local QBCore = exports['qb-core']:GetCoreObject() -- Function to delete items from a shredder function DeleteShredderItems(containerID) -- Get all items in the shredder local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID) if not items or next(items) == nil then print("^3[DISPOSAL]^7 No items to delete in " .. containerID) return end local totalItems = 0 local disposedItems = {} -- Delete all items for slot, item in pairs(items) do if item and item.amount and item.amount > 0 then exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot) totalItems = totalItems + item.amount table.insert(disposedItems, {name = item.name, amount = item.amount}) end end print("^3[DISPOSAL]^7 Deleted " .. totalItems .. " items from shredder " .. containerID) -- Log the deletion local itemList = "" for _, item in pairs(disposedItems) do itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n' end TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Shredder Items Destroyed', 'orange', '**Container:** ' .. containerID .. '\n**Anzahl Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList) end -- Container inventory open RegisterNetEvent('disposal:server:openInventory', function(containerID, type) local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end -- Open the inventory exports["tgiann-inventory"]:OpenInventory(src, "stash", containerID, { maxweight = 50000, -- 50kg max slots = 20, -- 20 Slots label = type == "shredder" and 'Müllschredder' or 'Lager' }) end) -- Get items from container RegisterNetEvent('disposal:server:getItems', function(containerID, type) local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end -- Get items from the container local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID) -- If items is nil, provide an empty table if items == nil then items = {} end TriggerClientEvent('disposal:client:showMenu', src, items, containerID, type) end) -- Dispose single item RegisterNetEvent('disposal:server:disposeSingle', function(itemName, amount, slot, containerID, type) local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end if type == "shredder" then -- For shredders, remove the item permanently local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, itemName, amount, slot) if success then -- Log for admins print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has destroyed ' .. amount .. 'x ' .. itemName) -- Discord Webhook TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Item Destroyed', 'orange', '**Player:** ' .. GetPlayerName(src) .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Item:** ' .. amount .. 'x ' .. itemName .. '\n**Action:** Item destroyed') -- Notification message local message = amount .. 'x ' .. itemName .. ' wurde vernichtet!' TriggerClientEvent('disposal:client:itemDisposed', src, message, type) -- Reload menu Wait(1000) TriggerEvent('disposal:server:getItems', containerID, type) else TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Vernichten des Items!', 'error') end else -- For storage containers, just notify that the item is stored local message = amount .. 'x ' .. itemName .. ' wurde im Lager gespeichert!' TriggerClientEvent('disposal:client:itemDisposed', src, message, type) -- Log for admins print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has stored ' .. amount .. 'x ' .. itemName) -- Discord Webhook TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Item Stored', 'blue', '**Player:** ' .. GetPlayerName(src) .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Item:** ' .. amount .. 'x ' .. itemName .. '\n**Action:** Item stored in container') -- Reload menu Wait(1000) TriggerEvent('disposal:server:getItems', containerID, type) end end) -- Dispose all items RegisterNetEvent('disposal:server:disposeAll', function(containerID, type) local src = source local Player = QBCore.Functions.GetPlayer(src) if not Player then return end -- Get all items in the container local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID) if not items or next(items) == nil then TriggerClientEvent('QBCore:Notify', src, type == "shredder" and 'Der Schredder ist bereits leer!' or 'Das Lager ist bereits leer!', 'error') return end if type == "shredder" then -- For shredders, remove all items permanently local disposedItems = {} local totalItems = 0 -- Dispose all items for slot, item in pairs(items) do if item and item.amount and item.amount > 0 then local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot) if success then table.insert(disposedItems, {name = item.name, amount = item.amount}) totalItems = totalItems + item.amount end end end if #disposedItems > 0 then -- Log for admins print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has destroyed ALL items (' .. totalItems .. ' items)') -- Discord Webhook with item list local itemList = "" for _, item in pairs(disposedItems) do itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n' end TriggerEvent('qb-log:server:CreateLog', 'disposal', 'All Items Destroyed', 'red', '**Player:** ' .. GetPlayerName(src) .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Action:** All items destroyed' .. '\n**Total Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList) -- Notification message local message = 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!' TriggerClientEvent('disposal:client:itemDisposed', src, message, type) else TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Vernichten gefunden!', 'error') end else -- For storage containers, just notify that all items are stored local totalItems = 0 for slot, item in pairs(items) do if item and item.amount and item.amount > 0 then totalItems = totalItems + item.amount end end -- Log for admins print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has stored ALL items (' .. totalItems .. ' items)') -- Discord Webhook with item list local itemList = "" for slot, item in pairs(items) do if item and item.amount and item.amount > 0 then itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n' end end TriggerEvent('qb-log:server:CreateLog', 'disposal', 'All Items Stored', 'green', '**Player:** ' .. GetPlayerName(src) .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Action:** All items stored in container' .. '\n**Total Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList) -- Notification message local message = 'ALLE Items (' .. totalItems .. ' Stück) wurden im Lager gespeichert!' TriggerClientEvent('disposal:client:itemDisposed', src, message, type) end end)