-- Update Video: https://youtu.be/-0E_XY2L4rY config.canCarryMultipleItems = false -- If false, the player cannot pick up any other carryable item while already holding one. config.carryItmes = { television = { -- Item name model = `xs_prop_arena_screen_tv_01`, bone = 28252, offset = vector3(0.2600, 0.1100, -0.1400), rot = vector3(96.1620, 168.9069, 84.2402), anim = { dict = "beachanims@molly", name = "beachanim_surf_clip" }, disableKeys = { -- https://docs.fivem.net/docs/game-references/controls/ 21, -- INPUT_SPRINT 22, -- INPUT_JUMP }, moveRate = 0.5, -- https://docs.fivem.net/natives/?_0x085BF80FA50A39D1 (1.0 Default) }, pdbag = { model = `xm_prop_x17_bag_01d`, bone = 28422, offset = vector3(0.15, -0.05, -0.10), rot = vector3(100.0, -50.0, 220.0), anim = { dict = "missfbi4prepp1", name = "idle" -- Neutrale Stehanimation }, disableKeys = { 21, -- INPUT_SPRINT }, moveRate = 1.0 }, food_bag = { model = `prop_food_bag1`, bone = 28422, offset = vector3(0.15, -0.05, -0.10), rot = vector3(100.0, -50.0, 220.0), anim = { dict = "missfbi4prepp1", name = "idle" -- Neutrale Stehanimation }, disableKeys = { 21, -- INPUT_SPRINT }, moveRate = 1.0 }, }