locales["en"] = { ["players_limit_reached"] = "Players limit has been reached", ["you_are_already_in_a_lobby"] = "You are already in a mission's lobby", ["press_to_place_explosive"] = "Press ~INPUT_CONTEXT~ to place the explosive", ["explosive_placed"] = "~r~Explosive placed, you have 10 seconds to RUN~s~", ["press_to_pickup"] = "Press ~INPUT_CONTEXT~ to pick up", ["press_to_interact"] = "Press ~INPUT_CONTEXT~ to interact", ["press_to_talk"] = "Press ~INPUT_CONTEXT~ to talk", ["choose_coords:exit"] = "Use ~INPUT_FRONTEND_PAUSE_ALTERNATE~ to ~r~cancel~s~", ["choose_coords:save"] = "Use ~INPUT_CELLPHONE_SELECT~ to ~g~confirm~s~ the coordinates", ["you_dont_have_enough"] = "You don't have ~b~x%d~s~ ~y~%s~s~", ["you_received_item"] = "You received ~b~x%d~s~ ~y~%s~s~", ["you_received_money"] = "You received ~b~$%s~s~ ~y~%s~s~", ["you_received_weapon"] = "You received ~y~%s~s~", ["mission_failed"] = "Mission failed", ["time_to_finish_stage_expired"] = "The time to finish the stage is expired", ["target_to_protect_died"] = "The target to protect died", ["join_mission_lobby"] = "Press ~INPUT_CONTEXT~ to join mission ~b~%s~s~", ["waiting_players:leave"] = "Press ~INPUT_FRONTEND_PAUSE_ALTERNATE~ to ~r~leave~s~ the lobby", ["waiting_players:start"] = "Press ~INPUT_CELLPHONE_SELECT~ when ~g~ready~s~", ["waiting_players:not_ready"] = "Press ~INPUT_CELLPHONE_SELECT~ if you are ~o~not ready anymore~s~", ["waiting_players:players_ready"] = "Players ready: ~y~%d/%d~s~", ["you_cant_carry_this_object"] = "You ~r~can't~s~ carry this object", ["bruteforce:local_disk"] = "~r~Local Disk (C:)~s~", ["bruteforce:network"] = "~r~Network~s~", ["bruteforce:usb_drive"] = "~g~USB Drive (J:)~s~", ["bruteforce:my_computer"] = "My computer", ["bruteforce:power_off"] = "Power Off", ["bruteforce:accessing_computer_system"] = "Accessing to the ~y~computer system~s~...", ["bruteforce:injecting_virus"] = "Injecting ~r~virus~s~...", ["bruteforce:malicious_software_detected"] = "Malicius software detected!", ["bruteforce:bruteforce_succesful"] = "Bruteforce succesful!", ["bruteforce:bruteforce_failed"] = "Bruteforce failed!", ["hackconnect:ip_spoofed"] = "IP spoofed successfully!", ["hackconnect:use_bruteforce"] = "Use BruteForce.exe to inject the virus", ["mission_completed"] = "Mission completed", ["bronze"] = "BRONZE", ["silver"] = "SILVER", ["gold"] = "GOLD", ["platinum"] = "PLATINUM", ["rewards"] = "REWARDS", ["nobody_survived_the_attack"] = "Nobody survived the attack", ["this_mission_could_be_played_only_once"] = "This mission could be played only once", ["you_can_play_this_mission_in_hours"] = "You can play this mission in %d hours", ['log:generic'] = "Nickname: %s\nIdentifier: %s\nDescription: %s", ["logs:mission_started"] = "Mission started", ["logs:mission_started:description"] = "**%s** (ID: **%s**)\n_%s_\nInstance ID: **%s**\n\nJoined players:**%s**", ["logs:mission_completed"] = "Mission completed", ["logs:mission_completed:description"] = "**%s** (ID: **%s**)\nInstance ID: **%s**\n\nPlayers still in the mission:**%s**", ["logs:mission_failed"] = "Mission failed", ["logs:mission_failed:description"] = "**%s** (ID: **%s**)\nInstance ID: **%s**\nReason: **%s**\n\nPlayers still in the mission:**%s**", ["somebody_else_is_doing_this_mission"] = "Somebody else is doing this mission, try again later", ["vote_mission"] = "~y~Rate mission~s~\n~INPUT_SELECT_CHARACTER_MICHAEL~ ~g~LIKE~s~\n~INPUT_SELECT_CHARACTER_FRANKLIN~ ~r~DISLIKE~s~", ["target_to_talk_to_died"] = "the target to talk to is dead", ["your_missions_progress_has_been_reset"] = "Your missions progress has been reset", ["task_completed"] = "~b~%s~s~ has completed ~y~'%s'~s~", ["task_completed_count"] = "~b~%s~s~ has completed ~y~'%s'~s~ (%d/%d)", ["not_enough_police"] = "Minimum ~b~police~s~ required: ~y~%d~s~", ["place_entity:cancel"] = "Click ~INPUT_FRONTEND_PAUSE_ALTERNATE~ to ~r~cancel~s~", ["place_entity:confirm"] = "Click ~INPUT_ATTACK~ to ~g~confirm~s~", ["place_entity:move"] = "Hold ~INPUT_SPRINT~ to ~y~move~s~", ["place_entity:heading"] = "Use ~INPUT_CURSOR_SCROLL_UP~ and ~INPUT_CURSOR_SCROLL_DOWN~ to edit ~y~heading~s~", ["remain_here_for_seconds"] = "Remain here for ~y~%d~s~ seconds", ["mission_aborted_by_admin"] = "Mission aborted by admin", ["mission_deleted_by_admin"] = "Mission deleted by admin", ["nobody_survived_the_mission"] = "Nobody survived the mission", ["input_context:letter"] = "E", ["input_frontend_pause_alternate:letter"] = "ESC", ["input_cellphone_select:letter"] = "ENTER", ["input_select_character_michael:letter"] = "F5", ["input_select_character_franklin:letter"] = "F6", ["input_attack:letter"] = "Left Mouse", ["input_sprint:letter"] = "Shift", ["input_cursor_scroll_up:letter"] = "SCROLLWHEEL UP", ["input_cursor_scroll_down:letter"] = "SCROLLWHEEL DOWN", }