local QBCore = exports['qb-core']:GetCoreObject() RegisterNetEvent("chema_shisha:pay") AddEventHandler("chema_shisha:pay", function(entity) local src = source local Player = QBCore.Functions.GetPlayer(src) Player.Functions.RemoveMoney("cash", 20, "shisha-session") end) RegisterServerEvent("eff_smokes") AddEventHandler("eff_smokes", function(entity) TriggerClientEvent("c_eff_smokes", -1, entity) end) QBCore.Functions.CreateUseableItem('shisha', function(source, item) local Player = QBCore.Functions.GetPlayer(source) if Player.Functions.RemoveItem(item.name, 1, item.slot) then TriggerClientEvent('QBCore:Notify', source, 'The shisha was set up.', 'success') TriggerClientEvent("chema_shisha:spawn", -1, entity) end end) QBCore.Commands.Add("deleteshisha", "Delete your shisha and get it back in inventory", {}, false, function(source) local Player = QBCore.Functions.GetPlayer(source) TriggerClientEvent("chema_shisha:delete", -1, entity) Player.Functions.AddItem("shisha", 1) TriggerClientEvent('QBCore:Notify', source, 'Shisha removed and returned to inventory', 'success') end) QBCore.Commands.Add("shisha", "Spawn a shisha", {}, false, function(source) local Player = QBCore.Functions.GetPlayer(source) TriggerClientEvent("chema_shisha:spawn", -1, entity, Player) end)