Locales["en"] = { UI = { modal = { save = { title = "Save customization", description = "You will remain ugly" }, exit = { title = "Exit customization", description = "No changes will be saved" }, accept = "Yes", decline = "No" }, ped = { title = "Ped", model = "Model" }, headBlend = { title = "Inheritance", shape = { title = "Face", firstOption = "Father", secondOption = "Mother", mix = "Mix" }, skin = { title = "Skin", firstOption = "Father", secondOption = "Mother", mix = "Mix" }, race = { title = "Race", shape = "Shape", skin = "Skin", mix = "Mix" } }, faceFeatures = { title = "Face Features", nose = { title = "Nose", width = "Width", height = "Height", size = "Size", boneHeight = "Bone height", boneTwist = "Bone twist", peakHeight = "Peak height" }, eyebrows = { title = "Eyebrows", height = "Height", depth = "Depth" }, cheeks = { title = "Cheeks", boneHeight = "Bone height", boneWidth = "Bone width", width = "Width" }, eyesAndMouth = { title = "Eyes and Mouth", eyesOpening = "Eyes opening", lipsThickness = "Lip thickness" }, jaw = { title = "Jaw", width = "Width", size = "Size" }, chin = { title = "Chin", lowering = "Lowering", length = "Length", size = "Size", hole = "Hole size" }, neck = { title = "Neck", thickness = "Thickness" } }, headOverlays = { title = "Appearance", hair = { title = "Hair", style = "Style", color = "Color", highlight = "Highlight", texture = "Texture", fade = "Fade" }, opacity = "Opacity", style = "Style", color = "Color", secondColor = "Secondary Color", blemishes = "Blemishes", beard = "Beard", eyebrows = "Eyebrows", ageing = "Ageing", makeUp = "Make up", blush = "Blush", complexion = "Complexion", sunDamage = "Sun damage", lipstick = "Lipstick", moleAndFreckles = "Mole and Freckles", chestHair = "Chest hair", bodyBlemishes = "Body blemishes", eyeColor = "Eye color" }, components = { title = "Clothes", drawable = "Drawable", texture = "Texture", mask = "Mask", upperBody = "Hands", lowerBody = "Legs", bags = "Bags and parachute", shoes = "Shoes", scarfAndChains = "Scarf and chains", shirt = "Shirt", bodyArmor = "Body armor", decals = "Decals", jackets = "Jackets", head = "Head" }, props = { title = "Props", drawable = "Drawable", texture = "Texture", hats = "Hats and helmets", glasses = "Glasses", ear = "Ear", watches = "Watches", bracelets = "Bracelets" }, tattoos = { title = "Tattoos", items = { ZONE_TORSO = "Torso", ZONE_HEAD = "Head", ZONE_LEFT_ARM = "Left arm", ZONE_RIGHT_ARM = "Right arm", ZONE_LEFT_LEG = "Left leg", ZONE_RIGHT_LEG = "Right leg" }, apply = "Apply", delete = "Remove", deleteAll = "Remove all Tattoos", opacity = "Opacity" } }, outfitManagement = { title = "Outfit Management", jobText = "Manage outfits for Job", gangText = "Manage outfits for Gang" }, cancelled = { title = "Cancelled Customization", description = "Customization not saved" }, outfits = { import = { title = "Enter outfit code", menuTitle = "Import Outfit", description = "Import an outfit from a sharing code", name = { label = "Name the Outfit", placeholder = "A nice outfit", default = "Imported Outfit" }, code = { label = "Outfit Code" }, success = { title = "Outfit Imported", description = "You can now change to the outfit using the outfit menu" }, failure = { title = "Import Failure", description = "Invalid outfit code" } }, generate = { title = "Generate Outfit Code", description = "Generate an outfit code for sharing", failure = { title = "Something went wrong", description = "Code generation failed for the outfit" }, success = { title = "Outfit Code Generated", description = "Here is your outfit code" } }, save = { menuTitle = "Save current Outfit", menuDescription = "Save your current outfit as %s outfit", description = "Save your current outfit", title = "Name your outfit", managementTitle = "Management Outfit Details", name = { label = "Outfit Name", placeholder = "Very cool outfit" }, gender = { label = "Gender", male = "Male", female = "Female" }, rank = { label = "Minimum Rank" }, failure = { title = "Save Failed", description = "Outfit with this name already exists" }, success = { title = "Success", description = "Outfit %s has been saved" } }, update = { title = "Update Outfit", description = "Save your current clothing to an existing outfit", failure = { title = "Update Failed", description = "That outfit does not exist" }, success = { title = "Success", description = "Outfit %s has been updated" } }, change = { title = "Change Outfit", description = "Pick from any of your currently saved %s outfits", pDescription = "Pick from any of your currently saved outfits", failure = { title = "Something went wrong", description = "The outfit that you're trying to change to, does not have a base appearance", } }, delete = { title = "Delete Outfit", description = "Delete a saved %s outfit", mDescription = "Delete any of your saved outfits", item = { title = 'Delete "%s"', description = "Model: %s%s" }, success = { title = "Success", description = "Outfit Deleted" } }, manage = { title = "👔 | Manage %s Outfits" } }, jobOutfits = { title = "Work Outfits", description = "Pick from any of your work outfits" }, menu = { returnTitle = "Return", title = "Clothing Room", outfitsTitle = "Player Outfits", clothingShopTitle = "Clothing Shop", barberShopTitle = "Barber Shop", tattooShopTitle = "Tattoo Shop", surgeonShopTitle = "Surgeon Shop" }, clothing = { title = "Buy Clothing - $%d", titleNoPrice = "Change Clothing", options = { title = "👔 | Clothing Store Options", description = "Pick from a wide range of items to wear" }, outfits = { title = "👔 | Outfit Options", civilian = { title = "Civilian Outfit", description = "Put on your clothes" } } }, commands = { reloadskin = { title = "Reloads your character", failure = { title = "Error", description = "You cannot use reloadskin right now" } }, clearstuckprops = { title = "Removes all the props attached to the entity", failure = { title = "Error", description = "You cannot use clearstuckprops right now" } }, pedmenu = { title = "Open / Give Clothing Menu", failure = { title = "Error", description = "Player not online" } }, joboutfits = { title = "Opens Job Outfits Menu" }, gangoutfits = { title = "Opens Gang Outfits Menu" }, bossmanagedoutfits = { title = "Opens Boss Managed Outfits Menu" } }, textUI = { clothing = "Clothing Store - Price: $%d", barber = "Barber - Price: $%d", tattoo = "Tattoo Shop - Price: $%d", surgeon = "Plastic Surgeon - Price: $%d", clothingRoom = "Clothing Room", playerOutfitRoom = "Outfits" }, migrate = { success = { title = "Success", description = "Migration finished. %s skins migrated", descriptionSingle = "Migrated Skin" }, skip = { title = "Information", description = "Skipped skin" }, typeError = { title = "Error", description = "Invalid type" } }, purchase = { tattoo = { success = { title = "Success", description = "Purchased %s tattoo for %s$" }, failure = { title = "Tattoo apply failed", description = "You don't have enough money!" } }, store = { success = { title = "Success", description = "Gave $%s to %s!" }, failure = { title = "Exploit!", description = "You didn't have enough money! Tried to exploit the system!" } } } }