if GetResourceState('ox_target') == 'started' or GetResourceState('qb-target') ~= 'started' or not Config.UseTarget then return end local Zones = {} function AddTargetModel(models, radius, options) local optionsNames = {} for i=1, #options do optionsNames[i] = options[i].name if options[i].onSelect then local cb = options[i].onSelect options[i].action = function(entity) cb({entity = entity}) end options[i].onSelect = nil end end RemoveTargetModel(models, optionsNames) exports['qb-target']:AddTargetModel(models, {options = options, distance = 2.5}) end function RemoveTargetModel(models, optionsNames) exports['qb-target']:RemoveTargetModel(models, optionsNames) end function AddTargetZone(coords, radius, options) local index repeat index = "lottery_coord_" .. math.random(1, 999999999) until not Zones[index] for i=1, #options do if options[i].onSelect then local cb = options[i].onSelect options[i].action = function(entity) cb({entity = entity}) end options[i].onSelect = nil end end exports['qb-target']:AddCircleZone(index, coords, radius, {name = index}, { options = options }) return index end function RemoveTargetZone(index) if not index then return end Zones[index] = nil exports['qb-target']:RemoveZone(index) end