locales["fr"] = { ["you_are_not_allowed"] = "Vous etes pas autorisé", ["press_to_cancel"] = "Faites ~INPUT_FRONTEND_PAUSE_ALTERNATE~ pour annuler", ["material_found"] = "Materiel: %s", ["steepness"] = "Raideur: %s", ["not_found"] = "~r~introuvable~s~", ["not_possible_to_plant_in_this_soil"] = "C est pas possible de planter ici", ["this_seed_cant_be_planted_in_this_soil"] = "Cette graine ne peut etre planter dans ce type de sol", ["this_ground_is_too_steep"] = "Ce terrain est trop raide", ["already_planting"] = "Vous etes deja entrain de planter", ["you_are_not_close_to_planting_location"] = "Vous etes pas proche d une zone de plantation", ["not_enough_police"] = "Il y a pas assez de ~b~policier~s~", ["plant_stage_label"] = "~g~%s~s~ (%d/%d)", ["time_to_wait"] = "Temps a attendre: ~y~%s~s~", ["time_remaining_hours"] = "%sh %sm", ["time_remaining_minutes"] = "%sm", ["requirements"] = "Objet necessité:\n%s", ["no_requirements"] = "~g~Rien de recquis~s~\n", ["press_to_proceed"] = "Faites ~y~[E]~s~ pour proceder", ["required_item"] = "~b~x%d~s~ ~y~%s~s~", ["you_dont_have_enough"] = "Vous avez pas ~b~x%d~s~ ~y~%s~s~", ["you_received_item"] = "Tu as reçu ~b~x%d~s~ ~y~%s~s~", ["you_received_money"] = "Tu as reçu ~b~$%s~s~ ~y~%s~s~", ["you_received_weapon"] = "Tu as reçu ~y~%s~s~", ["too_far"] = "Trop loin", ["hold_to_burn"] = "Maintenez ~r~[G]~s~ pour la bruler", ["time_before_death"] = "Temps avant ~r~Fanage~s~: ~y~%s~s~", ["too_close_to_another_plant"] = "~r~Trop proche~s~ d une autre ~g~plante~s~", ["the_ceil_is_too_close"] = "Le plafond est ~r~trop proche~s~", ["something_blocks_the_path"] = "Quelquechose ~r~bloque~s~ le passage", ["manual_field_spawn:count"] = "Point de spawn disponible: ~y~#%s~s~", ["manual_field_spawn:add"] = "Faites ~INPUT_CONTEXT~ pour ~g~ajouter un point de spawn~s~", ["manual_field_spawn:cancel"] = "Faites ~INPUT_FRONTEND_PAUSE_ALTERNATE~ pour ~r~annuler~s~", ["manual_field_spawn:confirm"] = "Faites ~INPUT_CELLPHONE_SELECT~ pour ~g~confirmer~s~", ["manual_field_spawn:no_points_added"] = "~r~Aucun point ajouté~s~, Faites ~y~E~s~ pour ajouter le point en premier", ["choose_radius_and_coords_first"] = "~r~Choisir le radius et les coordonnées avant~s~", ["manual_field_spawn:outside_the_radius"] = "~r~Hors~s~ de la zone", ["press_to_interact"] = "Faites ~INPUT_CONTEXT~ pour interagir", ["you_dont_have_the_correct_job"] = "Vous ~r~avez pas~s~ le correcte ~y~job~s~", ["you_cant_carry_this_object"] = "Vous ~r~pouvez pas~s~ porter cette objet", ["you_will_stop_on_finish"] = "Vous arreterez a la fin", ["press_to_stop"] = "Faites ~INPUT_CONTEXT~ pour arreter", ["the_active_time_is"] = "Le temps actif est ~y~%s~s~ - ~y~%s~s~", ["you_must_be_in_a_vehicle"] = "Vous ~r~devez~s~ etre dans un ~y~vehicule~s~", ["you_are_not_in_the_correct_vehicle"] = "Vous ~r~etes pas~s~ dans le ~y~bon vehicule~s~", ["you_must_exit_the_vehicle"] = "Vous devez quitter le vehicule", ["interacting"] = "Interaction...", ["workbench"] = "Table de craft", ["amount"] = "Montant", ["enough_required_item"] = "%s - %d/%d", ["not_enough_required_item"] = "%s - %d/%d", ["crafting"] = "Crafting...", ["known_formulas"] = "Formule connu", ["new_formula"] = "Nouvelle formule", ["confirm_formula"] = "Confirmer", ["choose_quantity"] = "Choisir la quantité", ["invalid_quantity"] = "Quantité non valide", ["foundry"] = "Fonderie", ["something_suspicious_happened"] = "Quelquechose de ~r~suspect~s~ est arrivé", ["explosion_in"] = "Une explosion va retentir : ~r~explosion~s~ dans ~y~%d~s~ secondes! ~r~COURS~s~", ["you_learned_formula"] = "Vous avez appris la formule : ~g~%s~s~", ["no_known_formulas"] = "Aucune formule connu", ["you_must_be_on_the_ground"] = "Vous devez etre sur le sol", -- [[ Logs ]] ['log:generic'] = "Prenom: %s\nIdentifier: %s\n\n%s", ["logs:planted_seed"] = "Graine planté", ["logs:planted_seed:description"] = "A planté **%s** (seed ID: **%s**)\nCoords: x = **%.2f**, y = **%.2f**, z = **%.2f**", ["logs:plant_burned"] = "Plant burned", ["logs:plant_burned:description"] = "A brulé la plante ID **%d**", ["logs:plant_upgraded"] = "Plante amelioré", ["logs:plant_upgraded:description"] = "A amelioré la plante ID **%d** - stage **%d/%d**\n\n__Objet utilisé:__\n%s\n__Objet reçu:__\n%s", ["logs:field_harvest"] = "Terrain Recolte", ["logs:field_harvest:description"] = "A recolté objet sur le terrain ID **%d**\n\n__Objet utilisé:__\n%s\n__Objet reçu:__\n%s", ["logs:farm_harvest"] = "Farm Recolte", ["logs:farm_harvest:description"] = "A recolté objet sur la farm ID **%d**\n\n__Objet utilisé:__\n%s\n__Objet reçu:__\n%s", ["logs:workbench_craft"] = "Table craft", ["logs:workbench_craft:description"] = "A crafté **%s** in workbench ID **%d**\n\n__Objet utilisé:__\n%s\n__Objet reçu:__\n%s", ["logs:foundry_crafted"] = "Fonderie craft", ["logs:foundry_crafted:description"] = "A craft la formule **%s** dans la fonderie ID **%d**\n\n__Objet utilisé:__\n%s\n__Objet reçu:__\n%s", -- [[ Materials ]] ["concrete"] = "Concrete", ["dusty_concrete"] = "Dusty concrete", ["tarmac"] = "Tarmac", ["rock"] = "Rock", ["mossy_rocks"] = "Mossy rocks", ["stone"] = "Stone", ["cobblestone"] = "Cobblestone", ["brick"] = "Brick", ["marble"] = "Marble", ["solid_sandstone"] = "Solid sandstone", ["brittle_sandstone"] = "Brittle sandstone", ["loose_sand"] = "Loose sand", ["compact_sand"] = "Compact sand", ["wet_sand"] = "Wet sand", ["sand_track"] = "Sand track", ["dry_sand_deep"] = "Dry sand deep", ["wet_sand_deep"] = "Wet sand deep", ["loose_snow"] = "Loose snow", ["compact_snow"] = "Compact snow", ["deep_snow"] = "Deep snow", ["small_gravel"] = "Small gravel", ["large_gravel"] = "Large gravel", ["deep_gravel"] = "Deep gravel", ["dirt_track"] = "Dirt track", ["hard_mud"] = "Hard mud", ["soft_mud"] = "Soft mud", ["underwater_mud"] = "Underwater mud", ["deep_mud"] = "Deep mud", ["marsh"] = "Marsh", ["deep_marsh"] = "Deep marsh", ["hard_clay"] = "Hard clay", ["soft_clay"] = "Soft clay", ["long_grass"] = "Long grass", ["grass"] = "Grass", ["short_grass"] = "Short grass", ["hay"] = "Hay", ["twigs"] = "Twigs", ["leaves"] = "Leaves", }