-- _ -- _ __ _ __ ___ ___ _ __ ___ _ ___ ____ _ ___| |__ -- | '__|| '_ ` _ \ / _ \| '_ \ / _ \ | | \ \ /\ / / _` / __| '_ \ -- | | | | | | | | (_) | | | | __/ |_| |\ V V / (_| \__ \ | | | -- |_|___|_| |_| |_|\___/|_| |_|\___|\__, | \_/\_/ \__,_|___/_| |_| -- |_____| |___/ -- -- Need support? Join our Discord server for help: https://discord.gg/rscripts -- Cfg = { -- ___ ___ _ ____ _____ _ __ -- / __|/ _ \ '__\ \ / / _ \ '__| -- \__ \ __/ | \ V / __/ | -- |___/\___|_| \_/ \___|_| Server = { Language = 'de', -- Resource language ('en': English, 'es': Spanish, 'fr': French, 'de': German, 'pt': Portuguese, 'zh': Chinese) Notification = 'ox', -- Notification resource ('default', 'ox', 'custom': can be customized in bridge/framework/YOURFRAMEWORK) VersionCheck = true, -- Version check (true: enabled, false: disabled) }, -- _ _ -- ___ _ __ | |_(_) ___ _ __ ___ -- / _ \| '_ \| __| |/ _ \| '_ \/ __| -- | (_) | |_) | |_| | (_) | | | \__ \ -- \___/| .__/ \__|_|\___/|_| |_|___/ -- |_| Options = { Blip = { Enabled = true, -- Blip visibility (true: enabled, false: disabled) Sprite = 500, -- Blip sprite (https://docs.fivem.net/docs/game-references/blips/) Scale = 0.8, -- Blip scale (0.0 - 1.0) Color = 1, -- Blip color Label = 'Money Wash', -- Blip label }, Location = vec3(1116.79, -3195.49, -41.40), -- Money wash location. (vector4) PedModel = 'a_m_m_og_boss_01', -- Ped model (https://docs.fivem.net/docs/game-references/ped-models/) PedHeading = 265.89, -- Ped heading (0.0 - 360.0) Currency = 'markedbills', -- Currency item (supports items or qb-core 'markedbills') TaxRate = 25, -- Tax rate. (0 - 100) if DynamicTax is enabled, this value will be ignored. DynamicTax = true, -- Changing tax rate (true: enabled, false: disabled) DynamicTimer = 60, -- Tax rate change timer (minutes) DynamicRange = { 15, 35 }, -- Range for changing tax rate { min, max } WashTime = 10, -- Wash time (seconds) MinWash = 100, -- Minimum amount of money that can be washed, does not apply when Currency = 'markedbills' MaxWash = 10000, -- Maximum amount of money that can be washed, does not apply when Currency = 'markedbills' Cooldown = 30, -- Player cooldown time (minutes, false: disabled) Teleporter = { Enabled = true, -- Teleporter (true: enabled, false: disabled) Entrance = vec4(-220.27, -1285.82, 31.29, 315.84), -- Teleporter entrance (vector4) Exit = vec4(1138.0793, -3199.1890, -39.6656, 180.42), -- Teleporter exit (vector4) }, }, -- _ _ -- __| | ___| |__ _ _ __ _ -- / _` |/ _ \ '_ \| | | |/ _` | -- | (_| | __/ |_) | |_| | (_| | -- \__,_|\___|_.__/ \__,_|\__, | -- |___/ Debug = false, -- Debug mode (true: enabled, false: disabled) - Do not enable this unless you know what you are doing. }