-- Default requirement and all credits to: https://forum.cfx.re/t/free-lockpick-minigame/4833201 (https://github.com/baguscodestudio/lockpick) -- On the left there is the difficulty, on the right there are the attempts local triesFromDifficulty = { [1] = 5, [2] = 4, [3] = 3, [4] = 2, [5] = 1, } function lockpickMinigame(difficulty) local attempts = triesFromDifficulty[difficulty] local resName = EXTERNAL_SCRIPTS_NAMES["lockpick"] if(GetResourceState(resName) ~= "started") then notifyClient("Check F8") print("^1To use the safe minigame, you need ^3lockpick^1 to be ^2installed and started^1, you can change the script folder name in ^3integrations/sh_integrations.lua^1") print("^1FOLLOW THE SCRIPT INSTALLATION TUTORIAL TO FIND IT^7") return false end return exports[resName]:startLockpick(attempts) end