Locales["zh-CN"] = { UI = { modal = { save = { title = "保存定制", description = "您还是那么丑" }, exit = { title = "退出定制", description = "不会保存任何更改" }, accept = "是", decline = "否" }, ped = { title = "角色", model = "模型" }, headBlend = { title = "遗传", shape = { title = "面部", firstOption = "父亲", secondOption = "母亲", mix = "混合" }, skin = { title = "肤色", firstOption = "父亲", secondOption = "母亲", mix = "混合" }, race = { title = "种族", shape = "形状", skin = "肤色", mix = "混合" } }, faceFeatures = { title = "面部特征", nose = { title = "鼻子", width = "宽度", height = "高度", size = "大小", boneHeight = "骨骼高度", boneTwist = "骨骼扭曲", peakHeight = "峰值高度" }, eyebrows = { title = "眉毛", height = "高度", depth = "深度" }, cheeks = { title = "脸颊", boneHeight = "骨骼高度", boneWidth = "骨骼宽度", width = "宽度" }, eyesAndMouth = { title = "眼睛和嘴巴", eyesOpening = "眼睛张开", lipsThickness = "嘴唇厚度" }, jaw = { title = "下巴", width = "宽度", size = "大小" }, chin = { title = "下颚", lowering = "下降", length = "长度", size = "大小", hole = "孔的大小" }, neck = { title = "脖子", thickness = "厚度" } }, headOverlays = { title = "外貌", hair = { title = "发型", style = "风格", color = "颜色", highlight = "亮色", texture = "贴图", fade = "淡出" }, opacity = "透明度", style = "风格", color = "颜色", secondColor = "次要颜色", blemishes = "瑕疵", beard = "胡须", eyebrows = "眉毛", ageing = "衰老", makeUp = "化妆", blush = "腮红", complexion = "肤色", sunDamage = "晒伤", lipstick = "口红", moleAndFreckles = "痣和雀斑", chestHair = "胸毛", bodyBlemishes = "身体瑕疵", eyeColor = "眼睛颜色" }, components = { title = "服装", drawable = "服装编号", texture = "贴图", mask = "面具", upperBody = "上身", lowerBody = "下身", bags = "背包和降落伞", shoes = "鞋子", scarfAndChains = "围巾和链子", shirt = "衬衫", bodyArmor = "防弹衣", decals = "贴花", jackets = "夹克", head = "头部" }, props = { title = "挂饰", drawable = "挂饰编号", texture = "贴图", hats = "帽子和头盔", glasses = "眼镜", ear = "耳朵", watches = "手表", bracelets = "手镯" }, tattoos = { title = "纹身", items = { ZONE_TORSO = "躯干", ZONE_HEAD = "头部", ZONE_LEFT_ARM = "左臂", ZONE_RIGHT_ARM = "右臂", ZONE_LEFT_LEG = "左腿", ZONE_RIGHT_LEG = "右腿" }, apply = "应用", delete = "移除", deleteAll = "移除所有纹身", opacity = "透明度" } }, outfitManagement = { title = "服装管理", jobText = "管理职业服装", gangText = "管理帮派服装" }, cancelled = { title = "取消定制", description = "未保存定制" }, outfits = { import = { title = "输入服装代码", menuTitle = "导入服装", description = "从共享代码导入服装", name = { label = "命名服装", placeholder = "一个不错的服装", default = "导入的服装" }, code = { label = "服装代码" }, success = { title = "导入服装成功", description = "现在您可以使用服装菜单切换到该服装" }, failure = { title = "导入失败", description = "无效的服装代码" } }, generate = { title = "生成服装代码", description = "生成一个共享的服装代码", failure = { title = "出现问题", description = "生成服装代码失败" }, success = { title = "生成服装代码成功", description = "这是您的服装代码" } }, save = { menuTitle = "保存当前服装", menuDescription = "将当前服装保存为%s服装", description = "保存当前服装", title = "命名您的服装", managementTitle = "管理服装细节", name = { label = "服装名称", placeholder = "非常酷的服装" }, gender = { label = "性别", male = "男性", female = "女性" }, rank = { label = "最低等级" }, failure = { title = "保存失败", description = "同名的服装已存在" }, success = { title = "成功", description = "已保存服装%s" } }, update = { title = "更新服装", description = "将当前服装保存到现有的服装中", failure = { title = "更新失败", description = "该服装不存在" }, success = { title = "成功", description = "已更新服装%s" } }, change = { title = "切换服装", description = "从当前保存的%s服装中选择", pDescription = "从当前保存的服装中选择", failure = { title = "出现问题", description = "您尝试切换到的服装没有基本外观", } }, delete = { title = "删除服装", description = "删除保存的%s服装", mDescription = "删除任意保存的服装", item = { title = '删除"%s"', description = "模型:%s%s" }, success = { title = "成功", description = "已删除服装" } }, manage = { title = "👔 | 管理%s服装" } }, jobOutfits = { title = "工作服装", description = "从您的工作服装中选择" }, menu = { returnTitle = "返回", title = "更衣室", outfitsTitle = "玩家服装", clothingShopTitle = "服装商店", barberShopTitle = "理发店", tattooShopTitle = "纹身店", surgeonShopTitle = "整容店" }, clothing = { title = "购买服装 - $%d", titleNoPrice = "更换服装", options = { title = "👔 | 服装商店选项", description = "从各种各样的服装中选择" }, outfits = { title = "👔 | 服装选项", civilian = { title = "民用服装", description = "穿上您的衣服" } } }, commands = { reloadskin = { title = "重新加载您的角色", failure = { title = "错误", description = "您现在不能重新加载角色" } }, clearstuckprops = { title = "移除附加到实体的所有挂饰", failure = { title = "错误", description = "您现在不能移除挂饰" } }, pedmenu = { title = "打开/给予服装菜单", failure = { title = "错误", description = "玩家不在线" } }, joboutfits = { title = "打开工作服装菜单" }, gangoutfits = { title = "打开帮派服装菜单" }, bossmanagedoutfits = { title = "打开老板管理的服装菜单" } }, textUI = { clothing = "服装商店 - 价格:%d$", barber = "理发店 - 价格:%d$", tattoo = "纹身店 - 价格:%d$", surgeon = "整容店 - 价格:%d$", clothingRoom = "更衣室", playerOutfitRoom = "服装" }, migrate = { success = { title = "成功", description = "迁移完成。已迁移%s个外观", descriptionSingle = "已迁移的外观" }, skip = { title = "信息", description = "跳过外观编辑" }, typeError = { title = "错误", description = "无效的类型" } }, purchase = { tattoo = { success = { title = "成功", description = "购买%s纹身,价格%s$" }, failure = { title = "纹身应用失败", description = "您没有足够的钱!" } }, store = { success = { title = "成功", description = "将%s$给予%s!" }, failure = { title = "利用漏洞!", description = "作弊夸技巧,贫贱露真貌,钱少心更扰,空赢世人笑。" } } } }