local IsNew = false RegisterNetEvent('qb-interior:client:SetNewState', function(bool) IsNew = bool end) -- Functions function TeleportToInterior(x, y, z, h) CreateThread(function() SetEntityCoords(PlayerPedId(), x, y, z, 0, 0, 0, false) SetEntityHeading(PlayerPedId(), h) Wait(100) DoScreenFadeIn(1000) end) end exports('DespawnInterior', function(objects, cb) CreateThread(function() for _, v in pairs(objects) do if DoesEntityExist(v) then DeleteEntity(v) end end cb() end) end) --Core Functions local function CreateShell(spawn, exitXYZH, model) local objects = {} local POIOffsets = {} POIOffsets.exit = exitXYZH DoScreenFadeOut(500) while not IsScreenFadedOut() do Wait(10) end RequestModel(model) while not HasModelLoaded(model) do Wait(1000) end local house = CreateObject(model, spawn.x, spawn.y, spawn.z, false, false, false) FreezeEntityPosition(house, true) objects[#objects + 1] = house TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) return { objects, POIOffsets } end exports('CreateShell', function(spawn, exitXYZH, model) return CreateShell(spawn, exitXYZH, model) end) -- Starting Apartment exports('CreateApartmentFurnished', function(spawn) local exit = json.decode('{"x": 1.5, "y": -10.0, "z": 0, "h":358.50}') local model = 'furnitured_midapart' local obj = CreateShell(spawn, exit, model) if obj and obj[2] then obj[2].clothes = json.decode('{"x": -6.028, "y": -9.5, "z": 1.2, "h":2.263}') obj[2].stash = json.decode('{"x": -7.305, "y": -3.922, "z": 0.5, "h":2.263}') obj[2].logout = json.decode('{"x": -0.8, "y": 1.0, "z": 1.0, "h":2.263}') end if IsNew then SetTimeout(750, function() TriggerEvent('qb-clothes:client:CreateFirstCharacter') IsNew = false end) end return { obj[1], obj[2] } end) exports('CreateHouseRobbery', function(spawn) local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}') local model = 'furnitured_midapart' return CreateShell(spawn, exit, model) end) -- Shells (in order by tier starting at 1) exports('CreateApartmentShell', function(spawn) --fix this local exit = json.decode('{"x": 4.693, "y": -6.015, "z": 1.11, "h":358.634}') local model = 'shell_v16low' return CreateShell(spawn, exit, model) end) exports('CreateTier1House', function(spawn) local exit = json.decode('{"x": 1.561, "y": -14.305, "z": 1.147, "h":2.263}') local model = 'shell_v16mid' return CreateShell(spawn, exit, model) end) exports('CreateTrevorsShell', function(spawn) local exit = json.decode('{"x": 0.374, "y": -3.789, "z": 2.428, "h":358.633}') local model = 'shell_trevor' return CreateShell(spawn, exit, model) end) exports('CreateCaravanShell', function(spawn) local exit = json.decode('{"z":3.3, "y":-2.1, "x":-1.4, "h":358.633972168}') local model = 'shell_trailer' return CreateShell(spawn, exit, model) end) exports('CreateLesterShell', function(spawn) local exit = json.decode('{"x":-1.780, "y":-0.795, "z":1.1,"h":270.30}') local model = 'shell_lester' return CreateShell(spawn, exit, model) end) exports('CreateRanchShell', function(spawn) local exit = json.decode('{"x":-1.257, "y":-5.469, "z":2.5, "h":270.57,}') local model = 'shell_ranch' return CreateShell(spawn, exit, model) end) exports('CreateContainer', function(spawn) local exit = json.decode('{"x": 0.08, "y": -5.73, "z": 1.24, "h": 359.32}') local model = 'container_shell' return CreateShell(spawn, exit, model) end) exports('CreateFurniMid', function(spawn) local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}') local model = 'furnitured_midapart' return CreateShell(spawn, exit, model) end) exports('CreateFurniMotelModern', function(spawn) local exit = json.decode('{"x": 4.98, "y": 4.35, "z": 1.16, "h": 179.79}') local model = 'modernhotel_shell' return CreateShell(spawn, exit, model) end) exports('CreateFranklinAunt', function(spawn) local exit = json.decode('{"x": -0.36, "y": -5.89, "z": 1.70, "h": 358.21}') local model = 'shell_frankaunt' return CreateShell(spawn, exit, model) end) exports('CreateGarageMed', function(spawn) local exit = json.decode('{"x": 13.90, "y": 1.63, "z": 1.0, "h": 87.05}') local model = 'shell_garagemed' return CreateShell(spawn, exit, model) end) exports('CreateMichael', function(spawn) local exit = json.decode('{"x": -9.49, "y": 5.54, "z": 9.91, "h": 270.86}') local model = 'shell_michael' return CreateShell(spawn, exit, model) end) exports('CreateOffice1', function(spawn) local exit = json.decode('{"x": 1.88, "y": 5.06, "z": 2.05, "h": 180.07}') local model = 'shell_office1' return CreateShell(spawn, exit, model) end) exports('CreateStore1', function(spawn) local exit = json.decode('{"x": -2.61, "y": -4.73, "z": 1.08, "h": 1.0}') local model = 'shell_store1' return CreateShell(spawn, exit, model) end) exports('CreateWarehouse1', function(spawn) local exit = { x = -8.95, y = 0.51, z = 1.04, h = 268.82 } local model = 'shell_warehouse1' return CreateShell(spawn, exit, model) end)