config.stashes = { active = false, locations = { { coords = vec3(452.3, -991.4, 30.7), textUiLabel = 'Open personal locker', name = 'policelocker', -- uniq name label = 'Personal locker', slots = 70, weight = 70000, owner = true, -- if true, it creates a player-specific stash. jobs = { police = true } -- only 9 ranks for police job }, { coords = vec3(301.3, -600.23, 43.28), textUiLabel = 'Open personal locker', name = 'emslocker', -- uniq name label = 'Personal Locker', slots = 70, weight = 70000, owner = true, jobs = { ambulance = true } -- all ranks for ambulance job }, { coords = vec3(0.0, 0.0, 0.0), textUiLabel = 'Open test locker', name = 'testlocker', -- uniq name label = 'Personal Locker', slots = 70, weight = 70000, owner = false, jobs = { ambulance = true, police = { 1, 2, 3, 4, 5, 6, 7, 8, 9 } } -- all ranks for ambulance job, only 9 ranks for police job }, { coords = vec3(443.6447, -975.7927, 30.6896), textUiLabel = 'Open Global Stash', name = 'globalstash', -- uniq name label = 'Global Stash', slots = 70, weight = 70000, }, } }