOUNTED_THROW
-
DYNASTY_STD_DB_ANIM_INFO_THROW_PS
drive_by@std_ps_grenades
driveby@first_person@passenger_right_handed@throw
MOUNTED_THROW
-
STD_PARAGON_DB_ANIM_INFO_THROW_DS
drive_by@std_ds_grenades
driveby@first_person@driver@throw
MOUNTED_THROW
-
STD_PARAGON_DB_ANIM_INFO_THROW_PS
drive_by@std_ps_grenades
driveby@first_person@passenger_right_handed@throw
MOUNTED_THROW
-
LOW_ISSI7_DB_ANIM_INFO_UNARMED_DS
anim@veh@drivebyraptor@ds_unarmed
driveby@first_person@driver@unarmed
STD_CAR_DRIVEBY
-
RANGER_NOVAK_DB_ANIM_INFO_ONE_HANDED_DS
drive_by@restricted@VANTIGHT_DS
driveby@first_person@driver@1h
-
- WEAPON_MICROSMG
driveby@first_person@driver@smg
STD_CAR_DRIVEBY
-
RANGER_NOVAK_DB_ANIM_INFO_ONE_HANDED_PS
drive_by@restricted@VANTIGHT_PS
driveby@first_person@passenger_left_handed@1h
-
- WEAPON_MICROSMG
driveby@first_person@passenger_left_handed@smg
STD_CAR_DRIVEBY
-
VAN_CARACARA2_DB_ANIM_INFO_ONE_HANDED_RDS
clipset@drive_by@caracara2_rds
driveby@first_person@driver@1h
-
- WEAPON_MICROSMG
driveby@first_person@driver@smg
drive_by@restricted@VANTIGHT_DS
STD_CAR_DRIVEBY
-
VAN_CARACARA2_DB_ANIM_INFO_ONE_HANDED_RPS
clipset@drive_by@caracara2_rps
driveby@first_person@passenger_left_handed@1h
-
- WEAPON_MICROSMG
driveby@first_person@passenger_left_handed@smg
drive_by@restricted@VANTIGHT_PS
STD_CAR_DRIVEBY
-
ZION3_DB_ANIM_INFO_ONE_HANDED_DS
clipset@drive_by@std_zion3
driveby@first_person@driver@1h
-
- WEAPON_MICROSMG
driveby@first_person@driver@smg
drive_by@restricted@ZTYPE_DS
STD_CAR_DRIVEBY
-
DRIVEBY_LOW_EMERUS_FRONT_LEFT
UseMountedProjectileTask LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_LOW_EMERUS_FRONT_RIGHT
UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_LOW_ISSI7_FRONT_LEFT
UseMountedProjectileTask LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_LOW_NEO_FRONT_RIGHT
UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_RANGER_CARACARA2_FRONT_RIGHT
UseMountedProjectileTask UseThreeAnimThrow LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_RANGER_NOVAK_FRONT_LEFT
UseMountedProjectileTask UseThreeAnimThrow LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_RANGER_NOVAK_FRONT_RIGHT
UseMountedProjectileTask UseThreeAnimThrow LeftHandedFirstPersonAnims
-
DRIVEBY_RANGER_NOVAK_REAR_LEFT
UseMountedProjectileTask UseThreeAnimThrow LeftHandedProjctiles
-
DRIVEBY_RANGER_NOVAK_REAR_RIGHT
UseMountedProjectileTask UseThreeAnimThrow LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_LOW_PEYOTE2_FRONT_LEFT
UseMountedProjectileTask LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_LOW_PEYOTE2_FRONT_RIGHT
UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_RANGER_CARACARA2_REAR_LEFT
UseMountedProjectileTask UseThreeAnimThrow LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_RANGER_CARACARA2_REAR_RIGHT
UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_STD_DRAFTER_FRONT_LEFT
UseMountedProjectileTask LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_STD_DRAFTER_FRONT_RIGHT
UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_STD_DYNASTY_FRONT_LEFT
UseMountedProjectileTask LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_STD_DYNASTY_FRONT_RIGHT
UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_STD_PARAGON_FRONT_LEFT
UseMountedProjectileTask LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_STD_PARAGON_FRONT_RIGHT
UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims
-
DRIVEBY_STD_ZION3_FRONT_LEFT
UseMountedProjectileTask LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims
-
SEAT_ANIM_LOW_EMERUS_FRONT_LEFT
clipset@veh@low@ds@idle_panic
clipset@veh@low@ds@idle_agitated
clipset@veh@low@ds@idle_duck
LOW_CAR_FRONT_DS_IDLE
IN_CAR_LOW
VEHICLE_DEFAULT
UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims
ANIM_GROUP_GESTURE_M_CAR_LOW_DS
ANIM_GROUP_GESTURE_F_CAR_LOW_DS
-
SEAT_ANIM_LOW_EMERUS_FRONT_RIGHT
clipset@veh@low@ps@idle_panic
clipset@veh@low@ps@idle_duck
LOW_CAR_FRONT_PS_IDLE
VEHICLE_DEFAULT
WeaponAttachedToLeftHand UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims PreventShuffleJack
ANIM_GROUP_GESTURE_M_CAR_LOW_PS
ANIM_GROUP_GESTURE_F_CAR_LOW_PS
-
SEAT_ANIM_LOW_ISSI7_FRONT_LEFT
clipset@veh@low@ds@idle_panic
clipset@veh@low@ds@idle_agitated
clipset@veh@low@ds@idle_duck
LOW_CAR_FRONT_DS_IDLE
IN_CAR_LOW
VEHICLE_DEFAULT
UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims
LOW
ANIM_GROUP_GESTURE_M_CAR_LOW_DS
ANIM_GROUP_GESTURE_F_CAR_LOW_DS
-
SEAT_ANIM_LOW_NEO_FRONT_RIGHT
clipset@veh@low@ps@idle_panic
clipset@veh@low@ps@idle_duck
LOW_CAR_FRONT_PS_IDLE
VEHICLE_DEFAULT
WeaponAttachedToLeftHand UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims PreventShuffleJack
ANIM_GROUP_GESTURE_M_CAR_LOW_PS
ANIM_GROUP_GESTURE_F_CAR_LOW_PS
-
SEAT_ANIM_LOW_PEYOTE2_FRONT_LEFT
clipset@veh@low@ds@idle_panic
clipset@veh@low@ds@idle_agitated
clipset@veh@low@ds@idle_duck
LOW_CAR_FRONT_DS_IDLE
IN_CAR_LOW
VEHICLE_DEFAULT
UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims
LOW
ANIM_GROUP_GESTURE_M_CAR_LOW_DS
ANIM_GROUP_GESTURE_F_CAR_LOW_DS
-
SEAT_ANIM_LOW_PEYOTE2_FRONT_RIGHT
clipset@veh@low@ps@idle_panic
clipset@veh@low@ps@idle_duck
LOW_CAR_FRONT_PS_IDLE
IN_CAR_LOW
VEHICLE_DEFAULT
WeaponAttachedToLeftHand UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims PreventShuffleJack
LOW
ANIM_GROUP_GESTURE_M_CAR_LOW_PS
ANIM_GROUP_GESTURE_F_CAR_LOW_PS
-
SEAT_ANIM_RANGER_CARACARA2_FRONT_RIGHT
clipset@veh@van@ps@idle_panic
clipset@veh@van@ps@idle_duck
VAN_FRONT_PS_IDLE
IN_VAN
VEHICLE_DEFAULT
WeaponAttachedToLeftHand UseStandardInVehicleAnims UseCloseDoorBlendAnims PreventShuffleJack
MESA
ANIM_GROUP_GESTURE_M_CAR_VAN_PS
ANIM_GROUP_GESTURE_F_CAR_VAN_PS
-
SEAT_ANIM_RANGER_CARACARA2_REAR_LEFT
clipset@veh@van@ps@idle_panic
clipset@veh@van@ps@idle_duck
VAN_FRONT_PS_IDLE
VEHICLE_DEFAULT
UseStandardInVehicleAnims
STANDARD
ANIM_GROUP_GESTURE_M_CAR_VAN_PS
ANIM_GROUP_GESTURE_F_CAR_VAN_PS
-
SEAT_ANIM_RANGER_CARACARA2_REAR_RIGHT
clipset@veh@van@ps@idle_panic
clipset@veh@van@ps@idle_duck
VAN_FRONT_PS_IDLE
VEHICLE_DEFAULT
WeaponAttachedToLeftHand UseStandardInVehicleAnims PreventShuffleJack
STANDARD
ANIM_GROUP_GESTURE_M_CAR_VAN_PS
ANIM_GROUP_GESTURE_F_CAR_VAN_PS
-
SEAT_ANIM_RANGER_NOVAK_FRONT_LEFT
clipset@veh@van@ds@idle_panic
clipset@veh@van@ds@idle_agitated
clipset@veh@van@ds@idle_duck
VAN_FRONT_DS_IDLE
IN_VAN
VEHICLE_DEFAULT
UseStandardInVehicleAnims UseCloseDoorBlendAnims
MESA
ANIM_GROUP_GESTURE_M_CAR_VAN_DS
ANIM_GROUP_GESTURE_F_CAR_VAN_DS
-
SEAT_ANIM_RANGER_NOVAK_FRONT_RIGHT
clipset@veh@van@ps@idle_panic
clipset@veh@van@ps@idle_duck
VAN_FRONT_PS_IDLE
IN_VAN
VEHICLE_DEFAULT
WeaponAttachedToLeftHand UseStandardInVehicleAnims UseCloseDoorBlendAnims PreventShuffleJack
MESA
ANIM_GROUP_GESTURE_M_CAR_VAN_PS
ANIM_GROUP_GESTURE_F_CAR_VAN_PS
-
SEAT_ANIM_RANGER_NOVAK_REAR_LEFT
clipset@veh@van@ps@idle_panic
clipset@veh@van@ps@idle_duck
VAN_FRONT_PS_IDLE
IN_VAN
VEHICLE_DEFAULT
UseStandardInVehicleAnims
STANDARD
ANIM_GROUP_GESTURE_M_CAR_VAN_PS
ANIM_GROUP_GESTURE_F_CAR_VAN_PS
-
SEAT_ANIM_RANGER_NOVAK_REAR_RIGHT
clipset@veh@van@ps@idle_panic
clipset@veh@van@ps@idle_duck
VAN_FRONT_PS_IDLE
IN_VAN
VEHICLE_DEFAULT
WeaponAttachedToLeftHand UseStandardInVehicleAnims PreventShuffleJack
STANDARD
ANIM_GROUP_GESTURE_M_CAR_VAN_PS
ANIM_GROUP_GESTURE_F_CAR_VAN_PS
-
SEAT_ANIM_STD_DRAFTER_FRONT_LEFT
clipset@veh@std@ds@idle_panic
clipset@veh@std@ds@idle_agitated
clipset@veh@std@ds@idle_duck
STD_CAR_FRONT_DS_IDLE
VEHICLE_DEFAULT
UseStandardInVehicleAnims UseCloseDoorBlendAnims
STANDARD
ANIM_GROUP_GESTURE_M_CAR_STD_DS
ANIM_GROUP_GESTURE_F_CAR_STD_DS
-
SEAT_ANIM_STD_DRAFTER_FRONT_RIGHT
clipset@veh@std@ps@idle_panic
clipset@veh@std@ps@idle_duck
STD_CAR_FRONT_PS_IDLE
VEHICLE_DEFAULT
UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims PreventShuffleJack
STANDARD
ANIM_GROUP_GESTURE_M_CAR_STD_PS
ANIM_GROUP_GESTURE_F_CAR_STD_PS
-
SEAT_ANIM_STD_DYNASTY_FRONT_LEFT
clipset@veh@std@ds@idle_panic
clipset@veh@std@ds@idle_agitated
clipset@veh@std@ds@idle_duck
STD_CAR_FRONT_DS_IDLE
VEHICLE_DEFAULT
UseStandardInVehicleAnims UseCloseDoorBlendAnims
STANDARD
ANIM_GROUP_GESTURE_M_CAR_STD_DS
ANIM_GROUP_GESTURE_F_CAR_STD_DS
-
SEAT_ANIM_STD_DYNASTY_FRONT_RIGHT
clipset@veh@std@ps@idle_panic
clipset@veh@std@ps@idle_duck
STD_CAR_FRONT_PS_IDLE
VEHICLE_DEFAULT
WeaponAttachedToLeftHand UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims PreventShuffleJack
STANDARD
ANIM_GROUP_GESTURE_M_CAR_STD_PS
ANIM_GROUP_GESTURE_F_CAR_STD_PS
-
SEAT_ANIM_STD_PARAGON_FRONT_LEFT
clipset@veh@std@ds@idle_panic
clipset@veh@std@ds@idle_agitated
clipset@veh@std@ds@idle_duck
STD_CAR_FRONT_DS_IDLE
IN_CAR_STANDARD
VEHICLE_DEFAULT
UseStandardInVehicleAnims UseCloseDoorBlendAnims
STANDARD
ANIM_GROUP_GESTURE_M_CAR_STD_DS
ANIM_GROUP_GESTURE_F_CAR_STD_DS
-
SEAT_ANIM_STD_PARAGON_FRONT_RIGHT
clipset@veh@std@ps@idle_panic
clipset@veh@std@ps@idle_duck
STD_CAR_FRONT_PS_IDLE
IN_CAR_STANDARD
VEHICLE_DEFAULT
UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims PreventShuffleJack
STANDARD
ANIM_GROUP_GESTURE_M_CAR_STD_PS
ANIM_GROUP_GESTURE_F_CAR_STD_PS
-
SEAT_ANIM_STD_ZION3_FRONT_LEFT
clipset@veh@std@ds@idle_panic
clipset@veh@std@ds@idle_agitated
clipset@veh@std@ds@idle_duck
STD_CAR_FRONT_DS_IDLE
VEHICLE_DEFAULT
UseStandardInVehicleAnims UseCloseDoorBlendAnims
STANDARD
ANIM_GROUP_GESTURE_M_CAR_STD_DS
ANIM_GROUP_GESTURE_F_CAR_STD_DS
-
ENTRY_POINT_ANIM_LOW_KRIEGER_FRONT_LEFT
LOW_Locked_DS
LOW_Force_Entry_DS
low_perp_ds_a
low_victim_ds_a
clipset@veh@low@ds@female@enter_exit
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn
-
ENTRY_POINT_ANIM_LOW_KRIEGER_FRONT_RIGHT
LOW_Locked_PS
LOW_Force_Entry_PS
low_perp_ps_a
low_victim_ps_a
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn
-
ENTRY_POINT_ANIM_LOW_LOCUST_FRONT_LEFT
LOW_Locked_DS
LOW_Force_Entry_DS
low_perp_ds_a
low_victim_ds_a
clipset@veh@low@locust@ds@female@enter_exit
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn HasCombatEntry
LOWCAR
-
ENTRY_POINT_ANIM_LOW_PEYOTE2_FRONT_LEFT
LOW_Locked_DS
LOW_Force_Entry_DS
low_perp_ds_a
low_victim_ds_a
clipset@veh@low@peyote2@ds@female@enter_exit
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn
LOWCAR
-
ENTRY_POINT_ANIM_LOW_PEYOTE2_FRONT_RIGHT
LOW_Locked_PS
LOW_Force_Entry_PS
low_perp_ps_a
low_victim_ps_a
clipset@veh@low@peyote2@ps@female@enter_exit
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn
-
ENTRY_POINT_ANIM_RANGER_CARACARA2_REAR_LEFT
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn
-
ENTRY_POINT_ANIM_RANGER_CARACARA2_REAR_RIGHT
van_perp_ps_a
van_victim_ps_a
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn HasCombatEntry
-
ENTRY_POINT_ANIM_RANGER_NOVAK_FRONT_LEFT
van_perp_ds_a
van_victim_ds_a
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn HasCombatEntry
SLOWTRUCK
-
ENTRY_POINT_ANIM_RANGER_NOVAK_FRONT_RIGHT
van_perp_ps_a
van_victim_ps_a
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn HasCombatEntry
-
ENTRY_POINT_ANIM_RANGER_NOVAK_REAR_LEFT
ENTER_VEHICLE_STD
JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims FixUpMoverToEntryPointOnExit UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn
-
LAYOUT_LOW_RESTRICTED_EMERUS
-
-
-
-
StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk
busted_vehicle_low
- clipset@veh@low@ds@idle_a
- clipset@veh@low@ds@idle_b
- clipset@veh@low@ds@idle_c
- clipset@veh@low@ds@idle_d
- clipset@veh@low@ds@idle_e
- clipset@veh@low@ds@hit_wheel@idle_a
- clipset@veh@low@ds@hit_wheel@idle_b
- clipset@veh@low@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_LOW_ISSI7
-
-
-
-
StreamAnims UseDoorOscillation NoArmIkOnInsideCloseDoor UseLeanSteerAnims UseSteeringWheelIk
busted_vehicle_low
- clipset@veh@low@ds@idle_a
- clipset@veh@low@ds@idle_b
- clipset@veh@low@ds@idle_c
- clipset@veh@low@ds@idle_d
- clipset@veh@low@ds@idle_e
- clipset@veh@low@ds@hit_wheel@idle_a
- clipset@veh@low@ds@hit_wheel@idle_b
- clipset@veh@low@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_LOW_KRIEGER
-
-
-
-
StreamAnims NoArmIkOnInsideCloseDoor NoArmIkOnOutsideCloseDoor UseLeanSteerAnims UseSteeringWheelIk UseFinerAlignTolerance AutomaticCloseDoor
busted_vehicle_low
- clipset@veh@low@ds@idle_a
- clipset@veh@low@ds@idle_b
- clipset@veh@low@ds@idle_c
- clipset@veh@low@ds@idle_d
- clipset@veh@low@ds@idle_e
- clipset@veh@low@ds@hit_wheel@idle_a
- clipset@veh@low@ds@hit_wheel@idle_b
- clipset@veh@low@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_LOW_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_LOW_RESTRICTED_GAUNTLET3
-
-
-
-
StreamAnims UseDoorOscillation NoArmIkOnInsideCloseDoor UseLeanSteerAnims UseSteeringWheelIk
busted_vehicle_low
- clipset@veh@low@ds@idle_a
- clipset@veh@low@ds@idle_b
- clipset@veh@low@ds@idle_c
- clipset@veh@low@ds@idle_d
- clipset@veh@low@ds@idle_e
- clipset@veh@low@ds@hit_wheel@idle_a
- clipset@veh@low@ds@hit_wheel@idle_b
- clipset@veh@low@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_LOW_RESTRICTED_LOCUST
-
-
-
-
StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk
busted_vehicle_low
- clipset@veh@low@ds@idle_a
- clipset@veh@low@ds@idle_b
- clipset@veh@low@ds@idle_c
- clipset@veh@low@ds@idle_d
- clipset@veh@low@ds@idle_e
- clipset@veh@low@ds@hit_wheel@idle_a
- clipset@veh@low@ds@hit_wheel@idle_b
- clipset@veh@low@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_LOW_NEO
-
-
-
-
StreamAnims NoArmIkOnInsideCloseDoor NoArmIkOnOutsideCloseDoor UseLeanSteerAnims NoArmIkOnOutsideOpenDoor UseSteeringWheelIk AutomaticCloseDoor
busted_vehicle_low
- clipset@veh@low@ds@idle_a
- clipset@veh@low@ds@idle_b
- clipset@veh@low@ds@idle_c
- clipset@veh@low@ds@idle_d
- clipset@veh@low@ds@idle_e
- clipset@veh@low@ds@hit_wheel@idle_a
- clipset@veh@low@ds@hit_wheel@idle_b
- clipset@veh@low@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_LOW_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_LOW_PEYOTE2
-
-
-
-
StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk UseFinerAlignTolerance
busted_vehicle_low
- clipset@veh@low@ds@idle_a
- clipset@veh@low@ds@idle_b
- clipset@veh@low@ds@idle_c
- clipset@veh@low@ds@idle_d
- clipset@veh@low@ds@idle_e
- clipset@veh@low@ds@hit_wheel@idle_a
- clipset@veh@low@ds@hit_wheel@idle_b
- clipset@veh@low@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_RANGER_CARACARA2
-
-
-
-
-
-
-
-
StreamAnims UseLeanSteerAnims DisableTargetRearDoorOpenRatio UseLowerDoorBlockTest
busted_vehicle_std
- clipset@veh@van@ds@idle_a
- clipset@veh@van@ds@idle_b
- clipset@veh@van@ds@idle_c
- clipset@veh@van@ds@idle_d
- clipset@veh@van@ds@idle_e
- clipset@veh@van@ds@hit_wheel@idle_a
- clipset@veh@van@ds@hit_wheel@idle_b
- clipset@veh@van@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_STD_DRAFTER
-
-
-
-
StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk
busted_vehicle_std
- clipset@veh@std@ds@idle_a
- clipset@veh@std@ds@idle_b
- clipset@veh@std@ds@idle_c
- clipset@veh@std@ds@idle_d
- clipset@veh@std@ds@idle_e
- clipset@veh@std@ds@hit_wheel@idle_a
- clipset@veh@std@ds@hit_wheel@idle_b
- clipset@veh@std@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_STD_PARAGON
-
-
-
-
StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk
busted_vehicle_std
- clipset@veh@std@ds@idle_a
- clipset@veh@std@ds@idle_b
- clipset@veh@std@ds@idle_c
- clipset@veh@std@ds@idle_d
- clipset@veh@std@ds@idle_e
- clipset@veh@std@ds@hit_wheel@idle_a
- clipset@veh@std@ds@hit_wheel@idle_b
- clipset@veh@std@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_STD_ZION3
-
-
-
-
StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk
busted_vehicle_std
- clipset@veh@std@ds@idle_a
- clipset@veh@std@ds@idle_b
- clipset@veh@std@ds@idle_c
- clipset@veh@std@ds@idle_d
- clipset@veh@std@ds@idle_e
- clipset@veh@std@ds@hit_wheel@idle_a
- clipset@veh@std@ds@hit_wheel@idle_b
- clipset@veh@std@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_RANGER_NOVAK
-
-
-
-
-
-
-
-
StreamAnims UseVanOpenDoorBlendParams UseDoorOscillation UseLeanSteerAnims UseLowerDoorBlockTest
busted_vehicle_std
- clipset@veh@van@ds@idle_a
- clipset@veh@van@ds@idle_b
- clipset@veh@van@ds@idle_c
- clipset@veh@van@ds@idle_d
- clipset@veh@van@ds@idle_e
- clipset@veh@van@ds@hit_wheel@idle_a
- clipset@veh@van@ds@hit_wheel@idle_b
- clipset@veh@van@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
LAYOUT_STD_DYNASTY
-
-
-
-
-
-
-
-
StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk
busted_vehicle_std
- clipset@veh@std@ds@idle_a
- clipset@veh@std@ds@idle_b
- clipset@veh@std@ds@idle_c
- clipset@veh@std@ds@idle_d
- clipset@veh@std@ds@idle_e
- clipset@veh@std@ds@hit_wheel@idle_a
- clipset@veh@std@ds@hit_wheel@idle_b
- clipset@veh@std@ds@hit_wheel@idle_c
ANIM_GROUP_CELLPHONE_IN_CAR_DS
ANIM_GROUP_CELLPHONE_IN_CAR_PS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS
-
MINI_PROSTITUTE_LOW_NEO_PASSENGER
-
-
MINI_PROSTITUTE_LOW_PEYOTE2_PASSENGER
-
-
RANGER_CARACARA2_FRONT_LEFT
-
-
-
-
-
-
-
RANGER_CARACARA2_FRONT_RIGHT
-
-
-
-
-
-
-
RANGER_CARACARA2_REAR_LEFT
-
-
-
-
-
-
-
RANGER_CARACARA2_REAR_RIGHT
-
-
-
-
-
-
-
LOW_EMERUS_FRONT_LEFT
-
-
-
-
-
-
-
LOW_EMERUS_FRONT_RIGHT
-
-
-
-
-
-
-
LOW_GAUNTLET3_FRONT_LEFT
-
-
-
-
-
-
-
LOW_GAUNTLET3_FRONT_RIGHT
-
-
-
-
-
-
-
LOW_ISSI7_FRONT_LEFT
-
-
-
-
-
-
-
LOW_ISSI7_FRONT_RIGHT
-
-
-
-
-
-
-
LOW_KRIEGER_FRONT_LEFT
-
-
-
-
-
-
-
LOW_KRIEGER_FRONT_RIGHT
-
-
-
-
-
-
-
LOW_LOCUST_FRONT_LEFT
-
-
-
-
-
-
-
LOW_LOCUST_FRONT_RIGHT
-
-
-
-
-
-
-
LOW_PEYOTE2_FRONT_LEFT
-
-
-
-
-
-
-
LOW_PEYOTE2_FRONT_RIGHT
-
-
-
-
-
-
-
LOW_THRAX_FRONT_LEFT
-
-
-
-
-
-
-
LOW_THRAX_FRONT_RIGHT
-
-
-
-
-
-
-
LOW_NEO_FRONT_LEFT
-
-
-
-
-
-
-
LOW_NEO_FRONT_RIGHT
-
-
-
-
-
-
-
LOW_ZORRUSSO_FRONT_LEFT
-
-
-
-
-
-
-
LOW_ZORRUSSO_FRONT_RIGHT
-
-
-
-
-
-
-
RANGER_HELLION_FRONT_LEFT
-
-
-
-
-
-
-
RANGER_HELLION_FRONT_RIGHT
-
-
-
-
-
-
-
STD_DRAFTER_FRONT_LEFT
-
-
-
-
-
-
-
STD_DRAFTER_FRONT_RIGHT
-
-
-
-
-
-
-
STD_DYNASTY_FRONT_LEFT
-
-
-
-
-
-
-
STD_DYNASTY_FRONT_RIGHT
-
-
-
-
-
-
-
STD_DYNASTY_REAR_LEFT
-
-
-
-
-
-
-
STD_DYNASTY_REAR_RIGHT
-
-
-
-
-
-
-
STD_GAUNTLET4_FRONT_LEFT
-
-
-
-
-
-
-
STD_GAUNTLET4_FRONT_RIGHT
-
-
-
-
-
-
-
STD_JUGULAR_FRONT_LEFT
-
-
-
-
-
-
-
STD_JUGULAR_FRONT_RIGHT
-
-
-
-
-
-
-
STD_JUGULAR_REAR_LEFT
-
-
-
-
-
-
-
STD_JUGULAR_REAR_RIGHT
-
-
-
-
-
-
-
STD_NEBULA_FRONT_LEFT
-
-
-
-
-
-
-
STD_NEBULA_FRONT_RIGHT
-
-
-
-
-
-
-
STD_PARAGON_FRONT_LEFT
-
-
-
-
-
-
-
STD_PARAGON_FRONT_RIGHT
-
-
-
-
-
-
-
STD_ZION3_FRONT_LEFT
-
-
-
-
-
-
-
STD_ZION3_FRONT_RIGHT
-
-
-
-
-
-
-
VAN_NOVAK_FRONT_LEFT
-
-
-
-
-
-
-
VAN_NOVAK_FRONT_RIGHT
-
-
-
-
-
-
-
VAN_NOVAK_REAR_LEFT
-
-
-
-
-
-
-
VAN_NOVAK_REAR_RIGHT
-
-
-
-
-
-