-- 1) Register items to qb-core/shared/items.lua -- https://github.com/Mrs-BzZz/food_coords/blob/main/qb-core-items/bzzz_sugary.lua -- 2) Add items to qb-smallresources/config.lua (Config.Consumables - custom) ['bzzz_sugary_alfajores_a'] = { progress = { label = 'Using Item...', time = 5000 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_alfajores_a', bone = 60309, coords = vector3(0.0, 0.0, 0.0), -- vector 3 format rotation = vector3(0.0, 0.0, 0.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_applepie_b'] = { progress = { label = 'Using Item...', time = 5000 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_applepie_b', bone = 60309, coords = vector3(-0.03, 0.01, 0.0), -- vector 3 format rotation = vector3(-30.0, 0.0, 160.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_baklava_a'] = { progress = { label = 'Using Item...', time = 3000 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_baklava_a', bone = 60309, coords = vector3(0.0, -0.01, -0.01), -- vector 3 format rotation = vector3(-150.0, -20.0, 30.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_bar_marte_a'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_bar_marte_a', bone = 60309, coords = vector3(0.0, 0.0, 0.0), -- vector 3 format rotation = vector3(10.0, 0.0, 0.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_bar_snackbar_a'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_bar_snackbar_a', bone = 60309, coords = vector3(0.0, 0.0, 0.0), -- vector 3 format rotation = vector3(10.0, 0.0, 0.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_berliner_a'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_berliner_a', bone = 60309, coords = vector3(0.0, 0.0, -0.01), -- vector 3 format rotation = vector3(10.0, 0.0, 0.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_brownies_a'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_brownies_a', bone = 60309, coords = vector3(-0.02, 0.0, -0.02), -- vector 3 format rotation = vector3(10.0, 0.0, 0.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_cake_a'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_cake_a', bone = 60309, coords = vector3(-0.02, 0.0, -0.02), -- vector 3 format rotation = vector3(10.0, 7.0, -42.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_cake_b'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_cake_b', bone = 60309, coords = vector3(-0.02, 0.0, -0.02), -- vector 3 format rotation = vector3(10.0, 7.0, -42.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_candy_a'] = { progress = { label = 'Using Item...', time = 3500 }, animation = { animDict = 'mp_player_inteat@pnq', anim = 'loop', flags = 49, }, prop = { model = 'bzzz_sugary_candy_a', bone = 60309, coords = vector3(-0.05, 0.02, 0.0), -- vector 3 format rotation = vector3(0.0, 0.0, -90.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_cheesecake_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_cheesecake_a', bone = 60309, coords = vector3(0.0, 0.02, -0.02), -- vector 3 format rotation = vector3(16.0, 16.0, -18.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_chocolate_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_chocolate_a', bone = 60309, coords = vector3(0.04, -0.02, -0.01), -- vector 3 format rotation = vector3(0.0, -24.0, 72.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_chocolate_b'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_chocolate_b', bone = 60309, coords = vector3(0.04, -0.02, -0.01), -- vector 3 format rotation = vector3(0.0, -24.0, 72.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_chocothrone_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_chocothrone_a', bone = 60309, coords = vector3(0.05, -0.01, 0.0), -- vector 3 format rotation = vector3(1.0, -4.0, -8.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_cookie_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_cookie_a', bone = 60309, coords = vector3(-0.01, -0.01, 0.0), -- vector 3 format rotation = vector3(25.0, 2.0, -8.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_cookie_b'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_cookie_b', bone = 60309, coords = vector3(-0.01, -0.01, 0.0), -- vector 3 format rotation = vector3(25.0, 2.0, -8.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_lollipop_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_lollipop_a', bone = 60309, coords = vector3(0.0, -0.01, 0.0), -- vector 3 format rotation = vector3(-81.0, -42.0, 76.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_lollipop_b'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_lollipop_b', bone = 60309, coords = vector3(0.0, -0.01, 0.0), -- vector 3 format rotation = vector3(-101.0, -42.0, 76.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_macaron_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_macaron_a', bone = 60309, coords = vector3(-0.03, -0.01, 0.0), -- vector 3 format rotation = vector3(-11.0, -180.0, 76.0), -- vector 3 format }, replenish = { type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false replenish = math.random(20, 40), isAlcohol = false, -- if you want it to add alcohol count event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs server = false -- if the event above is a server event } }, ['bzzz_sugary_macaron_b'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_macaron_b', bone = 60309, coords = vector3(-0.03, -0.01, 0.0), rotation = vector3(-11.0, -180.0, 76.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_macaron_c'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_macaron_c', bone = 60309, coords = vector3(-0.03, -0.01, 0.0), rotation = vector3(-11.0, -180.0, 76.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_macaron_d'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_macaron_d', bone = 60309, coords = vector3(-0.03, -0.01, 0.0), rotation = vector3(-11.0, -180.0, 76.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_mochi_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_mochi_a', bone = 60309, coords = vector3(-0.01, 0.0, -0.02), rotation = vector3(39.0, -10.0, 46.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_pancakes_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_pancakes_a', bone = 60309, coords = vector3(-0.03, -0.01, 0.0), rotation = vector3(40.0, -64.0, 52.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_redvelvet_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_redvelvet_a', bone = 60309, coords = vector3(0.0, 0.02, -0.02), rotation = vector3(16.0, 16.0, -18.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_tiramisu_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_tiramisu_a', bone = 60309, coords = vector3(-0.02, 0.0, -0.01), rotation = vector3(20.0, -32.0, 82.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_treslechescake_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_treslechescake_a', bone = 60309, coords = vector3(-0.02, 0.0, -0.01), rotation = vector3(20.0, -32.0, 82.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_truffles_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_truffles_a', bone = 60309, coords = vector3(-0.02, 0.0, -0.01), rotation = vector3(70.0, -64.0, 52.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_wafer_a'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_wafer_a', bone = 60309, coords = vector3(0.02, -0.04, -0.06), rotation = vector3(20.0, -44.0, 72.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } }, ['bzzz_sugary_wafer_b'] = { progress = { label = 'Using Item...', time = 4500 }, animation = { animDict = 'mp_player_inteat@burger', anim = 'mp_player_int_eat_burger', flags = 49, }, prop = { model = 'bzzz_sugary_wafer_b', bone = 60309, coords = vector3(-0.02, -0.01, -0.03), rotation = vector3(20.0, -44.0, 72.0), }, replenish = { type = 'Hunger', replenish = math.random(20, 40), isAlcohol = false, event = false, server = false } },