cfg = cfg or {} cfg.DailyBonusChallenge = { can_earn_item = true, -- Can earn item on challenge completion amount_required = 5, -- Total Jobs Need to Complete to Earn Reward rewards = { money = 1000, -- Reward money given on challenge completion experience = 1250, -- Experience points given on challenge completion shop_currency = 1000, -- Waste Bucks }, items = { { item = "Plastic", probability_weight = 50, min = 10, max = 20 }, { item = "Glass", probability_weight = 25, min = 10, max = 20 }, { item = "Copper", probability_weight = 15, min = 10, max = 20 }, }, }